forked from bwmarrin/discordgo
-
Notifications
You must be signed in to change notification settings - Fork 0
/
discord_test.go
302 lines (246 loc) · 8.14 KB
/
discord_test.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
package discordgo
import (
"fmt"
"os"
"runtime"
"sync/atomic"
"testing"
"time"
)
//////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////// VARS NEEDED FOR TESTING
var (
dg *Session // Stores a global discordgo user session
dgBot *Session // Stores a global discordgo bot session
envOAuth2Token = os.Getenv("DG_OAUTH2_TOKEN") // Token to use when authenticating using OAuth2 token
envBotToken = os.Getenv("DGB_TOKEN") // Token to use when authenticating the bot account
envGuild = os.Getenv("DG_GUILD") // Guild ID to use for tests
envChannel = os.Getenv("DG_CHANNEL") // Channel ID to use for tests
envVoiceChannel = os.Getenv("DG_VOICE_CHANNEL") // Channel ID to use for tests
envAdmin = os.Getenv("DG_ADMIN") // User ID of admin user to use for tests
)
func TestMain(m *testing.M) {
fmt.Println("Init is being called.")
if envBotToken != "" {
if d, err := New(envBotToken); err == nil {
dgBot = d
}
}
if envOAuth2Token == "" {
envOAuth2Token = os.Getenv("DGU_TOKEN")
}
if envOAuth2Token != "" {
if d, err := New(envOAuth2Token); err == nil {
dg = d
}
}
os.Exit(m.Run())
}
//////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////// START OF TESTS
// TestNewToken tests the New() function with a Token.
func TestNewToken(t *testing.T) {
if envOAuth2Token == "" {
t.Skip("Skipping New(token), DGU_TOKEN not set")
}
d, err := New(envOAuth2Token)
if err != nil {
t.Fatalf("New(envToken) returned error: %+v", err)
}
if d == nil {
t.Fatal("New(envToken), d is nil, should be Session{}")
}
if d.Token == "" {
t.Fatal("New(envToken), d.Token is empty, should be a valid Token.")
}
}
func TestOpenClose(t *testing.T) {
if envOAuth2Token == "" {
t.Skip("Skipping TestClose, DGU_TOKEN not set")
}
d, err := New(envOAuth2Token)
if err != nil {
t.Fatalf("TestClose, New(envToken) returned error: %+v", err)
}
if err = d.Open(); err != nil {
t.Fatalf("TestClose, d.Open failed: %+v", err)
}
// We need a better way to know the session is ready for use,
// this is totally gross.
start := time.Now()
for {
d.RLock()
if d.DataReady {
d.RUnlock()
break
}
d.RUnlock()
if time.Since(start) > 10*time.Second {
t.Fatal("DataReady never became true.yy")
}
runtime.Gosched()
}
// TODO find a better way
// Add a small sleep here to make sure heartbeat and other events
// have enough time to get fired. Need a way to actually check
// those events.
time.Sleep(2 * time.Second)
// UpdateStatus - maybe we move this into wsapi_test.go but the websocket
// created here is needed. This helps tests that the websocket was setup
// and it is working.
if err = d.UpdateGameStatus(0, time.Now().String()); err != nil {
t.Errorf("UpdateStatus error: %+v", err)
}
if err = d.Close(); err != nil {
t.Fatalf("TestClose, d.Close failed: %+v", err)
}
}
func TestAddHandler(t *testing.T) {
testHandlerCalled := int32(0)
testHandler := func(s *Session, m *MessageCreate) {
atomic.AddInt32(&testHandlerCalled, 1)
}
interfaceHandlerCalled := int32(0)
interfaceHandler := func(s *Session, i interface{}) {
atomic.AddInt32(&interfaceHandlerCalled, 1)
}
bogusHandlerCalled := int32(0)
bogusHandler := func(s *Session, se *Session) {
atomic.AddInt32(&bogusHandlerCalled, 1)
}
d := Session{}
d.AddHandler(testHandler)
d.AddHandler(testHandler)
d.AddHandler(interfaceHandler)
d.AddHandler(bogusHandler)
d.handleEvent(messageCreateEventType, &MessageCreate{})
d.handleEvent(messageDeleteEventType, &MessageDelete{})
<-time.After(500 * time.Millisecond)
// testHandler will be called twice because it was added twice.
if atomic.LoadInt32(&testHandlerCalled) != 2 {
t.Fatalf("testHandler was not called twice.")
}
// interfaceHandler will be called twice, once for each event.
if atomic.LoadInt32(&interfaceHandlerCalled) != 2 {
t.Fatalf("interfaceHandler was not called twice.")
}
if atomic.LoadInt32(&bogusHandlerCalled) != 0 {
t.Fatalf("bogusHandler was called.")
}
}
func TestRemoveHandler(t *testing.T) {
testHandlerCalled := int32(0)
testHandler := func(s *Session, m *MessageCreate) {
atomic.AddInt32(&testHandlerCalled, 1)
}
d := Session{}
r := d.AddHandler(testHandler)
d.handleEvent(messageCreateEventType, &MessageCreate{})
r()
d.handleEvent(messageCreateEventType, &MessageCreate{})
<-time.After(500 * time.Millisecond)
// testHandler will be called once, as it was removed in between calls.
if atomic.LoadInt32(&testHandlerCalled) != 1 {
t.Fatalf("testHandler was not called once.")
}
}
func TestScheduledEvents(t *testing.T) {
if dgBot == nil {
t.Skip("Skipping, dgBot not set.")
}
beginAt := time.Now().Add(1 * time.Hour)
endAt := time.Now().Add(2 * time.Hour)
event, err := dgBot.GuildScheduledEventCreate(envGuild, &GuildScheduledEventParams{
Name: "Test Event",
PrivacyLevel: GuildScheduledEventPrivacyLevelGuildOnly,
ScheduledStartTime: &beginAt,
ScheduledEndTime: &endAt,
Description: "Awesome Test Event created on livestream",
EntityType: GuildScheduledEventEntityTypeExternal,
EntityMetadata: &GuildScheduledEventEntityMetadata{
Location: "https://discord.com",
},
})
defer dgBot.GuildScheduledEventDelete(envGuild, event.ID)
if err != nil || event.Name != "Test Event" {
t.Fatal(err)
}
events, err := dgBot.GuildScheduledEvents(envGuild, true)
if err != nil {
t.Fatal(err)
}
var foundEvent *GuildScheduledEvent
for _, e := range events {
if e.ID == event.ID {
foundEvent = e
break
}
}
if foundEvent.Name != event.Name {
t.Fatal("err on GuildScheduledEvents endpoint. Missing Scheduled Event")
}
getEvent, err := dgBot.GuildScheduledEvent(envGuild, event.ID, true)
if err != nil {
t.Fatal(err)
}
if getEvent.Name != event.Name {
t.Fatal("err on GuildScheduledEvent endpoint. Mismatched Scheduled Event")
}
eventUpdated, err := dgBot.GuildScheduledEventEdit(envGuild, event.ID, &GuildScheduledEventParams{Name: "Test Event Updated"})
if err != nil {
t.Fatal(err)
}
if eventUpdated.Name != "Test Event Updated" {
t.Fatal("err on GuildScheduledEventUpdate endpoint. Scheduled Event Name mismatch")
}
// Usage of 1 and 1 is just the pseudo data with the purpose to run all branches in the function without crashes.
// see https://github.com/bwmarrin/discordgo/pull/1032#discussion_r815438303 for more details.
users, err := dgBot.GuildScheduledEventUsers(envGuild, event.ID, 1, true, "1", "1")
if err != nil {
t.Fatal(err)
}
if len(users) != 0 {
t.Fatal("err on GuildScheduledEventUsers. Mismatch of event maybe occurred")
}
err = dgBot.GuildScheduledEventDelete(envGuild, event.ID)
if err != nil {
t.Fatal(err)
}
}
func TestComplexScheduledEvents(t *testing.T) {
if dgBot == nil {
t.Skip("Skipping, dgBot not set.")
}
beginAt := time.Now().Add(1 * time.Hour)
endAt := time.Now().Add(2 * time.Hour)
event, err := dgBot.GuildScheduledEventCreate(envGuild, &GuildScheduledEventParams{
Name: "Test Voice Event",
PrivacyLevel: GuildScheduledEventPrivacyLevelGuildOnly,
ScheduledStartTime: &beginAt,
ScheduledEndTime: &endAt,
Description: "Test event on voice channel",
EntityType: GuildScheduledEventEntityTypeVoice,
ChannelID: envVoiceChannel,
})
if err != nil || event.Name != "Test Voice Event" {
t.Fatal(err)
}
defer dgBot.GuildScheduledEventDelete(envGuild, event.ID)
_, err = dgBot.GuildScheduledEventEdit(envGuild, event.ID, &GuildScheduledEventParams{
EntityType: GuildScheduledEventEntityTypeExternal,
EntityMetadata: &GuildScheduledEventEntityMetadata{
Location: "https://discord.com",
},
})
if err != nil {
t.Fatal("err on GuildScheduledEventEdit. Change of entity type to external failed")
}
_, err = dgBot.GuildScheduledEventEdit(envGuild, event.ID, &GuildScheduledEventParams{
ChannelID: envVoiceChannel,
EntityType: GuildScheduledEventEntityTypeVoice,
EntityMetadata: nil,
})
if err != nil {
t.Fatal("err on GuildScheduledEventEdit. Change of entity type to voice failed")
}
}