From 1158f4ca768f633b0340e001d7674c92e4f2fb9a Mon Sep 17 00:00:00 2001 From: ipodtouch0218 Date: Sat, 18 Jun 2022 00:21:58 -0400 Subject: [PATCH] nightly 1.6.2.0 --- Assets/Scenes/Levels/CustomBonus.unity | 3119 ++++++++++++++--- Assets/Scenes/MainMenu.unity | 430 +-- .../Scripts/Entity/Player/PlayerController.cs | 12 +- Assets/Scripts/Utils.cs | 2 + .../Sprites/Atlases/Terrain/Atlas.spriteatlas | 8 + Assets/Sprites/Atlases/Terrain/bonus.png.meta | 94 +- Assets/Sprites/Background/bonus-2.png | Bin 0 -> 24909 bytes Assets/Sprites/Background/bonus-2.png.meta | 222 ++ Assets/Sprites/Background/bonus-bg.png | Bin 12077 -> 0 bytes Assets/Sprites/Background/bonus-bg.png.meta | 408 --- Assets/Sprites/Background/bonus.png | Bin 0 -> 83193 bytes Assets/Sprites/Background/bonus.png.meta | 222 ++ ProjectSettings/ProjectSettings.asset | 2 +- 13 files changed, 3446 insertions(+), 1073 deletions(-) create mode 100644 Assets/Sprites/Background/bonus-2.png create mode 100644 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m_Start: 0 + m_Data: + m_BitSize: 0 + m_Weights: + m_NumItems: 0 + m_Data: + m_BitSize: 0 + m_NormalSigns: + m_NumItems: 0 + m_Data: + m_BitSize: 0 + m_TangentSigns: + m_NumItems: 0 + m_Data: + m_BitSize: 0 + m_FloatColors: + m_NumItems: 0 + m_Range: 0 + m_Start: 0 + m_Data: + m_BitSize: 0 + m_BoneIndices: + m_NumItems: 0 + m_Data: + m_BitSize: 0 + m_Triangles: + m_NumItems: 0 + m_Data: + m_BitSize: 0 + m_UVInfo: 0 + m_LocalAABB: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0.3125, z: 0} + m_MeshUsageFlags: 0 + m_BakedConvexCollisionMesh: + m_BakedTriangleCollisionMesh: + m_MeshMetrics[0]: 1 + m_MeshMetrics[1]: 1 + m_MeshOptimizationFlags: 1 + m_StreamData: + serializedVersion: 2 + offset: 0 + size: 0 + path: --- !u!1 &651379609 GameObject: m_ObjectHideFlags: 0 @@ -20318,7 +20482,7 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 ---- !u!43 &691652543 +--- !u!43 &692752934 Mesh: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -30511,10 +30675,10 @@ RectTransform: m_Father: {fileID: 823064026} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 24} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 175.50003, y: -256} + m_SizeDelta: {x: 351.00006, y: 24} m_Pivot: {x: 0.5, y: 1} --- !u!114 &899502179 MonoBehaviour: @@ -37423,10 +37587,10 @@ RectTransform: m_Father: {fileID: 823064026} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 24} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 175.50003, y: -344} + m_SizeDelta: {x: 351.00006, y: 24} m_Pivot: {x: 0.5, y: 1} --- !u!114 &1259822364 MonoBehaviour: @@ -38586,7 +38750,7 @@ PrefabInstance: type: 3} propertyPath: m_Mesh value: - objectReference: {fileID: 691652543} + objectReference: {fileID: 692752934} - target: {fileID: 2500780753419200967, guid: 2dd296828f2080541ab2b41eeda650a7, type: 3} propertyPath: height @@ -43533,10 +43697,10 @@ RectTransform: m_Father: {fileID: 823064026} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 24} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 175.50003, y: -166} + m_SizeDelta: {x: 351.00006, y: 24} m_Pivot: {x: 0.5, y: 1} --- !u!114 &1488925096 MonoBehaviour: @@ -69963,10 +70127,10 @@ RectTransform: m_Father: {fileID: 823064026} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 24} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 175.50003, y: -326} + m_SizeDelta: {x: 351.00006, y: 24} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1568520319 GameObject: @@ -74373,7 +74537,7 @@ PrefabInstance: type: 3} propertyPath: m_Mesh value: - objectReference: {fileID: 2057855585} + objectReference: {fileID: 637377841} - target: {fileID: 2500780753419200967, guid: 2dd296828f2080541ab2b41eeda650a7, type: 3} propertyPath: height @@ -83509,170 +83673,6 @@ Sprite: m_PhysicsShape: [] m_Bones: [] m_SpriteID: ---- !u!43 &2057855585 -Mesh: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: i hate making my own meshes - serializedVersion: 10 - m_SubMeshes: - - serializedVersion: 2 - firstByte: 0 - indexCount: 0 - topology: 0 - baseVertex: 0 - firstVertex: 0 - vertexCount: 0 - localAABB: - m_Center: {x: 0, y: 0, z: 0} - m_Extent: {x: 0, y: 0, z: 0} - m_Shapes: - vertices: [] - shapes: [] - channels: [] - fullWeights: [] - m_BindPose: [] - m_BoneNameHashes: - m_RootBoneNameHash: 0 - m_BonesAABB: [] - 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m_MeshMetrics[0]: 1 - m_MeshMetrics[1]: 1 - m_MeshOptimizationFlags: 1 - m_StreamData: - serializedVersion: 2 - offset: 0 - size: 0 - path: --- !u!1 &2060274431 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/Entity/Player/PlayerController.cs b/Assets/Scripts/Entity/Player/PlayerController.cs index 8e61193802..691ff64c9c 100644 --- a/Assets/Scripts/Entity/Player/PlayerController.cs +++ b/Assets/Scripts/Entity/Player/PlayerController.cs @@ -1876,17 +1876,9 @@ bool HandleStuckInBlock() { onGround = true; if (Utils.IsAnyTileSolidBetweenWorldBox(checkPos, checkSize)) { - - if (!Utils.IsAnyTileSolidBetweenWorldBox(body.position + Vector2.up * 0.25f, checkPos * Vector2.right)) { - Debug.Log("a"); + if (!Utils.IsAnyTileSolidBetweenWorldBox(body.position + Vector2.up * 0.5f, checkSize * Vector2.right)) { transform.position = body.position = new(body.position.x, Mathf.Floor(body.position.y * 2 + 1) / 2); - - } else if (!Utils.IsAnyTileSolidBetweenWorldBox(body.position + Vector2.up * 0.75f, checkPos * Vector2.right)) { - Debug.Log("b"); - transform.position = body.position = new(body.position.x, Mathf.Floor(body.position.y * 2 + 2) / 2); - - } else if (!Utils.IsAnyTileSolidBetweenWorldBox(body.position + Vector2.down * 0.4f, checkPos * Vector2.right)) { - Debug.Log("c"); + } else if (!Utils.IsAnyTileSolidBetweenWorldBox(body.position + Vector2.down * 0.5f, checkSize * Vector2.right)) { float heightInTiles = Mathf.Floor(hitboxes[0].size.y * transform.lossyScale.y * 2); transform.position = body.position = new(body.position.x, Mathf.Floor(body.position.y * 2 - heightInTiles - 1) / 2); } diff --git a/Assets/Scripts/Utils.cs b/Assets/Scripts/Utils.cs index f02eb0e424..974f620294 100644 --- a/Assets/Scripts/Utils.cs +++ b/Assets/Scripts/Utils.cs @@ -109,6 +109,8 @@ public static bool IsAnyTileSolidBetweenWorldBox(Vector2 checkPosition, Vector2 Vector3Int minPos = WorldToTilemapPosition(checkPosition - (checkSize / 2), wrap: false); Vector3Int size = WorldToTilemapPosition(checkPosition + (checkSize / 2), wrap: false) - minPos; + Debug.Log("size" + size); + for (int x = 0; x <= size.x; x++) { for (int y = 0; y <= size.y; y++) { diff --git a/Assets/Sprites/Atlases/Terrain/Atlas.spriteatlas b/Assets/Sprites/Atlases/Terrain/Atlas.spriteatlas index 4398fdb7cd..f8ee295509 100644 --- a/Assets/Sprites/Atlases/Terrain/Atlas.spriteatlas +++ b/Assets/Sprites/Atlases/Terrain/Atlas.spriteatlas @@ -476,9 +476,13 @@ SpriteAtlas: - {fileID: -2940530314470319842, guid: 0370724d18844184d950a518e4daf31d, type: 3} - {fileID: 3036753812775530641, guid: 0370724d18844184d950a518e4daf31d, type: 3} - {fileID: 1433433934713897156, guid: 0370724d18844184d950a518e4daf31d, type: 3} + - {fileID: -1848089947, guid: 0370724d18844184d950a518e4daf31d, type: 3} - {fileID: 4994258414075552032, guid: 0370724d18844184d950a518e4daf31d, type: 3} + - {fileID: -2103662274, guid: 0370724d18844184d950a518e4daf31d, type: 3} - {fileID: 2763954904775634219, guid: 0370724d18844184d950a518e4daf31d, type: 3} + - {fileID: 1669150104, guid: 0370724d18844184d950a518e4daf31d, type: 3} - {fileID: 6594603699599502552, guid: 0370724d18844184d950a518e4daf31d, type: 3} + - {fileID: 1038974077, guid: 0370724d18844184d950a518e4daf31d, type: 3} - {fileID: -1082198178173625565, guid: 0370724d18844184d950a518e4daf31d, type: 3} - {fileID: 3661830941288844219, guid: 0370724d18844184d950a518e4daf31d, type: 3} - {fileID: -766508114, guid: 0370724d18844184d950a518e4daf31d, type: 3} @@ -1022,9 +1026,13 @@ SpriteAtlas: - clown_5 - clown_4 - clown_3 + - bonus_21 - clown_2 + - bonus_20 - clown_1 + - bonus_23 - clown_0 + - bonus_22 - clown_9 - clown_8 - bonus_10 diff --git a/Assets/Sprites/Atlases/Terrain/bonus.png.meta b/Assets/Sprites/Atlases/Terrain/bonus.png.meta index 5ffaf5bc57..d91fdeacd1 100644 --- a/Assets/Sprites/Atlases/Terrain/bonus.png.meta +++ b/Assets/Sprites/Atlases/Terrain/bonus.png.meta @@ -985,7 +985,7 @@ TextureImporter: width: 16 height: 16 alignment: 0 - pivot: {x: 0, y: 0} + pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] @@ -997,6 +997,90 @@ TextureImporter: indices: edges: [] weights: [] + - serializedVersion: 2 + name: bonus_20 + rect: + serializedVersion: 2 + x: 104 + y: 0 + width: 38 + height: 192 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 190} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 5995fe6e56b70314f8e3bece1dca8587 + internalID: -2103662274 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: bonus_21 + rect: + serializedVersion: 2 + x: 142 + y: 0 + width: 38 + height: 192 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 190} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 477541b929d1a5d4c9b733ecf576974f + internalID: -1848089947 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: bonus_22 + rect: + serializedVersion: 2 + x: 180 + y: 0 + width: 38 + height: 192 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 190} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 8caeb37a98cac8f409dfaea94e2cd2e8 + internalID: 1038974077 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: bonus_23 + rect: + serializedVersion: 2 + x: 218 + y: 0 + width: 38 + height: 192 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 190} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: ce5c28a23a876b9428052ad1584810ad + internalID: 1669150104 + vertices: [] + indices: + edges: [] + weights: [] outline: [] physicsShape: [] bones: [] @@ -1010,10 +1094,12 @@ TextureImporter: nameFileIdTable: clown_5: -2940530314470319842 clown_11: 7133476376080681217 - bonus_0: -671801442 + bonus_20: -2103662274 bonus_7: -1107212481 bonus_1: -1394567960 + clown_17: -6450420347727313635 clown_2: 4994258414075552032 + bonus_22: 1038974077 clown_13: 6865342142685912013 clown_15: -7962056515094391696 bonus_14: -937223238 @@ -1024,6 +1110,8 @@ TextureImporter: bonus_5: 63873621 bonus_12: -1728517974 bonus_16: -2017251207 + bonus_21: -1848089947 + bonus_23: 1669150104 bonus_2: -1647841331 clown_9: -1082198178173625565 clown_16: -7488802388398291836 @@ -1045,7 +1133,7 @@ TextureImporter: bonus_10: -766508114 bonus_6: 486768647 clown_1: 2763954904775634219 - clown_17: -6450420347727313635 + bonus_0: -671801442 spritePackingTag: pSDRemoveMatte: 0 pSDShowRemoveMatteOption: 0 diff --git a/Assets/Sprites/Background/bonus-2.png b/Assets/Sprites/Background/bonus-2.png new file mode 100644 index 0000000000000000000000000000000000000000..490bb2c42e5470008edb06972c9f3846dc1b9d33 GIT binary patch literal 24909 zcmeHw3s{rq*?;_4b(^0u|LaC8NY*jGI&8%QiX3BWYn*nqwrW%$@jwk8FiMILLJ~Kp z*j9iE zy&Y~TDGeCEIN)|xk$U)sMsKWX{t{mbtpExDAmq%3Lq 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