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pubspec.yaml
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pubspec.yaml
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name: flut_notes
description: Flutter notes app
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: "none" # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.3+2
environment:
sdk: ">=3.0.0 <4.0.0"
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.2
firebase_core: ^2.4.1
firebase_auth: ^4.2.5
google_sign_in: ^6.1.4
cloud_firestore: ^4.3.1
animations: ^2.0.0
flutter_staggered_animations: ^1.0.0
google_fonts: ^5.1.0
timeago: ^3.1.0
flutter_svg: ^2.0.7
intl_phone_number_input: ^0.7.2
lottie: ^2.2.0
pin_code_fields: ^8.0.1
dev_dependencies:
flutter_lints: ^2.0.1
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/blob-scene-haikei.svg
- assets/blob-scene-haikei (1).svg
- assets/lf30_editor_r4qlsjkd.json
- assets/629-empty-box.json
- assets/blob-scene-haikei-green.svg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Ubuntu
# fonts:
# - asset: fonts/Ubuntu/Ubuntu-Regular.ttf
# - asset: fonts/Ubuntu/Ubuntu-Italic.ttf
# style: italic
# - asset: fonts\Ubuntu\Ubuntu-Bold.ttf
# weight: 700
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages