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Lately I have been using the Time System Library which comes with ADRIFT 5. Besides %Minute% and %Hour% it also has a variable called %Day% which I think is intended to keep track of which day it is. You could use this to print the date, e.g. if we are somewhere between day 4 and day 30 in the game, you could output "Date: %Day%th of July".
Unfortunately, it turns out, that the variable %Day% is not correctly updated when time passes midnight. For instance, it may take on negative values. And it is not updated when you sleep.
I have now modified the time system so that the variable %Day% is now correctly updated, both at midnight and when you sleep. Thus you can now use the Improved Time System Library to keep track of the date in the game.
Lately I have been using the Time System Library which comes with ADRIFT 5. Besides %Minute% and %Hour% it also has a variable called %Day% which I think is intended to keep track of which day it is. You could use this to print the date, e.g. if we are somewhere between day 4 and day 30 in the game, you could output "Date: %Day%th of July".
Unfortunately, it turns out, that the variable %Day% is not correctly updated when time passes midnight. For instance, it may take on negative values. And it is not updated when you sleep.
I have now modified the time system so that the variable %Day% is now correctly updated, both at midnight and when you sleep. Thus you can now use the Improved Time System Library to keep track of the date in the game.
Unfortunately, I don't know how to make Pull Requests, but the improved Time System can be found here: https://github.com/kpeamon/ADRIFT-5
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