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..\..\src\easygl.nim(397, 30) Error: type mismatch: got <type GLfloat> but expected 'GLenum = distinct uint32'
I tried to change to
when T is float32: discard vertexType.GL_FLOAT
it compiles, but fails with invalid enum as expected
The text was updated successfully, but these errors were encountered:
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..\..\src\easygl.nim(397, 30) Error: type mismatch: got <type GLfloat> but expected 'GLenum = distinct uint32'
I tried to change to
it compiles, but fails with invalid enum as expected
The text was updated successfully, but these errors were encountered: