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This also allowed me to replace the loading sound with the full version.\n- Changed the APC machine guns' LOF check to something more generic. Now that KAI_TurretLOFCheck() can perform simple ripper checks.\n- Fixed the spawn position and GLDEFS light of the tanks' coaxial firing.\n- Fixed VM abort.","shortMessageHtmlLink":"Added warnings, blast FX, and final projectile."}},{"before":"4d1d7c7189d372a692a1584a003a846cff0c456c","after":"b654f3750370d0675b0797b49c5d03801a8e33e1","ref":"refs/heads/mbt","pushedAt":"2023-07-31T01:33:49.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"inkoalawetrust","name":null,"path":"/inkoalawetrust","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/56005600?s=80&v=4"},"commit":{"message":"Largely finished the tank turret attacks.\n\n- Added the foundation for the tank turrets' code. Currently it only fires HEAT shells and its' coaxial machine gun between reloads. It can also decide what ammo type to use before firing, to allow for the target prediction code to catch up.\n- Added custom pitch elevation boundaries for the tanks' turret and remote weapon stations.\n- Added the tanks' cannon firing effect and bore evacuator smoke. The firing blast will have ground smoke/dust that spawns based on height of the ground added at some point. Likely on the explosion itself rather than the tank firing function.\n- Added a loading sound to the tank right before it fires.\n- Added Shrapnel and Plasma damage types to all the vehicles.\n- Rewrote AttackByQuantity to fully use threat levels. Made it able to check around actors besides the callers' target, and also fixed a bug where the check occured around the vehicle itself instead of the other actor.\n- The tank no longer tries to chase enemies much faster than itself.\n- Implemented the tanks' standard HEAT and APFSDS shells.","shortMessageHtmlLink":"Largely finished the tank turret attacks."}}],"hasNextPage":true,"hasPreviousPage":false,"activityType":"all","actor":null,"timePeriod":"all","sort":"DESC","perPage":30,"startCursor":"Y3Vyc29yOnYyOpK7MjAyNC0wOC0yMlQwNTowMTowMS4wMDAwMDBazwAAAASg4cqg","endCursor":"Y3Vyc29yOnYyOpK7MjAyMy0wNy0zMVQwMTozMzo0OS4wMDAwMDBazwAAAANgQXMR"}},"title":"Activity · inkoalawetrust/Military-Vehicles-Pack"}