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Makefile
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Makefile
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# 'make' builds libHalide.a, the internal test suite, and runs the internal test suite
# 'make run_tests' builds and runs all the end-to-end tests in the test subdirectory
# 'make {error,performance}_foo' builds and runs test/{...}/foo.cpp for any
# c_source file in the corresponding subdirectory of the test folder
# 'make correctness_foo' builds and runs test/correctness/foo.cpp for any
# c_source file in the correctness/ subdirectory of the test folder
# 'make test_apps' checks some of the apps build and run (but does not check their output)
# 'make time_compilation_tests' records the compile time for each test module into a csv file.
# For correctness and performance tests this include halide build time and run time. For
# the tests in test/generator/ this times only the halide build time.
# Disable built-in makefile rules for all apps to avoid pointless file-system
# scanning and general weirdness resulting from implicit rules.
MAKEFLAGS += --no-builtin-rules
.SUFFIXES:
UNAME = $(shell uname)
ifeq ($(OS), Windows_NT)
$(error Halide no longer supports the MinGW environment. Please use MSVC through CMake instead.)
else
# let's assume "normal" UNIX such as linux
COMMON_LD_FLAGS=$(LDFLAGS) -ldl -lpthread -lz
FPIC=-fPIC
ifeq ($(UNAME), Darwin)
SHARED_EXT=dylib
else
SHARED_EXT=so
endif
endif
ifeq ($(UNAME), Darwin)
# Anything that we us install_name_tool on needs these linker flags
# to ensure there is enough padding for install_name_tool to use
INSTALL_NAME_TOOL_LD_FLAGS=-Wl,-headerpad_max_install_names
else
INSTALL_NAME_TOOL_LD_FLAGS=
endif
ifeq ($(UNAME), Darwin)
define alwayslink
-Wl,-force_load,$(1)
endef
else
define alwayslink
-Wl,--whole-archive $(1) -Wl,-no-whole-archive
endef
endif
SHELL = bash
CXX ?= g++
PREFIX ?= /usr/local
LLVM_CONFIG ?= llvm-config
LLVM_COMPONENTS= $(shell $(LLVM_CONFIG) --components)
LLVM_VERSION = $(shell $(LLVM_CONFIG) --version | sed 's/\([0-9][0-9]*\)\.\([0-9]\).*/\1.\2/')
LLVM_FULL_VERSION = $(shell $(LLVM_CONFIG) --version)
LLVM_BINDIR = $(shell $(LLVM_CONFIG) --bindir | sed -e 's/\\/\//g' -e 's/\([a-zA-Z]\):/\/\1/g')
LLVM_LIBDIR = $(shell $(LLVM_CONFIG) --libdir | sed -e 's/\\/\//g' -e 's/\([a-zA-Z]\):/\/\1/g')
# Apparently there is no llvm_config flag to get canonical paths to tools,
# so we'll just construct one relative to --src-root and hope that is stable everywhere.
LLVM_GIT_LLD_INCLUDE_DIR = $(shell $(LLVM_CONFIG) --src-root | sed -e 's/\\/\//g' -e 's/\([a-zA-Z]\):/\/\1/g')/../lld/include
LLVM_SYSTEM_LIBS=$(shell ${LLVM_CONFIG} --system-libs --link-static | sed -e 's/[\/&]/\\&/g' | sed 's/-llibxml2.tbd/-lxml2/')
LLVM_AS = $(LLVM_BINDIR)/llvm-as
LLVM_NM = $(LLVM_BINDIR)/llvm-nm
LLVM_CXX_FLAGS = -std=c++17 $(filter-out -O% -g -fomit-frame-pointer -pedantic -W% -W, $(shell $(LLVM_CONFIG) --cxxflags | sed -e 's/\\/\//g' -e 's/\([a-zA-Z]\):/\/\1/g;s/-D/ -D/g;s/-O/ -O/;s/c++14/c++17/g')) -I$(LLVM_GIT_LLD_INCLUDE_DIR)
OPTIMIZE ?= -O3
OPTIMIZE_FOR_BUILD_TIME ?= -O0
PYTHON ?= python3
CLANG ?= $(LLVM_BINDIR)/clang
CLANG_VERSION = $(shell $(CLANG) --version)
SANITIZER_FLAGS ?=
# TODO: this is suboptimal hackery; we should really add the relevant
# support libs for the sanitizer(s) as weak symbols in Codegen_LLVM.
# (Note also that, in general, most Sanitizers work most reliably with an all-Clang
# build system.)
ifneq (,$(findstring tsan,$(HL_TARGET)$(HL_JIT_TARGET)))
# Note that attempting to use TSAN with the JIT can produce false positives
# if libHalide is not also compiled with TSAN enabled; we tack the relevant
# flag onto OPTIMIZE here, but that's really only effective if you ensure
# to do a clean build before testing. (In general, most of the Sanitizers
# only work well when used in a completely clean environment.)
OPTIMIZE += -fsanitize=thread
SANITIZER_FLAGS += -fsanitize=thread
endif
ifneq (,$(findstring asan,$(HL_TARGET)$(HL_JIT_TARGET)))
OPTIMIZE += -fsanitize=address
SANITIZER_FLAGS += -fsanitize=address
endif
COMMON_LD_FLAGS += $(SANITIZER_FLAGS)
LLVM_VERSION_TIMES_10 = $(shell $(LLVM_CONFIG) --version | sed 's/\([0-9][0-9]*\)\.\([0-9]\).*/\1\2/')
LLVM_CXX_FLAGS += -DLLVM_VERSION=$(LLVM_VERSION_TIMES_10)
# All WITH_* flags are either empty or not-empty. They do not behave
# like true/false values in most languages. To turn one off, either
# edit this file, add "WITH_FOO=" (no assigned value) to the make
# line, or define an environment variable WITH_FOO that has an empty
# value.
WITH_X86 ?= $(findstring x86, $(LLVM_COMPONENTS))
WITH_ARM ?= $(findstring arm, $(LLVM_COMPONENTS))
WITH_HEXAGON ?= $(findstring hexagon, $(LLVM_COMPONENTS))
WITH_MIPS ?= $(findstring mips, $(LLVM_COMPONENTS))
WITH_RISCV ?= $(findstring riscv, $(LLVM_COMPONENTS))
WITH_AARCH64 ?= $(findstring aarch64, $(LLVM_COMPONENTS))
WITH_POWERPC ?= $(findstring powerpc, $(LLVM_COMPONENTS))
WITH_NVPTX ?= $(findstring nvptx, $(LLVM_COMPONENTS))
WITH_WEBASSEMBLY ?= $(findstring webassembly, $(LLVM_COMPONENTS))
# AMDGPU target is WIP
WITH_AMDGPU ?= $(findstring amdgpu, $(LLVM_COMPONENTS))
WITH_OPENCL ?= not-empty
WITH_METAL ?= not-empty
WITH_OPENGLCOMPUTE ?= not-empty
WITH_D3D12 ?= not-empty
WITH_INTROSPECTION ?= not-empty
WITH_EXCEPTIONS ?=
WITH_LLVM_INSIDE_SHARED_LIBHALIDE ?= not-empty
# If HL_TARGET or HL_JIT_TARGET aren't set, use host
HL_TARGET ?= host
HL_JIT_TARGET ?= host
X86_CXX_FLAGS=$(if $(WITH_X86), -DWITH_X86, )
X86_LLVM_CONFIG_LIB=$(if $(WITH_X86), x86, )
ARM_CXX_FLAGS=$(if $(WITH_ARM), -DWITH_ARM, )
ARM_LLVM_CONFIG_LIB=$(if $(WITH_ARM), arm, )
MIPS_CXX_FLAGS=$(if $(WITH_MIPS), -DWITH_MIPS, )
MIPS_LLVM_CONFIG_LIB=$(if $(WITH_MIPS), mips, )
POWERPC_CXX_FLAGS=$(if $(WITH_POWERPC), -DWITH_POWERPC, )
POWERPC_LLVM_CONFIG_LIB=$(if $(WITH_POWERPC), powerpc, )
PTX_CXX_FLAGS=$(if $(WITH_NVPTX), -DWITH_NVPTX, )
PTX_LLVM_CONFIG_LIB=$(if $(WITH_NVPTX), nvptx, )
PTX_DEVICE_INITIAL_MODULES=$(if $(WITH_NVPTX), libdevice.compute_20.10.bc libdevice.compute_30.10.bc libdevice.compute_35.10.bc, )
AMDGPU_CXX_FLAGS=$(if $(WITH_AMDGPU), -DWITH_AMDGPU, )
AMDGPU_LLVM_CONFIG_LIB=$(if $(WITH_AMDGPU), amdgpu, )
# TODO add bitcode files
OPENCL_CXX_FLAGS=$(if $(WITH_OPENCL), -DWITH_OPENCL, )
OPENCL_LLVM_CONFIG_LIB=$(if $(WITH_OPENCL), , )
METAL_CXX_FLAGS=$(if $(WITH_METAL), -DWITH_METAL, )
METAL_LLVM_CONFIG_LIB=$(if $(WITH_METAL), , )
OPENGLCOMPUTE_CXX_FLAGS=$(if $(WITH_OPENGLCOMPUTE), -DWITH_OPENGLCOMPUTE, )
D3D12_CXX_FLAGS=$(if $(WITH_D3D12), -DWITH_D3D12, )
D3D12_LLVM_CONFIG_LIB=$(if $(WITH_D3D12), , )
AARCH64_CXX_FLAGS=$(if $(WITH_AARCH64), -DWITH_AARCH64, )
AARCH64_LLVM_CONFIG_LIB=$(if $(WITH_AARCH64), aarch64, )
RISCV_CXX_FLAGS=$(if $(WITH_RISCV), -DWITH_RISCV, )
RISCV_LLVM_CONFIG_LIB=$(if $(WITH_RISCV), riscv, )
INTROSPECTION_CXX_FLAGS=$(if $(WITH_INTROSPECTION), -DWITH_INTROSPECTION, )
EXCEPTIONS_CXX_FLAGS=$(if $(WITH_EXCEPTIONS), -DHALIDE_WITH_EXCEPTIONS -fexceptions, )
HEXAGON_CXX_FLAGS=$(if $(WITH_HEXAGON), -DWITH_HEXAGON, )
HEXAGON_LLVM_CONFIG_LIB=$(if $(WITH_HEXAGON), hexagon, )
WEBASSEMBLY_CXX_FLAGS=$(if $(WITH_WEBASSEMBLY), -DWITH_WEBASSEMBLY, )
WEBASSEMBLY_LLVM_CONFIG_LIB=$(if $(WITH_WEBASSEMBLY), webassembly, )
LLVM_HAS_NO_RTTI = $(findstring -fno-rtti, $(LLVM_CXX_FLAGS))
WITH_RTTI ?= $(if $(LLVM_HAS_NO_RTTI),, not-empty)
RTTI_CXX_FLAGS=$(if $(WITH_RTTI), , -fno-rtti )
CXX_VERSION = $(shell $(CXX) --version | head -n1)
CXX_WARNING_FLAGS = -Wall -Werror -Wno-unused-function -Wcast-qual -Wignored-qualifiers -Wno-comment -Wsign-compare -Wno-unknown-warning-option -Wno-psabi
ifneq (,$(findstring g++,$(CXX_VERSION)))
GCC_MAJOR_VERSION := $(shell $(CXX) -dumpfullversion -dumpversion | cut -f1 -d.)
GCC_MINOR_VERSION := $(shell $(CXX) -dumpfullversion -dumpversion | cut -f2 -d.)
ifeq (1,$(shell expr $(GCC_MAJOR_VERSION) \> 5 \| $(GCC_MAJOR_VERSION) = 5 \& $(GCC_MINOR_VERSION) \>= 1))
CXX_WARNING_FLAGS += -Wsuggest-override
endif
endif
ifneq (,$(findstring clang,$(CXX_VERSION)))
LLVM_CXX_FLAGS_LIBCPP := $(findstring -stdlib=libc++, $(LLVM_CXX_FLAGS))
endif
CXX_FLAGS = $(CXXFLAGS) $(CXX_WARNING_FLAGS) $(RTTI_CXX_FLAGS) -Woverloaded-virtual $(FPIC) $(OPTIMIZE) -fno-omit-frame-pointer -DCOMPILING_HALIDE
CXX_FLAGS += $(LLVM_CXX_FLAGS)
CXX_FLAGS += $(PTX_CXX_FLAGS)
CXX_FLAGS += $(ARM_CXX_FLAGS)
CXX_FLAGS += $(HEXAGON_CXX_FLAGS)
CXX_FLAGS += $(AARCH64_CXX_FLAGS)
CXX_FLAGS += $(X86_CXX_FLAGS)
CXX_FLAGS += $(OPENCL_CXX_FLAGS)
CXX_FLAGS += $(METAL_CXX_FLAGS)
CXX_FLAGS += $(OPENGLCOMPUTE_CXX_FLAGS)
CXX_FLAGS += $(D3D12_CXX_FLAGS)
CXX_FLAGS += $(MIPS_CXX_FLAGS)
CXX_FLAGS += $(POWERPC_CXX_FLAGS)
CXX_FLAGS += $(INTROSPECTION_CXX_FLAGS)
CXX_FLAGS += $(EXCEPTIONS_CXX_FLAGS)
CXX_FLAGS += $(AMDGPU_CXX_FLAGS)
CXX_FLAGS += $(RISCV_CXX_FLAGS)
CXX_FLAGS += $(WEBASSEMBLY_CXX_FLAGS)
# This is required on some hosts like powerpc64le-linux-gnu because we may build
# everything with -fno-exceptions. Without -funwind-tables, libHalide.so fails
# to propagate exceptions and causes a test failure.
CXX_FLAGS += -funwind-tables
print-%:
@echo '$*=$($*)'
LLVM_STATIC_LIBFILES = \
bitwriter \
bitreader \
linker \
ipo \
passes \
mcjit \
$(X86_LLVM_CONFIG_LIB) \
$(ARM_LLVM_CONFIG_LIB) \
$(OPENCL_LLVM_CONFIG_LIB) \
$(METAL_LLVM_CONFIG_LIB) \
$(PTX_LLVM_CONFIG_LIB) \
$(AARCH64_LLVM_CONFIG_LIB) \
$(MIPS_LLVM_CONFIG_LIB) \
$(POWERPC_LLVM_CONFIG_LIB) \
$(HEXAGON_LLVM_CONFIG_LIB) \
$(AMDGPU_LLVM_CONFIG_LIB) \
$(WEBASSEMBLY_LLVM_CONFIG_LIB) \
$(RISCV_LLVM_CONFIG_LIB)
LLVM_STATIC_LIBS = -L $(LLVM_LIBDIR) $(shell $(LLVM_CONFIG) --link-static --libfiles $(LLVM_STATIC_LIBFILES) | sed -e 's/\\/\//g' -e 's/\([a-zA-Z]\):/\/\1/g')
# Add a rpath to the llvm used for linking, in case multiple llvms are
# installed. Bakes a path on the build system into the .so, so don't
# use this config for distributions.
LLVM_SHARED_LIBS = -Wl,-rpath=$(LLVM_LIBDIR) -L $(LLVM_LIBDIR) -lLLVM
LLVM_LIBS_FOR_SHARED_LIBHALIDE=$(if $(WITH_LLVM_INSIDE_SHARED_LIBHALIDE),$(LLVM_STATIC_LIBS),$(LLVM_SHARED_LIBS))
TUTORIAL_CXX_FLAGS ?= -std=c++17 -g -fno-omit-frame-pointer $(RTTI_CXX_FLAGS) -I $(ROOT_DIR)/tools $(SANITIZER_FLAGS) $(LLVM_CXX_FLAGS_LIBCPP)
# The tutorials contain example code with warnings that we don't want
# to be flagged as errors, so the test flags are the tutorial flags
# plus our warning flags.
# Also allow tests, via conditional compilation, to use the entire
# capability of the CPU being compiled on via -march=native. This
# presumes tests are run on the same machine they are compiled on.
TEST_CXX_FLAGS ?= $(TUTORIAL_CXX_FLAGS) $(CXX_WARNING_FLAGS)
TEST_LD_FLAGS = -L$(BIN_DIR) -lHalide $(COMMON_LD_FLAGS)
# In the tests, some of our expectations change depending on the llvm version
TEST_CXX_FLAGS += -DLLVM_VERSION=$(LLVM_VERSION_TIMES_10)
# gcc 4.8 fires a bogus warning on old versions of png.h
ifneq (,$(findstring g++,$(CXX_VERSION)))
ifneq (,$(findstring 4.8,$(CXX_VERSION)))
TEST_CXX_FLAGS += -Wno-literal-suffix
endif
endif
ifeq ($(UNAME), Linux)
TEST_LD_FLAGS += -rdynamic -Wl,--rpath=$(CURDIR)/$(BIN_DIR)
endif
ifeq ($(WITH_LLVM_INSIDE_SHARED_LIBHALIDE), )
TEST_LD_FLAGS += -Wl,--rpath=$(LLVM_LIBDIR)
endif
ifneq ($(WITH_NVPTX), )
ifneq (,$(findstring ptx,$(HL_TARGET)))
TEST_CUDA = 1
endif
ifneq (,$(findstring cuda,$(HL_TARGET)))
TEST_CUDA = 1
endif
endif
ifneq ($(WITH_OPENCL), )
ifneq (,$(findstring opencl,$(HL_TARGET)))
TEST_OPENCL = 1
endif
endif
ifneq ($(WITH_METAL), )
ifneq (,$(findstring metal,$(HL_TARGET)))
TEST_METAL = 1
endif
endif
ifeq ($(UNAME), Linux)
ifneq ($(TEST_CUDA), )
CUDA_LD_FLAGS ?= -L/usr/lib/nvidia-current -lcuda
endif
ifneq ($(TEST_OPENCL), )
OPENCL_LD_FLAGS ?= -lOpenCL
endif
OPENGL_LD_FLAGS ?= -lGL
HOST_OS=linux
endif
ifeq ($(UNAME), Darwin)
# Someone with an osx box with cuda installed please fix the line below
ifneq ($(TEST_CUDA), )
CUDA_LD_FLAGS ?= -L/usr/local/cuda/lib -lcuda
endif
ifneq ($(TEST_OPENCL), )
OPENCL_LD_FLAGS ?= -framework OpenCL
endif
ifneq ($(TEST_METAL), )
METAL_LD_FLAGS ?= -framework Metal -framework Foundation
endif
OPENGL_LD_FLAGS ?= -framework OpenGL
HOST_OS=os_x
endif
ifneq ($(TEST_OPENCL), )
TEST_CXX_FLAGS += -DTEST_OPENCL
endif
ifneq ($(TEST_METAL), )
# Using Metal APIs requires writing Objective-C++ (or Swift). Add ObjC++
# to allow tests to create and destroy Metal contexts, etc. This requires
# tests to be valid Objective-C++, e.g. avoiding using the identifier "id"
# in certain ways. In practice this is not enough of a problem to justify
# the work to limit which files are compiled this way.
TEST_CXX_FLAGS += -DTEST_METAL -ObjC++
endif
ifneq ($(TEST_CUDA), )
TEST_CXX_FLAGS += -DTEST_CUDA
TEST_CXX_FLAGS += -I/usr/local/cuda/include
endif
# Compiling the tutorials requires libpng
LIBPNG_LIBS_DEFAULT = $(shell libpng-config --ldflags)
LIBPNG_CXX_FLAGS ?= $(shell libpng-config --cflags)
# Workaround for libpng-config pointing to 64-bit versions on linux even when we're building for 32-bit
ifneq (,$(findstring -m32,$(CXX)))
ifneq (,$(findstring x86_64,$(LIBPNG_LIBS_DEFAULT)))
LIBPNG_LIBS ?= -lpng
endif
endif
LIBPNG_LIBS ?= $(LIBPNG_LIBS_DEFAULT)
