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Item.java
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Item.java
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public class Item
{
private String name;
private String shortName;
private String description;
private String shortDescription;
private String useEffect;
private String [] usedWith;
private int idX;
private int idY;
private int idZ;
private int inventoryID;
private boolean canTalk;
private String[][] dialogue;
/**
* Creates an Item, all at once.
*
* @param itemName the item's full name.
* @param itemShortName the item's short name.
* @param itemDescription the item's full description.
* @param itemShortDescription the item's short description.
* @param itemUseEffect the effect of using the item.
* @param itemUsedWith a string array of things the item can be used with.
* @param itemIDX item's x-coordinate location.
* @param itemIDY item's y-coordinate location.
* @param itemIDZ item's z-coordinate location.
* @param itemCanTalk boolean.
* @param itemDialogue a 2D string array for dialogue.
*/
public Item (String itemName, String itemShortName, String itemDescription, String itemShortDescription, String itemUseEffect,
String [] itemUsedWith, int itemIDX, int itemIDY, int itemIDZ, boolean itemCanTalk, String[][] itemDialogue)
{
name = itemName;
shortName = itemShortName;
description = itemDescription;
shortDescription = itemShortDescription;
useEffect = itemUseEffect;
usedWith = itemUsedWith;
idX = itemIDX;
idY = itemIDY;
idZ = itemIDZ;
canTalk = itemCanTalk;
dialogue = itemDialogue;
}
/**
* Creates an Item, faster.
*
* @param itemName the item's full name.
* @param itemIDX item's x-coordinate location.
* @param itemIDY item's y-coordinate location.
* @param itemIDZ item's z-coordinate location.
* @param itemDescription the item's full description.
* @param itemUseEffect the effect of using the item.
* @param itemUsedWith a string array of things the item can be used with.
*/
public Item (String itemName, int itemIDX, int itemIDY, int itemIDZ, String itemDescription, String itemUseEffect, String [] itemUsedWith)
{
name = itemName;
idX = itemIDX;
idY = itemIDY;
idZ = itemIDZ;
description = itemDescription;
useEffect = itemUseEffect;
usedWith = itemUsedWith;
}
/**
* Creates an Item, even faster.
*
* @param itemName the item's full name.
* @param itemDescription the item's full description.
* @param itemUseEffect the effect of using the item.
* @param itemUsedWith a string array of things the item can be used with.
*/
public Item (String itemName, String itemDescription, String itemUseEffect, String [] itemUsedWith)
{
name = itemName;
description = itemDescription;
useEffect = itemUseEffect;
usedWith = itemUsedWith;
}
public Item(){
}
/**
* @return the item's full name.
*/
public String getName ()
{
return name;
}
/**
* @return the item's short name.
*/
public String getShortName ()
{
return shortName;
}
/**
* @return the item's full description.
*/
public String getDescription()
{
return description;
}
/**
* @return the item's short description.
*/
public String getShortDescription()
{
return shortDescription;
}
/**
* @return the item's use effect.
*/
public String getUseEffect()
{
return useEffect;
}
/**
* @return the item's x-coordinate ID.
*/
public int getIDX()
{
return idX;
}
/**
* @return the item's y-coordinate ID.
*/
public int getIDY()
{
return idY;
}
/**
* @return the item's z-coordinate ID.
*/
public int getIDZ()
{
return idZ;
}
/**
* @return the item's ability to talk.
*/
public boolean getCanTalk()
{
return canTalk;
}
/**
* @return the item's dialogue.
*/
public String[][] getDialogue(int x, int y)
{
return dialogue;
}
/**
* @param n the full desired name for the item
*/
public void setName (String n)
{
name = n;
}
/**
* @param sN the desired short name for the item
*/
public void setShortName (String sN)
{
shortName = sN;
}
/**
* @param d the desired full description for the item
*/
public void setDescription (String d)
{
description = d;
}
/**
* @param sD the desired short description for the item
*/
public void setShortDescription (String sD)
{
shortDescription = sD;
}
/**
* @param u the desired use effect for the item
*/
public void setUseEffect (String u)
{
useEffect = u;
}
/**
* @param x the desired x-coordinate location for the item
*/
public void setItemIDX(int x)
{
idX = x;
}
/**
* @param y the desired y-coordinate location for the item
*/
public void setItemIDY(int y)
{
idY = y;
}
/**
* @param z the desired z-coordinate location for the item
*/
public void setItemIDZ(int z)
{
idZ = z;
}
/**
* @param i the desired short name for the item
*/
public void setInInventory (int i)
{
inventoryID = i;
}
/**
* Sets dialogue. Also sets canTalk to true.
*
* @param d the dialogue array for the item
*/
public void setDialogue(String[][] d)
{
dialogue = d;
canTalk = true;
}
public void talk()
{
}
public String toString(){
return this.name;
}
}