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i3lock.c
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i3lock.c
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/*
* vim:ts=4:sw=4:expandtab
*
* © 2010 Michael Stapelberg
* © 2015 Cassandra Fox
* © 2021 Raymond Li
*
* See LICENSE for licensing information
*
*/
#include <config.h>
#include <pthread.h>
#include <math.h>
#include <stdio.h>
#include <locale.h>
#include <stdlib.h>
#include <pwd.h>
#include <sys/types.h>
#include <dirent.h>
#include <unistd.h>
#include <stdbool.h>
#include <stdint.h>
#include <xcb/xcb.h>
#include <xcb/xkb.h>
#include <xcb/xproto.h>
#include <err.h>
#include <errno.h>
#include <assert.h>
#include <regex.h>
#ifdef __OpenBSD__
#include <bsd_auth.h>
#else
#include <security/pam_appl.h>
#endif
#include <getopt.h>
#include <string.h>
#include <signal.h>
#include <ev.h>
#include <sys/mman.h>
#include <xkbcommon/xkbcommon.h>
#if XKBCOMPOSE == 1
#include <xkbcommon/xkbcommon-compose.h>
#endif
#include <xkbcommon/xkbcommon-x11.h>
#include <cairo.h>
#include <cairo/cairo-xcb.h>
#ifdef HAVE_EXPLICIT_BZERO
#include <strings.h> /* explicit_bzero(3) */
#endif
#include <xcb/xcb_aux.h>
#include <xcb/randr.h>
#include "i3lock.h"
#include "xcb.h"
#include "cursors.h"
#include "unlock_indicator.h"
#include "randr.h"
#include "dpi.h"
#include "blur.h"
#include "jpg.h"
#include "fonts.h"
#define TSTAMP_N_SECS(n) (n * 1.0)
#define TSTAMP_N_MINS(n) (60 * TSTAMP_N_SECS(n))
#define START_TIMER(timer_obj, timeout, callback) \
timer_obj = start_timer(timer_obj, timeout, callback)
#define STOP_TIMER(timer_obj) \
timer_obj = stop_timer(timer_obj)
typedef void (*ev_callback_t)(EV_P_ ev_timer *w, int revents);
static void input_done(void);
char color[9] = "a3a3a3ff";
/* options for unlock indicator colors */
char insidevercolor[9] = "006effbf";
char insidewrongcolor[9] = "fa0000bf";
char insidecolor[9] = "000000bf";
char ringvercolor[9] = "3300faff";
char ringwrongcolor[9] = "7d3300ff";
char ringcolor[9] = "337d00ff";
char linecolor[9] = "000000ff";
char verifcolor[9] = "000000ff";
char wrongcolor[9] = "000000ff";
char layoutcolor[9] = "000000ff";
char timecolor[9] = "000000ff";
char datecolor[9] = "000000ff";
char modifcolor[9] = "000000ff";
char keyhlcolor[9] = "33db00ff";
char bshlcolor[9] = "db3300ff";
char separatorcolor[9] = "000000ff";
char greetercolor[9] = "000000ff";
char verifoutlinecolor[9] = "00000000";
char wrongoutlinecolor[9] = "00000000";
char layoutoutlinecolor[9] = "00000000";
char timeoutlinecolor[9] = "00000000";
char dateoutlinecolor[9] = "00000000";
char greeteroutlinecolor[9] = "00000000";
char modifoutlinecolor[9] = "00000000";
/* int defining which display the lock indicator should be shown on. If -1, then show on all displays.*/
int screen_number = 0;
/* default is to use the supplied line color, 1 will be ring color, 2 will be to use the inside color for ver/wrong/etc */
int internal_line_source = 0;
/* refresh rate in seconds, default to 1s */
float refresh_rate = 1.0;
bool show_clock = false;
bool slideshow_enabled = false;
bool always_show_clock = false;
bool show_indicator = false;
bool show_modkey_text = true;
/* there's some issues with compositing - upstream removed support for this, but we'll allow people to supply an arg to enable it */
bool composite = false;
/* time formatter strings for date/time
I picked 32-length char arrays because some people might want really funky time formatters.
Who am I to judge?
*/
/*
* 0 = center
* 1 = left
* 2 = right
*/
int verif_align = 0;
int wrong_align = 0;
int time_align = 0;
int date_align = 0;
int layout_align = 0;
int modif_align = 0;
int greeter_align = 0;
char time_format[32] = "%H:%M:%S\0";
char date_format[32] = "%A, %m %Y\0";
char verif_font[64] = "sans-serif\0";
char wrong_font[64] = "sans-serif\0";
char layout_font[64] = "sans-serif\0";
char time_font[64] = "sans-serif\0";
char date_font[64] = "sans-serif\0";
char greeter_font[64] = "sans-serif\0";
char* fonts[6] = {
verif_font,
wrong_font,
layout_font,
time_font,
date_font,
greeter_font
};
char ind_x_expr[32] = "x + (w / 2)\0";
char ind_y_expr[32] = "y + (h / 2)\0";
char time_x_expr[32] = "ix\0";
char time_y_expr[32] = "iy\0";
char date_x_expr[32] = "tx\0";
char date_y_expr[32] = "ty+30\0";
char layout_x_expr[32] = "dx\0";
char layout_y_expr[32] = "dy+30\0";
char status_x_expr[32] = "ix\0";
char status_y_expr[32] = "iy\0";
char modif_x_expr[32] = "ix\0";
char modif_y_expr[32] = "iy+28\0";
char verif_x_expr[32] = "ix\0";
char verif_y_expr[32] = "iy\0";
char wrong_x_expr[32] = "ix\0";
char wrong_y_expr[32] = "iy\0";
char greeter_x_expr[32] = "ix\0";
char greeter_y_expr[32] = "iy\0";
double time_size = 32.0;
double date_size = 14.0;
double verif_size = 28.0;
double wrong_size = 28.0;
double modifier_size = 14.0;
double layout_size = 14.0;
double circle_radius = 90.0;
double ring_width = 7.0;
double greeter_size = 32.0;
double timeoutlinewidth = 0;
double dateoutlinewidth = 0;
double verifoutlinewidth = 0;
double wrongoutlinewidth = 0;
double modifieroutlinewidth = 0;
double layoutoutlinewidth = 0;
double greeteroutlinewidth = 0;
char* verif_text = "verifying…";
char* wrong_text = "wrong!";
char* noinput_text = "no input";
char* lock_text = "locking…";
char* lock_failed_text = "lock failed!";
int keylayout_mode = -1;
char* layout_text = NULL;
char* greeter_text = "";
/* opts for blurring */
bool blur = false;
bool step_blur = false;
int blur_sigma = 5;
/* do not verify password */
bool no_verify = false;
uint32_t last_resolution[2];
xcb_window_t win;
static xcb_cursor_t cursor;
#ifndef __OpenBSD__
static pam_handle_t *pam_handle;
static bool pam_cleanup;
#endif
int input_position = 0;
/* Holds the password you enter (in UTF-8). */
static char password[512];
static bool beep = false;
bool debug_mode = false;
bool unlock_indicator = true;
char *modifier_string = NULL;
static bool dont_fork = false;
struct ev_loop *main_loop;
static struct ev_timer *clear_auth_wrong_timeout;
static struct ev_timer *clear_indicator_timeout;
static struct ev_timer *discard_passwd_timeout;
extern unlock_state_t unlock_state;
extern auth_state_t auth_state;
int failed_attempts = 0;
bool show_failed_attempts = false;
bool retry_verification = false;
static struct xkb_state *xkb_state;
static struct xkb_context *xkb_context;
static struct xkb_keymap *xkb_keymap;
#if XKBCOMPOSE == 1
static struct xkb_compose_table *xkb_compose_table;
static struct xkb_compose_state *xkb_compose_state;
#endif
static uint8_t xkb_base_event;
static uint8_t xkb_base_error;
static int randr_base = -1;
char *image_path = NULL;
char *image_raw_format = NULL;
char *slideshow_path = NULL;
cairo_surface_t *img = NULL;
char *img_slideshow[256];
cairo_surface_t *blur_bg_img = NULL;
int slideshow_image_count = 0;
int slideshow_interval = 10;
bool slideshow_random_selection = false;
background_type_t bg_type = NONE;
bool ignore_empty_password = false;
