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Hero.java
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Hero.java
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public class Hero
{
private String name;
private int hitpoints;
private int level;
private int baseDamage;
private int Vitality;
private int Strength;
private int Intelligence;
private int Agility;
public Hero(String name)
{
this.name = name;
hitpoints = 10;
baseDamage = 2;
Vitality = 1;
Strength = 1;
Intelligence = 1;
Agility = 1;
}
public void useConsumable(Consumables consumable)
{
}
public void equipWeapon(Weapons weapon)
{
}
public void equipArmor(Armor armor)
{
}
public int takeDamage(int dmg)
{
return hitpoitns - dmg;
}
public int attack()
{
return modifiedDamage();
}
static class ProtoGauntlet
{
String element;
public int GreekFlame()
{
}
public int AbsZeroBlast()
{
}
public int LightStrike()
{
}
public int ZuesStrike()
{
}
}
}