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logicGate.py
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class LogicGate:
def __init__(self,n):
self.label= n
self.output= None
def getLabel(self):
return self.label
def getOutput(self):
self.output= self.performGateLogic()
return self.output
class BinaryGate(LogicGate):
def __init__(self,n):
LogicGate.__init__(self,n)
self.pinA = None
self.pinB = None
def getPinA(self):
if self.pinA == None:
return input("Enter Pin A input for gate " + self.getLabel())
else:
return self.pinA.getFrom().getOutput()
def getPinB(self):
if self.pinB == None:
return input("Enter Pin B input for gate " + self.getLabel())
else:
return self.pinB.getFrom().getOutput()
def setNextPin(self,source):
if self.pinA == None:
self.pinA = source
else:
if self.pinB == None:
self.pinB = source
else:
raise RuntimeError("Error: NO EMPTY PINS.")
class AndGate(BinaryGate):
def __init__(self,n):
BinaryGate.__init__(self,n)
def performGateLogic(self):
a = self.getPinA()
b = self.getPinB()
if a==1 and b==1:
return 1
else:
return 0
class OrGate(BinaryGate):
def __init__(self,n):
BinaryGate.__init__(self,n)
def performGateLogic(self):
a = self.getPinA()
b = self.getPinB()
if a==1 or b==1:
return 1
else:
return 0
class UnaryGate(LogicGate):
def __init__(self,n):
LogicGate.__init__(self,n)
self.pin = None
def getPin(self):
if self.pin == None:
return int(input("Enter Pin input for gate "+self.getLabel()))
else:
return self.pin.getFrom().getOutput()
def setNextPin(self,source):
if self.pin == None:
self.pin = source
else:
print("Cannot connect: NO EMPTY pins on this gate.")
class NotGate(UnaryGate):
def __init__(self,n):
UnaryGate.__init__(self,n)
def performGateLogic(self):
a = self.getPin()
if a == 0:
return 1
else:
return 0
class Connector:
def __init__(self,fgate,tgate):
self.fromgate = fgate
self.togate = tgate
tgate.setNextPin(self)
def getFrom(self):
return self.fromgate
def getTo(self):
return self.togate
def main():
g1 = AndGate("G1 ")
g2 = AndGate("G2 ")
g3 = OrGate("G3 ")
g4 = NotGate("G4 ")
c1 = Connector(g1,g3)
c2 = Connector(g2,g3)
c3 = Connector(g3,g4)
print(g4.getOutput())
main()