bool skip_repeated_empty_password = false;
bool pass_media_keys = false;
bool pass_screen_keys = false;
bool pass_power_keys = false;
bool pass_volume_keys = false;
bool hotkeys = false;
char* cmd_brightness_up = NULL;
char* cmd_brightness_down = NULL;
char* cmd_media_play = NULL;
char* cmd_media_pause = NULL;
char* cmd_media_stop = NULL;
char* cmd_media_next = NULL;
char* cmd_media_prev = NULL;
char* cmd_audio_mute = NULL;
char* cmd_volume_up = NULL;
char* cmd_volume_down = NULL;
char* cmd_power_down = NULL;
char* cmd_power_off = NULL;
char* cmd_power_sleep = NULL;
// for the rendering thread, so we can clean it up
pthread_t draw_thread;
// main thread still sometimes calls redraw()
// allow you to disable. handy if you use bar with lots of crap.
bool redraw_thread = false;
// experimental bar stuff
#define BAR_VERT 0
#define BAR_FLAT 1
#define BAR_DEFAULT 0
#define BAR_REVERSED 1
#define BAR_BIDIRECTIONAL 2
#define MAX_BAR_COUNT 65535
#define MIN_BAR_COUNT 1
bool bar_enabled = false;
double *bar_heights = NULL;
double bar_step = 15;
double bar_base_height = 25;
double bar_periodic_step = 15;
double max_bar_height = 25;
int bar_count = 10;
int bar_orientation = BAR_FLAT;
char bar_base_color[9] = "000000ff";
char bar_x_expr[32] = "0";
char bar_y_expr[32] = ""; // empty string on y means use x as offset based on orientation
char bar_width_expr[32] = ""; // empty string means full width based on bar orientation
bool bar_bidirectional = false;
bool bar_reversed = false;
/* isutf, u8_dec © 2005 Jeff Bezanson, public domain */
#define isutf(c) (((c)&0xC0) != 0x80)
/*
* Checks if the given path leads to an actual file or something else, e.g. a directory
*/
int is_directory(const char *path) {
struct stat path_stat;
stat(path, &path_stat);
return S_ISDIR(path_stat.st_mode);
}
/*
* Decrements i to point to the previous unicode glyph
*
*/
static void u8_dec(char *s, int *i) {
(void)(isutf(s[--(*i)]) || isutf(s[--(*i)]) || isutf(s[--(*i)]) || --(*i));
}
/*
* fetches the keylayout name
* -1 (do not)
* arg: 0 (show full string returned)
* 1 (show the text, sans parenthesis)
* 2 (show just what's in the parenthesis)
*
* credit to the XKB/xcb implementation (no libx11) from https://gist.github.com/bluetech/6061368
* docs are really sparse, so finding some random implementation was nice
*/
static char* get_keylayoutname(int mode, xcb_connection_t* conn) {
if (mode < 0 || mode > 2) return NULL;
char *newans = NULL, *newans2 = NULL, *answer = xcb_get_key_group_names(conn);
int substringStart = 0, substringEnd = 0, size = 0;
DEBUG("keylayout answer is: [%s]\n", answer);
switch (mode) {
case 1:
// truncate the string at the first parens
for (int i = 0; answer[i] != '\0'; ++i) {
if (answer[i] == '(') {
if (i != 0 && answer[i - 1] == ' ') {
answer[i - 1] = '\0';
break;
} else {
answer[i] = '\0';
break;
}
}
}
break;
case 2:
for (int i = 0; answer[i] != '\0'; ++i) {
if (answer[i] == '(') {
newans = &answer[i + 1];
substringStart = i + 1;
} else if (answer[i] == ')' && newans != NULL) {
answer[i] = '\0';
substringEnd = i;
break;
}
}
if (newans != NULL) {
size = sizeof(char) * (substringEnd - substringStart + 1);
newans2 = malloc(size);
memcpy(newans2, newans, size);
free(answer);
answer = newans2;
}
break;
case 0:
// fall through
default:
break;
}
DEBUG("answer after mode parsing: [%s]\n", answer);
// Free symbolic names structures
return answer;
}
/*
* Loads the XKB keymap from the X11 server and feeds it to xkbcommon.
* Necessary so that we can properly let xkbcommon track the keyboard state and
* translate keypresses to utf-8.
*
*/
static bool load_keymap(void) {
if (xkb_context == NULL) {
if ((xkb_context = xkb_context_new(0)) == NULL) {
fprintf(stderr, "[i3lock] could not create xkbcommon context\n");
return false;
}
}
xkb_keymap_unref(xkb_keymap);
int32_t device_id = xkb_x11_get_core_keyboard_device_id(conn);
DEBUG("device = %d\n", device_id);
if ((xkb_keymap = xkb_x11_keymap_new_from_device(xkb_context, conn, device_id, 0)) == NULL) {
fprintf(stderr, "[i3lock] xkb_x11_keymap_new_from_device failed\n");
return false;
}
struct xkb_state *new_state =
xkb_x11_state_new_from_device(xkb_keymap, conn, device_id);
if (new_state == NULL) {
fprintf(stderr, "[i3lock] xkb_x11_state_new_from_device failed\n");
return false;
}
xkb_state_unref(xkb_state);
xkb_state = new_state;
return true;
}
#if XKBCOMPOSE == 1
/*
* Loads the XKB compose table from the given locale.
*
*/
static bool load_compose_table(const char *locale) {
xkb_compose_table_unref(xkb_compose_table);
if ((xkb_compose_table = xkb_compose_table_new_from_locale(xkb_context, locale, 0)) == NULL) {
fprintf(stderr, "[i3lock] xkb_compose_table_new_from_locale failed\n");
return false;
}
struct xkb_compose_state *new_compose_state = xkb_compose_state_new(xkb_compose_table, 0);
if (new_compose_state == NULL) {
fprintf(stderr, "[i3lock] xkb_compose_state_new failed\n");
return false;
}
xkb_compose_state_unref(xkb_compose_state);
xkb_compose_state = new_compose_state;
return true;
}
#endif /* XKBCOMPOSE */
/*
* Clears the memory which stored the password to be a bit safer against
* cold-boot attacks.
*
*/
static void clear_password_memory(void) {
#ifdef HAVE_EXPLICIT_BZERO
/* Use explicit_bzero(3) which was explicitly designed not to be
* optimized out by the compiler. */
explicit_bzero(password, strlen(password));
#else
/* A volatile pointer to the password buffer to prevent the compiler from
* optimizing this out. */
volatile char *vpassword = password;
for (size_t c = 0; c < sizeof(password); c++)
/* We store a non-random pattern which consists of the (irrelevant)
* index plus (!) the value of the beep variable. This prevents the
* compiler from optimizing the calls away, since the value of 'beep'
* is not known at compile-time. */
vpassword[c] = c + (int)beep;
#endif
}
ev_timer *start_timer(ev_timer *timer_obj, ev_tstamp timeout, ev_callback_t callback) {
if (timer_obj) {
ev_timer_stop(main_loop, timer_obj);
ev_timer_set(timer_obj, timeout, 0.);
ev_timer_start(main_loop, timer_obj);
} else {
/* When there is no memory, we just don’t have a timeout. We cannot
* exit() here, since that would effectively unlock the screen. */
timer_obj = calloc(sizeof(struct ev_timer), 1);
if (timer_obj) {
ev_timer_init(timer_obj, callback, timeout, 0.);
ev_timer_start(main_loop, timer_obj);
}
}
return timer_obj;
}
ev_timer *stop_timer(ev_timer *timer_obj) {
if (timer_obj) {
ev_timer_stop(main_loop, timer_obj);
free(timer_obj);
}
return NULL;
}
/*
* Neccessary calls after ending input via enter or others
*
*/
static void finish_input(void) {
password[input_position] = '\0';
unlock_state = STATE_KEY_PRESSED;
redraw_screen();
input_done();
}
/*
* Resets auth_state to STATE_AUTH_IDLE 2 seconds after an unsuccessful
* authentication event.
*
*/
static void clear_auth_wrong(EV_P_ ev_timer *w, int revents) {
DEBUG("clearing auth wrong\n");
auth_state = STATE_AUTH_IDLE;
redraw_screen();
/* Clear modifier string. */
if (modifier_string != NULL) {
free(modifier_string);
modifier_string = NULL;
}
/* Now free this timeout. */
STOP_TIMER(clear_auth_wrong_timeout);
/* retry with input done during auth verification */
if (retry_verification) {
retry_verification = false;
finish_input();
}
}
static void clear_indicator_cb(EV_P_ ev_timer *w, int revents) {
clear_indicator();
STOP_TIMER(clear_indicator_timeout);
}
static void clear_input(void) {
input_position = 0;
clear_password_memory();
password[input_position] = '\0';
}
static void discard_passwd_cb(EV_P_ ev_timer *w, int revents) {
clear_input();
STOP_TIMER(discard_passwd_timeout);
}
static void input_done(void) {
STOP_TIMER(clear_auth_wrong_timeout);
auth_state = STATE_AUTH_VERIFY;
unlock_state = STATE_STARTED;
redraw_screen();
if (no_verify) {
ev_break(EV_DEFAULT, EVBREAK_ALL);
return;
}
#ifdef __OpenBSD__
struct passwd *pw;
if (!(pw = getpwuid(getuid())))
errx(1, "unknown uid %u.", getuid());
if (auth_userokay(pw->pw_name, NULL, NULL, password) != 0) {
DEBUG("successfully authenticated\n");
clear_password_memory();
ev_break(EV_DEFAULT, EVBREAK_ALL);
return;
}
#else
if (pam_authenticate(pam_handle, 0) == PAM_SUCCESS) {
DEBUG("successfully authenticated\n");
clear_password_memory();
/* PAM credentials should be refreshed, this will for example update any kerberos tickets.
* Related to credentials pam_end() needs to be called to cleanup any temporary
* credentials like kerberos /tmp/krb5cc_pam_* files which may of been left behind if the
* refresh of the credentials failed. */
pam_setcred(pam_handle, PAM_REFRESH_CRED);
pam_cleanup = true;
ev_break(EV_DEFAULT, EVBREAK_ALL);
return;
}
#endif
if (debug_mode)
fprintf(stderr, "Authentication failure\n");
/* Get state of Caps and Num lock modifiers, to be displayed in
* STATE_AUTH_WRONG state */
xkb_mod_index_t idx, num_mods;
const char *mod_name;
num_mods = xkb_keymap_num_mods(xkb_keymap);
for (idx = 0; idx < num_mods; idx++) {
if (!xkb_state_mod_index_is_active(xkb_state, idx, XKB_STATE_MODS_EFFECTIVE))
continue;
mod_name = xkb_keymap_mod_get_name(xkb_keymap, idx);
if (mod_name == NULL)
continue;
/* Replace certain xkb names with nicer, human-readable ones. */
if (strcmp(mod_name, XKB_MOD_NAME_CAPS) == 0)
mod_name = "Caps Lock";
else if (strcmp(mod_name, XKB_MOD_NAME_ALT) == 0)
mod_name = "Alt";
else if (strcmp(mod_name, XKB_MOD_NAME_NUM) == 0)
mod_name = "Num Lock";
else if (strcmp(mod_name, XKB_MOD_NAME_LOGO) == 0)
mod_name = "Super";
if (show_modkey_text) {
char *tmp;
if (modifier_string == NULL) {
if (asprintf(&tmp, "%s", mod_name) != -1)
modifier_string = tmp;
} else if (asprintf(&tmp, "%s, %s", modifier_string, mod_name) != -1) {
free(modifier_string);
modifier_string = tmp;
}
}
}
auth_state = STATE_AUTH_WRONG;
failed_attempts += 1;
clear_input();
if (unlock_indicator)
redraw_screen();
/* Clear this state after 2 seconds (unless the user enters another
* password during that time). */
ev_now_update(main_loop);
START_TIMER(clear_auth_wrong_timeout, TSTAMP_N_SECS(2), clear_auth_wrong);
/* Cancel the clear_indicator_timeout, it would hide the unlock indicator
* too early. */
STOP_TIMER(clear_indicator_timeout);
/* beep on authentication failure, if enabled */
if (beep) {
xcb_bell(conn, 100);
xcb_flush(conn);
}
}
static void redraw_timeout(EV_P_ ev_timer *w, int revents) {
redraw_screen();
STOP_TIMER(w);
}
static bool skip_without_validation(void) {
if (input_position != 0)
return false;
if (skip_repeated_empty_password || ignore_empty_password)
return true;
return false;
}
/*
* Handle key presses. Fixes state, then looks up the key symbol for the
* given keycode, then looks up the key symbol (as UCS-2), converts it to
* UTF-8 and stores it in the password array.
*
*/
static void handle_key_press(xcb_key_press_event_t *event) {
xkb_keysym_t ksym;
char buffer[128];
int n;
bool ctrl;
#if XKBCOMPOSE == 1
bool composed = false;
#endif
ksym = xkb_state_key_get_one_sym(xkb_state, event->detail);
ctrl = xkb_state_mod_name_is_active(xkb_state, XKB_MOD_NAME_CTRL, XKB_STATE_MODS_DEPRESSED);
/* The buffer will be null-terminated, so n >= 2 for 1 actual character. */
memset(buffer, '\0', sizeof(buffer));
#if XKBCOMPOSE == 1
if (xkb_compose_state && xkb_compose_state_feed(xkb_compose_state, ksym) == XKB_COMPOSE_FEED_ACCEPTED) {
switch (xkb_compose_state_get_status(xkb_compose_state)) {
case XKB_COMPOSE_NOTHING:
break;
case XKB_COMPOSE_COMPOSING:
return;
case XKB_COMPOSE_COMPOSED:
/* xkb_compose_state_get_utf8 doesn't include the terminating byte in the return value
* as xkb_keysym_to_utf8 does. Adding one makes the variable n consistent. */
