Releases: infernalstudios/Infernal-Expansion
Release 2.3.1
Changelog
- Fixed Luminous Stem texture bug
Release 2.3.0
Changelog
- Glowsilk Cocoons now drop themselves when broken with Silk Touch
- Added loot table and tool to Soul Soil paths
- Luminous Wart Blocks now have hoes set as main tool
- Blindsight Tongue Whip can no longer hit entities through blocks
- Luminous Stem was added
- Minor rework of brewing recipe system
- Started clean up of util package
- Cleaned up ThrowableBrickEntity and ThrowableNetherBrickEntity
- Added IResizable interface
- Cleaned up build.gradle
- Added BiomeDictionary Types to custom biomes
- Fixed spelling mistake in crafting_shaped/polished_basalt_vertical_slab.json
- README badges redirect you to the actual sites.
- Updated GlobalEntityTypeAttributes to use EntityAttributeCreationEvent
- Updated Forge version
- Added badges to README.md
Release 2.2.0
Changelog
- Fixed bug where you couldn't join servers
- Changed Basalt Brick and Polished Basalt Tile recipes
- Added some blocks to tags
- Added Dullthorns to Sticks recipe
- Fixed Blindsight Whips not changing knockback amount with the Knockback enchant
- Mod doesn't fucking die anymore when playing in Turkey
- Quark "Axes break leaves" feature doesn't affect Glowsilk Cocoons anymore
- Fixed Dullthorns not being able to be grown taller by right clicking any in the stack with the Dullthorns item
- Removed Glowsilk from the GSC Roin chest loot table
- Added a config to replace existing worlds' vanilla nether biome providers with ours. (Thanks @Vazkii)
Release 2.1.1
Changelog
- Incompatability with biome-based datapacks fixed!
- The Blindsight Tongue Whip now charges and fires twice as fast before! It looks and feels a lot more fun! (Tooltip was also elaborated upon a little.)
- Glowsilk now repairs items in an anvil for 200 durability. This takes a base cost of 4 levels.
- Added a tag that can be used to blacklist items from being repaired by Glowsilk
- Dullthorns can now be grown with Bonemeal OR Glowstone Dust, making them renewable and their height limit breachable.
- Dullthorns now have a special texture for the tip
- Glowstone duplication exploit with restoring Dull and Dimstone was fixed.
- Plantable Quartz is now placeable on all grass and stone blocks (Excluding bricks) via a new tag which can be added to by other mods.
- Embodies don't take fall damage on Soul Sand or Soul Soil (Path) blocks anymore (Can be added to by a tag too.)
- Voline Molten Gold Cluster loottable has been reworked - Molten Gold is now worth 1/3 of a Gold Ingot.
- Voline now get a Gold Apple's effects when eating it.
- The Infection effect now has its own overlay!
- Entities with the Infection effect will now have the infection cross over to their arrows, too, giving the effect for 30 seconds.
- The Luminous effect now burns undead mobs when applied to them.
- Arrows of Luminance no longer give Luminance for 3 minutes but instead match the Potion's timeframe.
- Glowsilk Bow no longer adds Luminance to arrows, but the arrows fired by it still give Luminance for 3 minutes.
- Added Dullrocks to the Glowsquito loot table with a 1 in 10 chance of dropping with an extra roll for each level of looting.
- Reduced frequency of Flush drop to 25% chance when killed by Dwarf.
- New Bastion Outpost Loot tables.
- New Bastion Outposts, courtesy of Bonnie.
- Finally fixed structures clipping into each other despite differing co-ordinates.
- Glowsilk Bow's Double Damage was fixed.
- Whip now takes Knockback enchantment into account when dealing knockback.
- A few additions to the lang file
Compatibility
- Added Boric and Cryptic Fire overlays from Biomes You'll Go
- Added spawning of IE mobs in Biomes You'll Go Biomes (Delete the infernalexp configs for this to take effect)
- Added tons of new variants for the Shroomloin with compatibility for Biomes You'll Go, Biomes O' Plenty, and more!
- Fixed compatibility with TerraForged worlds
- Fixed issues with potion recipes not working with JEI
- Added compatibility types for shroomloins
- Other fire types now render correctly on non-self-player entities
Release 2.1
Changelog
-
Incompatability with biome-based datapacks fixed!
