diff --git a/whatsnew.txt b/whatsnew.txt index 77f7321..9d6c2d6 100644 --- a/whatsnew.txt +++ b/whatsnew.txt @@ -9,7 +9,7 @@ Added nicely animated zoom FOV and related commands from Ironwail (per user requ New cvars: zoom_fov, zoom_speed New commands: togglezoom, +zoom, -zoom Various changes in the Options menu - Color chooser menus: changes are auto-saved from now, instead you can Undo your pending changes + Color chooser menus: changes are auto-saved from now, instead you can undo your pending changes Color chooser menus: offering the entire Quake palette colors to select from Mouse menu: sensitivity slider has higher resolution allowing lower values to set Weapon menu: added slider for cl_gun_fovscale @@ -31,11 +31,11 @@ Got rid of default auto-aim setting: changed value of sv_aim to 1 (was 0.93 by d A warning message is displayed if value < 0.93 is set (which is illegal for speedrunning) Added r_ambient cvar to control ambient light level of maps Works the same way as it did in the software version of Quake - Valid values arte positive integer numbers, e.g. - 0: no ambient light level added (default) - 10: slightly lighter - 50: very light - 100: extremely light + Valid values are positive integer numbers, e.g. + 0: no ambient light level added (default) + 10: slightly lighter + 50: very light + 100: extremely light Got rid of legacy code which changed weapon position based on FOV version 0.17.8 build 8039