n = xkb_compose_state_get_utf8(xkb_compose_state, buffer, sizeof(buffer)) + 1;
ksym = xkb_compose_state_get_one_sym(xkb_compose_state);
composed = true;
break;
case XKB_COMPOSE_CANCELLED:
xkb_compose_state_reset(xkb_compose_state);
return;
}
}
if (!composed) {
n = xkb_keysym_to_utf8(ksym, buffer, sizeof(buffer));
}
#else
n = xkb_keysym_to_utf8(ksym, buffer, sizeof(buffer));
#endif
//custom key commands
if (hotkeys) {
switch(ksym) {
case XKB_KEY_XF86MonBrightnessUp:
if (cmd_brightness_up) {
system(cmd_brightness_up);
return;
}
break;
case XKB_KEY_XF86MonBrightnessDown:
if (cmd_brightness_down) {
system(cmd_brightness_down);
return;
}
break;
case XKB_KEY_XF86AudioPlay:
if (cmd_media_play) {
system(cmd_media_play);
return;
}
break;
case XKB_KEY_XF86AudioPause:
if (cmd_media_pause) {
system(cmd_media_pause);
return;
}
break;
case XKB_KEY_XF86AudioStop:
if (cmd_media_stop) {
system(cmd_media_stop);
return;
}
break;
case XKB_KEY_XF86AudioPrev:
if (cmd_media_prev) {
system(cmd_media_prev);
return;
}
break;
case XKB_KEY_XF86AudioNext:
if (cmd_media_next) {
system(cmd_media_next);
return;
}
break;
case XKB_KEY_XF86AudioMute:
if (cmd_audio_mute) {
system(cmd_audio_mute);
return;
}
break;
case XKB_KEY_XF86AudioLowerVolume:
if (cmd_volume_down) {
system(cmd_volume_down);
return;
}
break;
case XKB_KEY_XF86AudioRaiseVolume:
if (cmd_volume_up) {
system(cmd_volume_up);
return;
}
break;
case XKB_KEY_XF86PowerDown:
if (cmd_power_down) {
system(cmd_power_down);
return;
}
break;
case XKB_KEY_XF86PowerOff:
if (cmd_power_off) {
system(cmd_power_off);
return;
}
break;
case XKB_KEY_XF86Sleep:
if (cmd_power_sleep) {
system(cmd_power_sleep);
return;
}
break;
}
}
// media keys
if (pass_media_keys) {
switch(ksym) {
case XKB_KEY_XF86AudioPlay:
case XKB_KEY_XF86AudioPause:
case XKB_KEY_XF86AudioStop:
case XKB_KEY_XF86AudioPrev:
case XKB_KEY_XF86AudioNext:
case XKB_KEY_XF86AudioMute:
case XKB_KEY_XF86AudioLowerVolume:
case XKB_KEY_XF86AudioRaiseVolume:
xcb_send_event(conn, true, screen->root, XCB_EVENT_MASK_BUTTON_PRESS, (char *)event);
return;
}
}
// screen keys
if (pass_screen_keys) {
switch(ksym) {
case XKB_KEY_XF86MonBrightnessUp:
case XKB_KEY_XF86MonBrightnessDown:
xcb_send_event(conn, true, screen->root, XCB_EVENT_MASK_BUTTON_PRESS, (char *)event);
return;
}
}
// power keys
if (pass_power_keys) {
switch(ksym) {
case XKB_KEY_XF86PowerDown:
case XKB_KEY_XF86PowerOff:
case XKB_KEY_XF86Sleep:
xcb_send_event(conn, true, screen->root, XCB_EVENT_MASK_BUTTON_PRESS, (char *)event);
return;
}
}
// volume keys
if (pass_volume_keys) {
switch(ksym) {
case XKB_KEY_XF86AudioMute:
case XKB_KEY_XF86AudioLowerVolume:
case XKB_KEY_XF86AudioRaiseVolume:
xcb_send_event(conn, true, screen->root, XCB_EVENT_MASK_BUTTON_PRESS, (char *)event);
return;
}
}
// return/enter/etc
switch (ksym) {
case XKB_KEY_j:
case XKB_KEY_m:
case XKB_KEY_Return:
case XKB_KEY_KP_Enter:
case XKB_KEY_XF86ScreenSaver:
if ((ksym == XKB_KEY_j || ksym == XKB_KEY_m) && !ctrl)
break;
if (auth_state == STATE_AUTH_WRONG) {
retry_verification = true;
return;
}
if (skip_without_validation()) {
clear_input();
return;
}
finish_input();
skip_repeated_empty_password = true;
return;
default:
skip_repeated_empty_password = false;
// A new password is being entered, but a previous one is pending.
// Discard the old one and clear the retry_verification flag.
if (retry_verification) {
retry_verification = false;
clear_input();
}
}
// backspace, esc, delete, etc
switch (ksym) {
case XKB_KEY_u:
case XKB_KEY_Escape:
if ((ksym == XKB_KEY_u && ctrl) ||
ksym == XKB_KEY_Escape) {
DEBUG("C-u pressed\n");
clear_input();
/* Also hide the unlock indicator */
if (unlock_indicator)
clear_indicator();
return;
}
break;
case XKB_KEY_Delete:
case XKB_KEY_KP_Delete:
/* Deleting forward doesn’t make sense, as i3lock doesn’t allow you
* to move the cursor when entering a password. We need to eat this
* key press so that it won’t be treated as part of the password,
* see issue #50. */
return;
case XKB_KEY_h:
case XKB_KEY_BackSpace:
if (ksym == XKB_KEY_h && !ctrl)
break;
if (input_position == 0) {
START_TIMER(clear_indicator_timeout, 1.0, clear_indicator_cb);
unlock_state = STATE_NOTHING_TO_DELETE;
redraw_screen();
return;
}
/* decrement input_position to point to the previous glyph */
u8_dec(password, &input_position);
password[input_position] = '\0';
/* Hide the unlock indicator after a bit if the password buffer is
* empty. */
START_TIMER(clear_indicator_timeout, 1.0, clear_indicator_cb);
unlock_state = STATE_BACKSPACE_ACTIVE;
redraw_screen();
unlock_state = STATE_KEY_PRESSED;
return;
}
if ((input_position + 8) >= (int)sizeof(password))
return;
#if 0
/* FIXME: handle all of these? */
printf("is_keypad_key = %d\n", xcb_is_keypad_key(sym));
printf("is_private_keypad_key = %d\n", xcb_is_private_keypad_key(sym));
printf("xcb_is_cursor_key = %d\n", xcb_is_cursor_key(sym));
printf("xcb_is_pf_key = %d\n", xcb_is_pf_key(sym));
printf("xcb_is_function_key = %d\n", xcb_is_function_key(sym));
printf("xcb_is_misc_function_key = %d\n", xcb_is_misc_function_key(sym));
printf("xcb_is_modifier_key = %d\n", xcb_is_modifier_key(sym));
#endif
if (n < 2)
return;
/* store it in the password array as UTF-8 */
memcpy(password + input_position, buffer, n - 1);
input_position += n - 1;
DEBUG("current password = %.*s\n", input_position, password);
if (unlock_indicator) {
unlock_state = STATE_KEY_ACTIVE;
redraw_screen();
unlock_state = STATE_KEY_PRESSED;
struct ev_timer *timeout = NULL;
START_TIMER(timeout, TSTAMP_N_SECS(0.25), redraw_timeout);
STOP_TIMER(clear_indicator_timeout);
}
START_TIMER(discard_passwd_timeout, TSTAMP_N_MINS(3), discard_passwd_cb);
}
/*
* A visibility notify event will be received when the visibility (= can the
* user view the complete window) changes, so for example when a popup overlays
* some area of the i3lock window.
*
* In this case, we raise our window on top so that the popup (or whatever is
* hiding us) gets hidden.
*
*/
static void handle_visibility_notify(xcb_connection_t *conn,
xcb_visibility_notify_event_t *event) {
if (event->state != XCB_VISIBILITY_UNOBSCURED) {
uint32_t values[] = {XCB_STACK_MODE_ABOVE};
xcb_configure_window(conn, event->window, XCB_CONFIG_WINDOW_STACK_MODE, values);
xcb_flush(conn);
}
}
/*
* Called when the keyboard mapping changes. We update our symbols.
*
* We ignore errors — if the new keymap cannot be loaded it’s better if the
* screen stays locked and the user intervenes by using killall i3lock.
*
*/
static void process_xkb_event(xcb_generic_event_t *gevent) {
union xkb_event {
struct {
uint8_t response_type;