-
The Blindsight Tongue Whip now charges and fires twice as fast before! It looks and feels a lot more fun! (Tooltip was also elaborated upon a little.)
-
Glowsilk now repairs items in an anvil for 200 durability. This takes a base cost of 4 levels.
-
Added a tag that can be used to blacklist items from being repaired by Glowsilk
-
Dullthorns can now be grown with Bonemeal OR Glowstone Dust, making them renewable and their height limit breachable.
-
Dullthorns now have a special texture for the tip
-
Glowstone duplication exploit with restoring Dull and Dimstone was fixed.
-
Plantable Quartz is now placeable on all grass and stone blocks (Excluding bricks) via a new tag which can be added to by other mods.
-
Embodies don't take fall damage on Soul Sand or Soul Soil (Path) blocks anymore (Can be added to by a tag too.)
-
Voline Molten Gold Cluster loottable has been reworked - Molten Gold is now worth 1/3 of a Gold Ingot.
-
Voline now get a Gold Apple's effects when eating it.
-
The Infection effect now has its own overlay!
-
Entities with the Infection effect will now have the infection cross over to their arrows, too, giving the effect for 30 seconds.
-
The Luminous effect now burns undead mobs when applied to them.
-
Arrows of Luminance no longer give Luminance for 3 minutes but instead match the Potion's timeframe.
-
Glowsilk Bow no longer adds Luminance to arrows, but the arrows fired by it still give Luminance for 3 minutes.
-
Added Dullrocks to the Glowsquito loot table with a 1 in 10 chance of dropping with an extra roll for each level of looting.
-
Reduced frequency of Flush drop to 25% chance when killed by Dwarf.
-
New Bastion Outpost Loot tables.
-
New Bastion Outposts, courtesy of Bonnie.
-
Finally fixed structures clipping into each other despite differing co-ordinates.
-
Glowsilk Bow's Double Damage was fixed.
-
Whip now takes Knockback enchantment into account when dealing knockback.
Compatibility
- Added Boric and Cryptic Fire overlays from Biomes You'll Go
- Added spawning of IE mobs in Biomes You'll Go Biomes (Delete the infernalexp configs for this to take effect)
- Added tons of new variants for the Shroomloin with compatibility for Biomes You'll Go, Biomes O' Plenty, and more!
- Fixed compatibility with TerraForged worlds
- Fixed issues with potion recipes not working with JEI
Release 2.0
- Added the Glowstone Canyon Biome, with music written by LudoCrypt
- The Glowstone Canyon features spikes made of Dimstone, Dullstone, and Glowstone; pitfall traps made of Glimmer Gravel; and hanging mushrooms
- Clocks will always point to day while inside the Glowstone Canyon Biome
- Added soundtrack "Flush" by LudoCrypt
- Added soundtrack "Soul Spunk" by LudoCrypt
- Added several new structures, including Glowstone Canyon Ruins, Soul Sand Valley Ruins, Strider Altars, and Bastion Outposts
- Added Luminance Effect, which causes entities to emit light when active
- Added Luminous Fungus, which lights up when entities move nearby and gives Luminance effect on contact
- Added new Infernal Paintings
- Added the Glowsilk moth, which drops Moth Dust on death
- Moth Dust is used to brew potions of Luminance
- Added Glowsilk Cocoons that generate underground and can be broken to get Glowsilk
- Added Glowsquitos, which apply Luminance on contact
- Added Blackstone Dwarves, which will spawn in Bastion Outpost structures
- Added Blindsights, which will hop around and eat Glowsquitos and Players
- Blindsights drop their tongue, which can be used to craft Blindsight Tongue Stew, a food item that gives jump boost for a minute when consumed
- Added Dullthorns, a cactus like plant in the Glowstone Canyon that gives the player Luminance on contact
- Added Glowsilk Bow which fires arrows that emit light as they fly through the air
- Added the Blindsight Tongue Whip, a new weapon with a charge to attack that has an extended range and knockback
- Added loot tables for all Infernal Expansion entities
- Added Glow Fire, Lantern, Campfire, and Torch
- Added several new block sets
- Added Hogchops, a new drop that replaces Porkchops in the Hoglin loot table
- Voline will now eat Magma Creams, which can also now be thrown
- Voline can now be fed gold items to get Molten Gold Clusters
- When Voline eat, they will grow, eventually becoming large and sleepy
- Voline will now attack small Magma Cubes
- Shroomloin now shoot ascus bombs, which create an area of effect of Infection
- Shroomloin will melee attack infected entities
- Shroomloin can now be right-clicked with various mushrooms to turn them into different variants
- Embodies now drop Soul Salt Clumps, which can be used to craft Cured Jerky, a new food item
- Striders now stay warm on Magma blocks
- Warpbeetles now will attack Spiders
- Warpbeetles can now be right clicked with chorus fruit to be changed to a new variant
- Warpbeetles now have a new walking animation
- Small Voline, small Magma Cubes, and baby Striders can now be picked up in buckets
- Added the ability to charge Dullstone and Dimstone up a level by right-clicking with Glowstone Dust
- Fire Charges are now throwable and explode on collision
- Fire Charges can now be used to craft torches and campfires
- Added Basalt Iron Ore that generates in the Basalt Deltas
- Buried Bones now generate in the Soul Sand Valley, sticking out of the ground
- Quartz clusters now generate in the Nether Wastes
- Added a new /setdimensionspawn command that will set the player's spawnpoint in any dimension
- Added ingame config GUI
- Added tons of new config features to allow for lots of personalization and tweaking of settings, including mob spawning, mob hostility, a lag prevention setting for the Luminance effect, and many more!
- Added an optional Programmer Art resource pack
- Added Vertical Slab compatability with Quark
- Added Enhanced Mushrooms compatability for Mushrooms in Glowstone Canyon
- Added Supplementaries compatability that adds a Glow Sconce
Beta 2.0.0-8
- Fixed Dullstone loot table
- Reintroduced Glowstone Canyon clock mechanics with fix
- Made Ascus Bombs stack to 16
- Added compatibility with Enhanced Mushrooms for brown mushrooms in Glowstone Canyon
- Fixed crash with Skeleton and Spider targeting sometimes crashing the game
- Added a config to disable Hogchops
- Fixed several bugs with Blindsight Whip animation
- Fixed Blackstone generating in Glowspikes in the Glowstone Canyon
- Shroomloin and Warpbeetles now slow down when converting between variants
- Fixed Glimmer Gravel not correctly generating along floating edges in Glowstone Canyon
Beta 2.0.0-7
2.0.0-beta.7 Beta 2.0.0-7
Beta 2.0.0-6
- Fixed mob spawnrates again
- Removed glowdust sandstone
- Tweaked soul stone and soul slate texture
- Shroomloins are now more rare
- Blindsights now only move when aggroed
- Reduced blindsight aggro range
- Piglins now fear blackstone dwarves
- Dwarves now disable shields on hit
- Clocks now always point to day in the Glowstone Canyon
- Added soundtrack "Flush" by LudoCrypt
- Added command for setting spawn in any dimension
- Reduced amount of glowstone sparkle particles
- Added an optional programmer art resource pack
- Fixed whip having long reach for non-attack interactions
- Fixed structures spawning in floating locations
- Fixed issue with whip on servers sharing animation frames between players
- Quartz can now be planted on netherrack, quartz ore, quartz blocks, soul soil, and soul sand
- Planted Quartz now generates in the Nether
- Added Shroomloin variants, changed by feeding the Shroomloin corresponding mushrooms
- Fixed Whip rendering bug that caused crash
Beta 2.0.0-5
- Added custom icon for creative tab
- Removed Skeletal Piglin
- Added new Infernal Paintings
- Fixed mob spawnrates
- Luminous Fungus now gives Luminance when touched
- GSC death pit traps now generate properly
- Blindsights now deal 2 points of damage
- Glowsquitos now attack all living entities that have Luminance (besides Glowsquitoes)
- Dullthorns now break when lava/water touches them (The material was changed to Plants)
- Basaltic Magma crafting recipe was removed, as it is a reward block for exploring the biome
- All Fungus Caps now are crafted from and are crafted back into 4 of their fungus type
- Changed the Fungus Caps and Shroomlight Tear textures to ones made by VakyPanda <3
- Warpbeetles can now also be lured by Crimson Fungus Cap blocks for consistency.