A Voxel Engine made with AppGameKit
The engine shows the basics about voxel terrain generation from different noise functions. It still under heavy development so you can expect more changes the next weeks.
We are adding features by priority
- Greedy Meshing implementation
- Load Single Images for better modability
- Save and Load the generated world
- Add a GUI
https://www.youtube.com/watch?v=hGy0U2PQzpg
You will need a copy of AppGameKit Classic or AppGameKit Studio to compile this engine.