-
-
Notifications
You must be signed in to change notification settings - Fork 1.1k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
GLSLCompat.glsllib doesn't compile on Android #2329
Comments
Thanks for documenting the issue, @nickidebruyn! |
According to "git blame", the failing code was last modified by PR #2217, which was integrated between v3.7.0-alpha2 and v3.7.0-beta1. @nickidebruyn Do your Android projects work with JME v3.7.0-alpha2 ? |
I tested a few scenarios for this. I can confirm that none of the new version (v3.7.0-alpha2, v3.7.0-beta1, v3.7.0-stable) works.
|
Thank you for the investigation. |
Agree, that is probably a good decision. |
While test jme3.7.0 with my android projects I found that the jme3-core/src/main/resources/Common/ShaderLib/GLSLCompat.glsllib
code contains ';' semicolons at the end of the first few lines and android is not happy with that.
Error I am experiencing:
After some more investigation I found that the first part is the problem:
The text was updated successfully, but these errors were encountered: