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Argument types
CommandLineParser
library allows you to define arguments of your own (via deriving from Argument
class), but there are several argument types already included and ready to use.
You can use SwitchArgument to define an argument with true/false logic. Switch argument has its default value - the initial value and value that argument holds when the user does not use the argument on the command line. Each time the user uses the argument, the value is flipped. Suppose "Finder" application that has "distinct" switch argument with default value false. This usage:
Finder.exe --distinct
flips the value of distinct argument to true. Note that the switch argument is not followed by value therefore this: Finder.exe --distinct false
would result in something that the user probably didn't want - default value of "distinct" argument (false) would be flipped to true and the word false would be interpreted as an additional argument not related to "distinct" argument. To define a bool argument followed by value, use ValueArgument instead.
You can use ValueArgument
to define an argument with value (of any type). User can then type the argument and its value on the command line. Suppose "Finder" application that has "subdirectories" argument with integer value. You would define it as ValueArgument<int>
and then it could be used like this:
Finder.exe --subdirectories 3
ValueArgument
class takes care of parsing the value and converting it to the right type. For built-in C# types (bool, int, double, string, char etc.) the static .NET function Parse is used. If you want to use some other type (your class or struct for example) as arguments value, you have to specify a conversion routine that converts string on the command line to your type.
If you want to allow multiple values for one argument, set AllowMultiple
property to true. To get the parsed values, use ValueArgument.Values
collection. If you are using attributes (declarative syntax), you need to use the attribute on an array or list property/field
EnumeratedValueArgument
is similar to ValueArgument
, only its values must belong to a user defined set of possible values. Remark - if you want to map the set of values to your enum
type, you can use ValueArgument where TValue
is your enum
type instead.
BoundedValueArgument
is similar to ValueArgument
and EnumeratedValueArgument
. You can use any comparable type as TValue
(type implementing IComparable
) and define minimum
and maximum
allowed value of the argument.
FileArgument
can be used to define input and output files for the program. The value of the argument is of type FileInfo
and via property FileArgument.FileMustExist
you can declare whether the file must already exist (useful for input files) or not.
DirectoryArgument
can be used to specify directory in the file system. The value of the argument is of type DirectoryInfo
and via property DirectoryArgumet.DirectoryMustExist
you can declare whether the file must already exist or not.