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When the machine is loaded it will do a 'init'-transition and enter the state defined as 'init' in the constructor. Maybe what you are looking for is the goto to set a state without transition?
The way I use it, it is persistant state machine. I do save it to DB after each change, and load it from DB, every time I want to apply transition, so it is not great to have to check if it is init transition, on every state change and if it is, ignore it
Can that be disabled?
If I am setting existing state, machine is already in, why is there event fired?
Can that behaviour be disabled?
I can see I got there from "none", but, I do not want to have if(lifecycle.from == "none) return; in each event handler...
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