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Releases: infernalstudios/Infernal-Expansion

Release 2.3.1

25 Sep 08:28
2.3.1
ed44484
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Changelog

  • Fixed Luminous Stem texture bug

Release 2.3.0

24 Sep 19:45
2.3.0
30a5d12
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Changelog

  • Glowsilk Cocoons now drop themselves when broken with Silk Touch
  • Added loot table and tool to Soul Soil paths
  • Luminous Wart Blocks now have hoes set as main tool
  • Blindsight Tongue Whip can no longer hit entities through blocks
  • Luminous Stem was added
  • Minor rework of brewing recipe system
  • Started clean up of util package
  • Cleaned up ThrowableBrickEntity and ThrowableNetherBrickEntity
  • Added IResizable interface
  • Cleaned up build.gradle
  • Added BiomeDictionary Types to custom biomes
  • Fixed spelling mistake in crafting_shaped/polished_basalt_vertical_slab.json
  • README badges redirect you to the actual sites.
  • Updated GlobalEntityTypeAttributes to use EntityAttributeCreationEvent
  • Updated Forge version
  • Added badges to README.md

Release 2.2.0

10 Aug 17:39
2.2.0
2d0f849
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Changelog

  • Fixed bug where you couldn't join servers
  • Changed Basalt Brick and Polished Basalt Tile recipes
  • Added some blocks to tags
  • Added Dullthorns to Sticks recipe
  • Fixed Blindsight Whips not changing knockback amount with the Knockback enchant
  • Mod doesn't fucking die anymore when playing in Turkey
  • Quark "Axes break leaves" feature doesn't affect Glowsilk Cocoons anymore
  • Fixed Dullthorns not being able to be grown taller by right clicking any in the stack with the Dullthorns item
  • Removed Glowsilk from the GSC Roin chest loot table
  • Added a config to replace existing worlds' vanilla nether biome providers with ours. (Thanks @Vazkii)

Release 2.1.1

05 Aug 16:29
2.1.1
90730cd
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Changelog

  • Incompatability with biome-based datapacks fixed!
  • The Blindsight Tongue Whip now charges and fires twice as fast before! It looks and feels a lot more fun! (Tooltip was also elaborated upon a little.)
  • Glowsilk now repairs items in an anvil for 200 durability. This takes a base cost of 4 levels.
  • Added a tag that can be used to blacklist items from being repaired by Glowsilk
  • Dullthorns can now be grown with Bonemeal OR Glowstone Dust, making them renewable and their height limit breachable.
  • Dullthorns now have a special texture for the tip
  • Glowstone duplication exploit with restoring Dull and Dimstone was fixed.
  • Plantable Quartz is now placeable on all grass and stone blocks (Excluding bricks) via a new tag which can be added to by other mods.
  • Embodies don't take fall damage on Soul Sand or Soul Soil (Path) blocks anymore (Can be added to by a tag too.)
  • Voline Molten Gold Cluster loottable has been reworked - Molten Gold is now worth 1/3 of a Gold Ingot.
  • Voline now get a Gold Apple's effects when eating it.
  • The Infection effect now has its own overlay!
  • Entities with the Infection effect will now have the infection cross over to their arrows, too, giving the effect for 30 seconds.
  • The Luminous effect now burns undead mobs when applied to them.
  • Arrows of Luminance no longer give Luminance for 3 minutes but instead match the Potion's timeframe.
  • Glowsilk Bow no longer adds Luminance to arrows, but the arrows fired by it still give Luminance for 3 minutes.
  • Added Dullrocks to the Glowsquito loot table with a 1 in 10 chance of dropping with an extra roll for each level of looting.
  • Reduced frequency of Flush drop to 25% chance when killed by Dwarf.
  • New Bastion Outpost Loot tables.
  • New Bastion Outposts, courtesy of Bonnie.
  • Finally fixed structures clipping into each other despite differing co-ordinates.
  • Glowsilk Bow's Double Damage was fixed.
  • Whip now takes Knockback enchantment into account when dealing knockback.
  • A few additions to the lang file

Compatibility

  • Added Boric and Cryptic Fire overlays from Biomes You'll Go
  • Added spawning of IE mobs in Biomes You'll Go Biomes (Delete the infernalexp configs for this to take effect)
  • Added tons of new variants for the Shroomloin with compatibility for Biomes You'll Go, Biomes O' Plenty, and more!
  • Fixed compatibility with TerraForged worlds
  • Fixed issues with potion recipes not working with JEI
  • Added compatibility types for shroomloins
  • Other fire types now render correctly on non-self-player entities

Release 2.1

04 Aug 14:34
2.1.0
9b4b47d
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Changelog

  • Incompatability with biome-based datapacks fixed!

  • The Blindsight Tongue Whip now charges and fires twice as fast before! It looks and feels a lot more fun! (Tooltip was also elaborated upon a little.)

  • Glowsilk now repairs items in an anvil for 200 durability. This takes a base cost of 4 levels.

  • Added a tag that can be used to blacklist items from being repaired by Glowsilk

  • Dullthorns can now be grown with Bonemeal OR Glowstone Dust, making them renewable and their height limit breachable.

  • Dullthorns now have a special texture for the tip

  • Glowstone duplication exploit with restoring Dull and Dimstone was fixed.

  • Plantable Quartz is now placeable on all grass and stone blocks (Excluding bricks) via a new tag which can be added to by other mods.

  • Embodies don't take fall damage on Soul Sand or Soul Soil (Path) blocks anymore (Can be added to by a tag too.)

  • Voline Molten Gold Cluster loottable has been reworked - Molten Gold is now worth 1/3 of a Gold Ingot.

  • Voline now get a Gold Apple's effects when eating it.

  • The Infection effect now has its own overlay!

  • Entities with the Infection effect will now have the infection cross over to their arrows, too, giving the effect for 30 seconds.

  • The Luminous effect now burns undead mobs when applied to them.

  • Arrows of Luminance no longer give Luminance for 3 minutes but instead match the Potion's timeframe.

  • Glowsilk Bow no longer adds Luminance to arrows, but the arrows fired by it still give Luminance for 3 minutes.

  • Added Dullrocks to the Glowsquito loot table with a 1 in 10 chance of dropping with an extra roll for each level of looting.

  • Reduced frequency of Flush drop to 25% chance when killed by Dwarf.

  • New Bastion Outpost Loot tables.

  • New Bastion Outposts, courtesy of Bonnie.

  • Finally fixed structures clipping into each other despite differing co-ordinates.

  • Glowsilk Bow's Double Damage was fixed.

  • Whip now takes Knockback enchantment into account when dealing knockback.

Compatibility

  • Added Boric and Cryptic Fire overlays from Biomes You'll Go
  • Added spawning of IE mobs in Biomes You'll Go Biomes (Delete the infernalexp configs for this to take effect)
  • Added tons of new variants for the Shroomloin with compatibility for Biomes You'll Go, Biomes O' Plenty, and more!
  • Fixed compatibility with TerraForged worlds
  • Fixed issues with potion recipes not working with JEI

Release 2.0

27 Jul 19:04
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  • Added the Glowstone Canyon Biome, with music written by LudoCrypt
  • The Glowstone Canyon features spikes made of Dimstone, Dullstone, and Glowstone; pitfall traps made of Glimmer Gravel; and hanging mushrooms
  • Clocks will always point to day while inside the Glowstone Canyon Biome
  • Added soundtrack "Flush" by LudoCrypt
  • Added soundtrack "Soul Spunk" by LudoCrypt
  • Added several new structures, including Glowstone Canyon Ruins, Soul Sand Valley Ruins, Strider Altars, and Bastion Outposts
  • Added Luminance Effect, which causes entities to emit light when active
  • Added Luminous Fungus, which lights up when entities move nearby and gives Luminance effect on contact
  • Added new Infernal Paintings
  • Added the Glowsilk moth, which drops Moth Dust on death
  • Moth Dust is used to brew potions of Luminance
  • Added Glowsilk Cocoons that generate underground and can be broken to get Glowsilk
  • Added Glowsquitos, which apply Luminance on contact
  • Added Blackstone Dwarves, which will spawn in Bastion Outpost structures
  • Added Blindsights, which will hop around and eat Glowsquitos and Players
  • Blindsights drop their tongue, which can be used to craft Blindsight Tongue Stew, a food item that gives jump boost for a minute when consumed
  • Added Dullthorns, a cactus like plant in the Glowstone Canyon that gives the player Luminance on contact
  • Added Glowsilk Bow which fires arrows that emit light as they fly through the air
  • Added the Blindsight Tongue Whip, a new weapon with a charge to attack that has an extended range and knockback
  • Added loot tables for all Infernal Expansion entities
  • Added Glow Fire, Lantern, Campfire, and Torch
  • Added several new block sets
  • Added Hogchops, a new drop that replaces Porkchops in the Hoglin loot table
  • Voline will now eat Magma Creams, which can also now be thrown
  • Voline can now be fed gold items to get Molten Gold Clusters
  • When Voline eat, they will grow, eventually becoming large and sleepy
  • Voline will now attack small Magma Cubes
  • Shroomloin now shoot ascus bombs, which create an area of effect of Infection
  • Shroomloin will melee attack infected entities
  • Shroomloin can now be right-clicked with various mushrooms to turn them into different variants
  • Embodies now drop Soul Salt Clumps, which can be used to craft Cured Jerky, a new food item
  • Striders now stay warm on Magma blocks
  • Warpbeetles now will attack Spiders
  • Warpbeetles can now be right clicked with chorus fruit to be changed to a new variant
  • Warpbeetles now have a new walking animation
  • Small Voline, small Magma Cubes, and baby Striders can now be picked up in buckets
  • Added the ability to charge Dullstone and Dimstone up a level by right-clicking with Glowstone Dust
  • Fire Charges are now throwable and explode on collision
  • Fire Charges can now be used to craft torches and campfires
  • Added Basalt Iron Ore that generates in the Basalt Deltas
  • Buried Bones now generate in the Soul Sand Valley, sticking out of the ground
  • Quartz clusters now generate in the Nether Wastes
  • Added a new /setdimensionspawn command that will set the player's spawnpoint in any dimension
  • Added ingame config GUI
  • Added tons of new config features to allow for lots of personalization and tweaking of settings, including mob spawning, mob hostility, a lag prevention setting for the Luminance effect, and many more!
  • Added an optional Programmer Art resource pack
  • Added Vertical Slab compatability with Quark
  • Added Enhanced Mushrooms compatability for Mushrooms in Glowstone Canyon
  • Added Supplementaries compatability that adds a Glow Sconce

