From b0d0d0b170e4f5b37f50ff303bfd161d123ce8b2 Mon Sep 17 00:00:00 2001 From: Resxt <55228336+Resxt@users.noreply.github.com> Date: Tue, 20 Feb 2024 23:48:15 +0100 Subject: [PATCH 1/2] Update install instructions Instructions are outdated --- README.md | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index fb90309..806b067 100644 --- a/README.md +++ b/README.md @@ -6,9 +6,10 @@ Bot Warfare is a GSC mod for the [PlutoniumT6 project](https://plutonium.pw/). ## Installation + 0. Make sure that [PlutoniumT6](https://plutonium.pw/docs/install/) is installed, updated and working properly. - - Download [this repository](https://github.com/ineedbots/t6_bot_warfare/archive/refs/heads/master.zip). -1. Open the Bot Warfare archive you downloaded. -2. Extract/move the files/folders into your `%LOCALAPPDATA%\Plutonium\storage\t6` folder. + - Download [this repository](https://github.com/ineedbots/t6_bot_warfare/archive/refs/heads/master.zip). +1. Open the Bot Warfare archive you downloaded, then open the `t6_bot_warfare-master` folder. +2. Drag the `scripts` folder found inside to `%LOCALAPPDATA%\Plutonium\storage\t6` folder. 3. The mod is now installed, now run your game. 4. The mod should be loaded! Now go start a map and play! From 30ac8ae1847e136b0f1e72c3aa2a2d2f26a42a31 Mon Sep 17 00:00:00 2001 From: Resxt <55228336+Resxt@users.noreply.github.com> Date: Wed, 21 Feb 2024 00:04:40 +0100 Subject: [PATCH 2/2] Add dvars section Add dvars section (updated for T6 by reading the script and the dvars usage/comments) I didn't include "bots_main_debug" since it's only used to print stuff I also removed the "bots_main_GUIDs" and "bots_main_firstIsHost" dvars since they don't seem to be used at any point other than for checking if the player is host or not --- README.md | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) diff --git a/README.md b/README.md index 806b067..3142cd4 100644 --- a/README.md +++ b/README.md @@ -13,3 +13,28 @@ Bot Warfare is a GSC mod for the [PlutoniumT6 project](https://plutonium.pw/). 2. Drag the `scripts` folder found inside to `%LOCALAPPDATA%\Plutonium\storage\t6` folder. 3. The mod is now installed, now run your game. 4. The mod should be loaded! Now go start a map and play! + +## Documentation + +### DVARs + +| Dvar | Description | Default Value | +|----------------------------------|---------------------------------------------------------------------------------------------|--------------:| +| bots_main | Enable this mod. | 1 | +| bots_main_waitForHostTime | How many seconds to wait for the host player to connect before adding bots to the match. | 10 | +| bots_main_kickBotsAtEnd | Kick the bots at the end of a match. | 0 | +| bots_manage_add | Amount of bots to add to the game, once bots are added, resets back to `0`. | 0 | +| bots_manage_fill | Amount of players/bots (look at `bots_manage_fill_mode`) to maintain in the match. | 0 | +| bots_manage_fill_mode | `bots_manage_fill` players/bots counting method. | 0 | +| bots_manage_fill_kick | If the amount of players/bots in the match exceeds `bots_manage_fill`, kick bots until no longer exceeds. | 0 | +| bots_manage_fill_spec | If when counting players for `bots_manage_fill` should include spectators. | 1 | +| bots_team | One of `autoassign`, `allies`, `axis`, `spectator`, or `custom`. What team the bots should be on. | autoassign | +| bots_team_amount | When `bots_team` is set to `custom`. The amount of bots to be placed on the axis team. The remainder will be placed on the allies team. | 0 | +| bots_team_force | If the server should force bots' teams according to the `bots_team` value. When `bots_team` is `autoassign`, unbalanced teams will be balanced. This dvar is ignored when `bots_team` is `custom`. | 0 | +| bots_team_mode | When `bots_team_force` is `true` and `bots_team` is `autoassign`, players/bots counting method. | 0 | +| bots_skill | Bots' difficulty. | 0 | +| bots_loadout_rank | What rank to set the bots. | -1 | +| bots_loadout_prestige | What prestige to set the bots. | -1 | +| bots_play_nade | If the bots can grenade. | 1 | +| bots_play_jumpdrop | If the bots can jump/drop shot. | 1 | +| bots_play_aim | If the bots can aim. | 1 |