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LoadForm.Designer.cs
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// Author : ingeanus https://github.com/ingeanus/GURPS_CER
// Date : 26-Mar-20
// Can you use this code yourself? I dunno why you would but sure, just credit me I guess.
namespace GURPS_CER
{
partial class LoadForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.loadFileButton = new System.Windows.Forms.Button();
this.openFileDialog1 = new System.Windows.Forms.OpenFileDialog();
this.newFile = new System.Windows.Forms.Button();
this.selectLoadFile = new System.Windows.Forms.ListBox();
this.SuspendLayout();
//
// loadFileButton
//
this.loadFileButton.Location = new System.Drawing.Point(260, 41);
this.loadFileButton.Name = "loadFileButton";
this.loadFileButton.Size = new System.Drawing.Size(75, 23);
this.loadFileButton.TabIndex = 0;
this.loadFileButton.Text = "Load As";
this.loadFileButton.UseVisualStyleBackColor = true;
this.loadFileButton.Click += new System.EventHandler(this.loadFileButton_Click);
//
// openFileDialog1
//
this.openFileDialog1.FileName = "Character File Here";
//
// newFile
//
this.newFile.Location = new System.Drawing.Point(260, 12);
this.newFile.Name = "newFile";
this.newFile.Size = new System.Drawing.Size(75, 23);
this.newFile.TabIndex = 1;
this.newFile.Text = "New";
this.newFile.UseVisualStyleBackColor = true;
this.newFile.Click += new System.EventHandler(this.newFile_Click);
//
// selectLoadFile
//
this.selectLoadFile.FormattingEnabled = true;
this.selectLoadFile.Location = new System.Drawing.Point(5, 4);
this.selectLoadFile.Name = "selectLoadFile";
this.selectLoadFile.Size = new System.Drawing.Size(240, 355);
this.selectLoadFile.TabIndex = 2;
this.selectLoadFile.SelectedIndexChanged += new System.EventHandler(this.selectLoadFile_SelectedIndexChanged);
//
// LoadForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(356, 371);
this.Controls.Add(this.selectLoadFile);
this.Controls.Add(this.newFile);
this.Controls.Add(this.loadFileButton);
this.Name = "LoadForm";
this.Text = "Load / Create a new Character";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Button loadFileButton;
private System.Windows.Forms.OpenFileDialog openFileDialog1;
private System.Windows.Forms.Button newFile;
private System.Windows.Forms.ListBox selectLoadFile;
}
}