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v0.6.4
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src/pax.BlazorChess/Services/ElectronService.cs

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namespace pax.BlazorChess.Services;
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public class ElectronService
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{
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public static Version CurrentVersion { get; private set; } = new Version(0, 6, 3);
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public static Version AvailableVersion { get; private set; } = new Version(0, 6, 3);
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public static Version CurrentVersion { get; private set; } = new Version(0, 6, 4);
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public static Version AvailableVersion { get; private set; } = new Version(0, 6, 4);
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public static string? AppPath { get; private set; } = String.Empty;
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public event EventHandler<DownloadEventArgs>? DownloadProgress;

src/pax.BlazorChess/electron.manifest.json

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"appId": "com.pax.BlazorChess.app",
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"productName": "pax.BlazorChess",
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"copyright": "Copyright © 2022",
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"buildVersion": "0.6.3",
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"buildVersion": "0.6.4",
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"compression": "maximum",
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"directories": {
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"output": "../../../bin/Desktop"

src/pax.BlazorChess/package.json

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{
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"name": "pax.blazorchess",
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"version": "0.6.3",
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"version": "0.6.4",
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"description": "pax.BlazorChess",
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"repository": {
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"type": "git",

src/pax.BlazorChess/pax.BlazorChess.csproj

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</PackageReference>
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="6.0.1" />
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<PackageReference Include="pax.chess" Version="0.6.1" />
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<PackageReference Include="pax.uciChessEngine" Version="0.6.1" />
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<PackageReference Include="pax.uciChessEngine" Version="0.6.2" />
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</ItemGroup>
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<ItemGroup>
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<Content Update="electron.manifest.json">

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