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MagicWE2

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Lag free asynchronous world editor for PMMP with focus on mobile usability

Features

  • Simple usage
  • Asynchronous world editing
  • Strong focus on simplicity
  • Translations
  • Good performance and great speeds
  • Many commands
  • Progress bars
  • Cached sessions
  • Clipboards
  • Optimized item / block parsing - you can place any block, by id, name, item and even blockstates
  • Command auto-completion (broken, #blameMojang (Jira Issue))
  • Command specific flags (i.e. -p for relative copying/pasting, -h for hollow objects)
  • UIs for brushes, palettes, assets etc.
  • Selection shapes & outline
  • Simplified placement of assets
  • Previews of selections / structures
  • Scoreboard integration
  • Feature rich API
  • Prefilled bug report issue url using //report

Commands

You can find a list of commands here: COMMANDS.MD

Planned features

  • More saved session data (saved brushes, clipboards, palettes)
  • More commands
  • Per-command flags, since they are currently in a global state
  • Schematic and structure block data support (in progress)
  • Clipboard naming, exporting and switching
  • Better and more brushes. For now i suggest using BlockSniper for brushes!
  • MyPlot integration
  • UI with edit history

Fast updates

You have an urgent issue, your server is crashing or players mess with the world and start griefing?

Consider using //report to create a pre-filled GitHub issue!

Feel free to open issues, feature requests and criticism are welcome!

If you have an urgent issue, tag me on Twitter for faster response time: @xenialdan

Quotes

  • "MagicWE2 has a new fresh coating over the plugin, with rainbow colored sprinkle topping!"
  • "MWE2 - Not to be confused with MewTwo"

Foot notes

License: GNU GENERAL PUBLIC LICENSE

Readme last updated: 4th October 2021