# Workaround brew Cellar path for libpng-config output.
LIBJPEG_LINKER_PATH ?= $(shell echo $(LIBPNG_LIBS_DEFAULT) | sed -e'/-L.*[/][Cc]ellar[/]libpng/!d;s=\(.*\)/[Cc]ellar/libpng/.*=\1/lib=')
LIBJPEG_LIBS ?= $(LIBJPEG_LINKER_PATH) -ljpeg
# There's no libjpeg-config, unfortunately. We should look for
# jpeglib.h one directory level up from png.h . Also handle
# Mac OS brew installs where libpng-config returns paths
# into the PNG cellar.
LIBPNG_INCLUDE_DIRS = $(filter -I%,$(LIBPNG_CXX_FLAGS))
LIBJPEG_CXX_FLAGS ?= $(shell echo $(LIBPNG_INCLUDE_DIRS) | sed -e'/[Cc]ellar[/]libpng/!s=\(.*\)=\1/..=;s=\(.*\)/[Cc]ellar/libpng/.*=\1/include=')
IMAGE_IO_LIBS = $(LIBPNG_LIBS) $(LIBJPEG_LIBS)
IMAGE_IO_CXX_FLAGS = $(LIBPNG_CXX_FLAGS) $(LIBJPEG_CXX_FLAGS)
# We're building into the current directory $(CURDIR). Find the Halide
# repo root directory (the location of the makefile)
THIS_MAKEFILE = $(realpath $(filter %Makefile, $(MAKEFILE_LIST)))
ROOT_DIR = $(strip $(shell dirname $(THIS_MAKEFILE)))
SRC_DIR = $(ROOT_DIR)/src
TARGET=$(if $(HL_TARGET),$(HL_TARGET),host)
