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NewItemTemplate.txt
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<Table_Data_KOR>
<Tblidx>5000002</Tblidx>
<Name>50000020</Name>
<Name_Text>BardockPants</Name_Text>
<Validity_Able>1</Validity_Able>
<Icon_Name>A_BS_19_P.png</Icon_Name>
<Model_Type>1</Model_Type>
<Model>A_BS_05_P</Model>
<Sub_Weapon_Act_Model></Sub_Weapon_Act_Model>
<Item_Type>19</Item_Type>
<Equip_Type>2</Equip_Type>
<Equip_Slot_Type_Bit_Flag>0008</Equip_Slot_Type_Bit_Flag>
<Function_Bit_Flag>0000</Function_Bit_Flag>
<Restrict_Type>0</Restrict_Type>
<Max_Stack>1</Max_Stack>
<Rank>5</Rank>
<Weight>0</Weight>
<Cost>2080000</Cost>
<Sell_Price>12</Sell_Price>
<Durability>140</Durability>
<Drop_Visual>255</Drop_Visual>
<Durability_Count>10</Durability_Count>
<Battle_Attribute>0</Battle_Attribute>
<Physical_Offence>@</Physical_Offence>
<Energy_Offence>@</Energy_Offence>
<Physical_Defence>5000</Physical_Defence>
<Energy_Defence>5000</Energy_Defence>
<Attack_Range_Bonus>@</Attack_Range_Bonus>
<Attack_Speed_Rate>@</Attack_Speed_Rate>
<Need_Level>10</Need_Level>
<Need_Max_Level>65</Need_Max_Level>
<Need_Class_Bit_Flag>0000007f</Need_Class_Bit_Flag>
<Need_Gender_Bit_Flag>@</Need_Gender_Bit_Flag>
<Class_Special>@</Class_Special>
<Race_Special>@</Race_Special>
<Need_Str>@</Need_Str>
<Need_Con>@</Need_Con>
<Need_Foc>@</Need_Foc>
<Need_Dex>@</Need_Dex>
<Need_Sol>@</Need_Sol>
<Need_Eng>@</Need_Eng>
<Set_Item_Tblidx>@</Set_Item_Tblidx>
<Note>50000021</Note>
<Bag_Size>255</Bag_Size>
<Scouter_Watt>@</Scouter_Watt>
<Scouter_MaxPower>@</Scouter_MaxPower>
<Scouter_Parts_Type_1>0</Scouter_Parts_Type_1>
<Use_Item_Tblidx></Use_Item_Tblidx>
<Item_Option_Tblidx>@</Item_Option_Tblidx>
<bCan_Have_Option>0</bCan_Have_Option>
<Item_Group>2</Item_Group>
<Charm_Tblidx>@</Charm_Tblidx>
<Costume_Hide_Bit_Flag>0000</Costume_Hide_Bit_Flag>
<Need_Item_Tblidx>@</Need_Item_Tblidx>
<Common_Point>@</Common_Point>
<Common_Point_Type>@</Common_Point_Type>
<Need_Function>@</Need_Function>
<Use_Duration_Max>@</Use_Duration_Max>
<Duration_Type>0</Duration_Type>
<Can_Renewal>0</Can_Renewal>
<Contents_Tblidx>@</Contents_Tblidx>
<Duration_Group>@</Duration_Group>
<Drop_Level>@</Drop_Level>
<Create_Enchant_Rate_Tblidx>@</Create_Enchant_Rate_Tblidx>
<Excellent_Tblidx>@</Excellent_Tblidx>
<Rare_Tblidx>@</Rare_Tblidx>
<Legendary_Tblidx>@</Legendary_Tblidx>
<Create_Superior_Able>0</Create_Superior_Able>
<Create_Excellent_Able>0</Create_Excellent_Able>
<Create_Rare_Able>0</Create_Rare_Able>
<Create_Legendary_Able>0</Create_Legendary_Able>
<fAtk_Phy>@</fAtk_Phy>
<fAtk_Eng>@</fAtk_Eng>
<fDef_Phy>@</fDef_Phy>
<fDef_Eng>@</fDef_Eng>
<Scouter_Parts_Type_2>0</Scouter_Parts_Type_2>
<Scouter_Parts_Type_3>0</Scouter_Parts_Type_3>
<Scouter_Parts_Type_4>0</Scouter_Parts_Type_4>
<TMP_Category_Type>8</TMP_Category_Type>
<Disassamble_Bit_Flag>1</Disassamble_Bit_Flag>
<Normal_Min>1</Normal_Min>
<Normal_Max>5</Normal_Max>
<Rank_Up_Min>1</Rank_Up_Min>
<Rank_Up_Max>5</Rank_Up_Max>
</Table_Data_KOR>