Beta 2.0.0-8

23 Jul 23:27
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  • Fixed Dullstone loot table
  • Reintroduced Glowstone Canyon clock mechanics with fix
  • Made Ascus Bombs stack to 16
  • Added compatibility with Enhanced Mushrooms for brown mushrooms in Glowstone Canyon
  • Fixed crash with Skeleton and Spider targeting sometimes crashing the game
  • Added a config to disable Hogchops
  • Fixed several bugs with Blindsight Whip animation
  • Fixed Blackstone generating in Glowspikes in the Glowstone Canyon
  • Shroomloin and Warpbeetles now slow down when converting between variants
  • Fixed Glimmer Gravel not correctly generating along floating edges in Glowstone Canyon

Beta 2.0.0-7

22 Jul 21:19
2.0.0-beta.7
7ebd3f7
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2.0.0-beta.7

Beta 2.0.0-7

Beta 2.0.0-6

15 Jul 02:29
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  • Fixed mob spawnrates again
  • Removed glowdust sandstone
  • Tweaked soul stone and soul slate texture
  • Shroomloins are now more rare
  • Blindsights now only move when aggroed
  • Reduced blindsight aggro range
  • Piglins now fear blackstone dwarves
  • Dwarves now disable shields on hit
  • Clocks now always point to day in the Glowstone Canyon
  • Added soundtrack "Flush" by LudoCrypt
  • Added command for setting spawn in any dimension
  • Reduced amount of glowstone sparkle particles
  • Added an optional programmer art resource pack
  • Fixed whip having long reach for non-attack interactions
  • Fixed structures spawning in floating locations
  • Fixed issue with whip on servers sharing animation frames between players
  • Quartz can now be planted on netherrack, quartz ore, quartz blocks, soul soil, and soul sand
  • Planted Quartz now generates in the Nether
  • Added Shroomloin variants, changed by feeding the Shroomloin corresponding mushrooms
  • Fixed Whip rendering bug that caused crash

Beta 2.0.0-5

07 Jun 19:48
4d2d05a
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  • Added custom icon for creative tab
  • Removed Skeletal Piglin
  • Added new Infernal Paintings
  • Fixed mob spawnrates
  • Luminous Fungus now gives Luminance when touched
  • GSC death pit traps now generate properly
  • Blindsights now deal 2 points of damage
  • Glowsquitos now attack all living entities that have Luminance (besides Glowsquitoes)
  • Dullthorns now break when lava/water touches them (The material was changed to Plants)
  • Basaltic Magma crafting recipe was removed, as it is a reward block for exploring the biome
  • All Fungus Caps now are crafted from and are crafted back into 4 of their fungus type
  • Changed the Fungus Caps and Shroomlight Tear textures to ones made by VakyPanda <3
  • Warpbeetles can now also be lured by Crimson Fungus Cap blocks for consistency.