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We had a hardcoded sampling size of 30 samples per leaf node of custom skills. That's a very specific number that may be appropriate in some cases, but we're seeing more commonly users having only 1 or a few skill nodes and wanting more of their generated skill data in the mixed output. So, change the default sampling size of custom skills to "1.0", which will include all their generated skill data in the mixed output per skill leaf node instead of truncating it to 30 per skill leaf node.
The text was updated successfully, but these errors were encountered:
We had a hardcoded sampling size of 30 samples per leaf node of custom skills. That's a very specific number that may be appropriate in some cases, but we're seeing more commonly users having only 1 or a few skill nodes and wanting more of their generated skill data in the mixed output. So, change the default sampling size of custom skills to "1.0", which will include all their generated skill data in the mixed output per skill leaf node instead of truncating it to 30 per skill leaf node.
The text was updated successfully, but these errors were encountered: