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Currently treats all enemy snake parts equally. Should be aware of what an enemy head is and that it will move next turn.
The text was updated successfully, but these errors were encountered:
would be interesting to see how it acts if in scared state it follows another snakes tail, and when that snake is about to get food it turns away
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Currently treats all enemy snake parts equally. Should be aware of what an enemy head is and that it will move next turn.
The text was updated successfully, but these errors were encountered: