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Generator files structure

  • ~/.config/share/ArmaRealMap or %USERPROFILE%\AppData\Local\ArmaRealMap : Global data

  • Work directory

    • mapname.json : Map config
    • mapname
      • cache
        • internal : Internal data cache, cleared at each OpenStreeMap update, can be safely manually cleared
          • Misc files to make re-run faster
        • input : Input data cache. Be careful, clearing data here can be very costly
          • area.osm.xml : OpenStreeMap data for terrain coordinates
          • sat-raw.png : S2 Cloudless Satellite image for terrain coordinates (MGRS projected) (needs several hours to be generated, make a backup !)
          • elevation-raw.bin : SRTM elevation data for terrain coordinates (MGRS projected) (needs hours to be generated, make a backup !)
      • output
        • terrain : Files for TerrainBuilder (if you need additional editing in that tool)
          • idmap : ID Map
            • idmap.csv : Coordinates of each tile
            • idmap.png : Full image
            • idmap.N_N.png : Tiles for easier import
          • sat
            • sat.csv : Coordinates of each tile
            • sat.N_N.png : Tiles for easier import / Full image would be too massive
          • objects
            • *.abs.txt : Objects with absolute elevation
            • *.rel.txt : Objects with relative elevation
          • libraries
            • *.tml : Objects libraries
          • elevation.asc : Elevation data
        • precooked : Files ready for binarization with PboProject from Mikero
          • data
            • layers
              • ID Map segments, satellite segments, and materials for map
            • roads
              • Files for roads
            • picturemap_ca.png : Natural color overview of map
          • mapname.wrp : WRP World file
          • mapinfos.hpp : Map coordinates and basic infos
          • names.hpp : City names
      • debug
        • *.png : Debugging of some stages
        • *.log : Log file (one for each launch of generator)