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Add option to skip wrapped phase processing over water given some water mask #141

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scottstanie opened this issue Oct 5, 2023 · 0 comments

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@scottstanie
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Doesn't need to be the default, but we could save a bunch of time on some island frames if we conservatively skipped processing the ocean regions. I believe there are some frames where there's just one tiny land part that intersected a frame boundary:

image
  • We would need to get a reliable water mask, turn it into a polygon with gdal_polyonize
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