From f7170a1feee786af124a0c82964fb4f8993fc9b5 Mon Sep 17 00:00:00 2001 From: Jerem2772 <67030655+jerem2772@users.noreply.github.com> Date: Wed, 26 May 2021 00:30:35 +0200 Subject: [PATCH] Version 2.6.6.0 --- Source Code/ClientOptionsPatch.cs | 4 ++-- Source Code/MeetingPatch.cs | 5 ----- Source Code/TryHard.cs | 10 +++++----- 3 files changed, 7 insertions(+), 12 deletions(-) diff --git a/Source Code/ClientOptionsPatch.cs b/Source Code/ClientOptionsPatch.cs index be2e10a16..6937dd1df 100644 --- a/Source Code/ClientOptionsPatch.cs +++ b/Source Code/ClientOptionsPatch.cs @@ -92,12 +92,12 @@ void ghostsSeeVotesToggle() { } if ((showRoleSummaryButton == null || showRoleSummaryButton.gameObject == null)) { - showRoleSummaryButton = createCustomToggle("Role Summary: ", TheOtherRolesPlugin.ShowRoleSummary.Value, new Vector2(xOffset, yOffset), (UnityEngine.Events.UnityAction)showRoleSummaryToggle, __instance); + showRoleSummaryButton = createCustomToggle("Résumé des rôles : ", TheOtherRolesPlugin.ShowRoleSummary.Value, new Vector2(xOffset, yOffset), (UnityEngine.Events.UnityAction)showRoleSummaryToggle, __instance); void showRoleSummaryToggle() { TheOtherRolesPlugin.ShowRoleSummary.Value = !TheOtherRolesPlugin.ShowRoleSummary.Value; MapOptions.showRoleSummary = TheOtherRolesPlugin.ShowRoleSummary.Value; - updateToggle(showRoleSummaryButton, "Role Summary: ", TheOtherRolesPlugin.ShowRoleSummary.Value); + updateToggle(showRoleSummaryButton, "Résumé des rôles : ", TheOtherRolesPlugin.ShowRoleSummary.Value); } } } diff --git a/Source Code/MeetingPatch.cs b/Source Code/MeetingPatch.cs index 4be69fee0..4e5389de4 100644 --- a/Source Code/MeetingPatch.cs +++ b/Source Code/MeetingPatch.cs @@ -222,11 +222,6 @@ static void Postfix(MeetingHud __instance, [HarmonyArgument(0)]byte[] states, [H Lovers.notAckedExiledIsLover = false; if (exiled != null) Lovers.notAckedExiledIsLover = ((Lovers.lover1 != null && Lovers.lover1.PlayerId == exiled.PlayerId) || (Lovers.lover2 != null && Lovers.lover2.PlayerId == exiled.PlayerId)); - - // // Update counter - // int playersLeft = PlayerControl.AllPlayerControls.ToArray().Count(pc => - // !pc.Data.IsDead && !pc.Data.Disconnected) - (exiled != null ? 1 : 0); - // BlockUtilitiesPatches.udpateBools(playersLeft); } } diff --git a/Source Code/TryHard.cs b/Source Code/TryHard.cs index ae6b6e08c..446e8fe46 100644 --- a/Source Code/TryHard.cs +++ b/Source Code/TryHard.cs @@ -340,10 +340,10 @@ public static void udpateBools(int playersLeft) vitalsBool = playersLeft > CustomOptionHolder.maxPlayerVitals.getFloat(); adminBool = playersLeft > CustomOptionHolder.maxPlayerAdmin.getFloat(); camsBool = playersLeft > CustomOptionHolder.maxPlayerCams.getFloat(); - // System.Console.WriteLine("Method 3"); - // System.Console.WriteLine("PlayerControl Count : " + PlayerControl.AllPlayerControls.Count); - // System.Console.WriteLine("Players Left : " + playersLeft); - // System.Console.WriteLine("Admin : " + adminBool + " / " + CustomOptionHolder.maxPlayerAdmin.getFloat() + "\nVitals : " + vitalsBool + " / " + CustomOptionHolder.maxPlayerVitals.getFloat() + "\nCams : " + camsBool + " / " + CustomOptionHolder.maxPlayerCams.getFloat()); + System.Console.WriteLine("Method 3"); + System.Console.WriteLine("PlayerControl Count : " + PlayerControl.AllPlayerControls.Count); + System.Console.WriteLine("Players Left : " + playersLeft); + System.Console.WriteLine("Admin : " + adminBool + " / " + CustomOptionHolder.maxPlayerAdmin.getFloat() + "\nVitals : " + vitalsBool + " / " + CustomOptionHolder.maxPlayerVitals.getFloat() + "\nCams : " + camsBool + " / " + CustomOptionHolder.maxPlayerCams.getFloat()); } @@ -354,7 +354,7 @@ public static void Postfix(ExileController __instance, GameData.PlayerInfo exile { int playersLeft = PlayerControl.AllPlayerControls.ToArray().Count(pc => !pc.Data.IsDead && !pc.Data.Disconnected) - (exiled != null ? 1 : 0); - udpateBools(playersLeft); + //udpateBools(playersLeft); System.Console.WriteLine("Method 2"); System.Console.WriteLine("PlayerControl Count : " + PlayerControl.AllPlayerControls.Count); System.Console.WriteLine("Players Left : " + playersLeft);