# The following directories are all relative to the output directory (i.e. $(CURDIR), not $(SRC_DIR))
LIB_DIR = lib
BIN_DIR = bin
DISTRIB_DIR = distrib
INCLUDE_DIR = include
SHARE_DIR = share
DOC_DIR = $(SHARE_DIR)/doc/Halide
BUILD_DIR = $(BIN_DIR)/build
FILTERS_DIR = $(BIN_DIR)/$(TARGET)/build
TMP_DIR = $(BUILD_DIR)/tmp
HEXAGON_RUNTIME_LIBS_DIR = src/runtime/hexagon_remote/bin
HEXAGON_RUNTIME_LIBS = \
$(HEXAGON_RUNTIME_LIBS_DIR)/arm-32-android/libhalide_hexagon_host.so \
$(HEXAGON_RUNTIME_LIBS_DIR)/arm-64-android/libhalide_hexagon_host.so \
$(HEXAGON_RUNTIME_LIBS_DIR)/host/libhalide_hexagon_host.so \
$(HEXAGON_RUNTIME_LIBS_DIR)/v65/hexagon_sim_remote \
$(HEXAGON_RUNTIME_LIBS_DIR)/v65/libhalide_hexagon_remote_skel.so \
$(HEXAGON_RUNTIME_LIBS_DIR)/v65/signed_by_debug/libhalide_hexagon_remote_skel.so
# Keep this list sorted in alphabetical order.
SOURCE_FILES = \
AddAtomicMutex.cpp \
AddImageChecks.cpp \
AddParameterChecks.cpp \
AlignLoads.cpp \
AllocationBoundsInference.cpp \
ApplySplit.cpp \
Argument.cpp \
AssociativeOpsTable.cpp \
Associativity.cpp \
AsyncProducers.cpp \
AutoScheduleUtils.cpp \
BoundaryConditions.cpp \
Bounds.cpp \
BoundsInference.cpp \
BoundSmallAllocations.cpp \
Buffer.cpp \
CanonicalizeGPUVars.cpp \
Closure.cpp \
ClampUnsafeAccesses.cpp \
CodeGen_ARM.cpp \
CodeGen_C.cpp \
CodeGen_D3D12Compute_Dev.cpp \
CodeGen_GPU_Dev.cpp \
CodeGen_Hexagon.cpp \
CodeGen_Internal.cpp \
CodeGen_LLVM.cpp \
CodeGen_Metal_Dev.cpp \
CodeGen_MIPS.cpp \
CodeGen_OpenCL_Dev.cpp \
CodeGen_OpenGLCompute_Dev.cpp \
CodeGen_Posix.cpp \
CodeGen_PowerPC.cpp \
CodeGen_PTX_Dev.cpp \
CodeGen_PyTorch.cpp \
CodeGen_RISCV.cpp \
CodeGen_WebAssembly.cpp \
CodeGen_X86.cpp \
CompilerLogger.cpp \
CPlusPlusMangle.cpp \
CSE.cpp \
Debug.cpp \
DebugArguments.cpp \
DebugToFile.cpp \
Definition.cpp \
Deinterleave.cpp \
Derivative.cpp \
DerivativeUtils.cpp \
DeviceArgument.cpp \
DeviceInterface.cpp \
Dimension.cpp \
EarlyFree.cpp \
Elf.cpp \
EliminateBoolVectors.cpp \
EmulateFloat16Math.cpp \
Error.cpp \
Expr.cpp \
ExtractTileOperations.cpp \
FastIntegerDivide.cpp \
FindCalls.cpp \
FindIntrinsics.cpp \
FlattenNestedRamps.cpp \
Float16.cpp \
Func.cpp \
Function.cpp \
FuseGPUThreadLoops.cpp \
FuzzFloatStores.cpp \
Generator.cpp \
HexagonOffload.cpp \
HexagonOptimize.cpp \
ImageParam.cpp \
InferArguments.cpp \
InjectHostDevBufferCopies.cpp \
Inline.cpp \
InlineReductions.cpp \
IntegerDivisionTable.cpp \
Interval.cpp \
Introspection.cpp \
IR.cpp \
IREquality.cpp \
IRMatch.cpp \
IRMutator.cpp \
IROperator.cpp \
IRPrinter.cpp \
IRVisitor.cpp \
JITModule.cpp \
Lambda.cpp \
Lerp.cpp \
LICM.cpp \
LLVM_Output.cpp \
LLVM_Runtime_Linker.cpp \
LoopCarry.cpp \
Lower.cpp \
LowerParallelTasks.cpp \
LowerWarpShuffles.cpp \
MatlabWrapper.cpp \
Memoization.cpp \
Module.cpp \
ModulusRemainder.cpp \
Monotonic.cpp \
ObjectInstanceRegistry.cpp \
OffloadGPULoops.cpp \
OutputImageParam.cpp \
ParallelRVar.cpp \
Parameter.cpp \
ParamMap.cpp \
PartitionLoops.cpp \
Pipeline.cpp \
Prefetch.cpp \
PrintLoopNest.cpp \
Profiling.cpp \
PurifyIndexMath.cpp \
PythonExtensionGen.cpp \
Qualify.cpp \
Random.cpp \
RDom.cpp \
Realization.cpp \
RealizationOrder.cpp \
RebaseLoopsToZero.cpp \
Reduction.cpp \
RegionCosts.cpp \
RemoveDeadAllocations.cpp \
RemoveExternLoops.cpp \
RemoveUndef.cpp \
Schedule.cpp \
ScheduleFunctions.cpp \
SelectGPUAPI.cpp \
Simplify.cpp \
Simplify_Add.cpp \
Simplify_And.cpp \
Simplify_Call.cpp \
Simplify_Cast.cpp \
Simplify_Div.cpp \
Simplify_EQ.cpp \
Simplify_Exprs.cpp \
Simplify_Let.cpp \
Simplify_LT.cpp \
Simplify_Max.cpp \
Simplify_Min.cpp \
Simplify_Mod.cpp \
Simplify_Mul.cpp \
Simplify_Not.cpp \
Simplify_Or.cpp \
Simplify_Select.cpp \
Simplify_Shuffle.cpp \
Simplify_Stmts.cpp \
Simplify_Sub.cpp \
SimplifyCorrelatedDifferences.cpp \
SimplifySpecializations.cpp \
SkipStages.cpp \
SlidingWindow.cpp \
Solve.cpp \
SplitTuples.cpp \
StmtToHtml.cpp \
StorageFlattening.cpp \
StorageFolding.cpp \
StrictifyFloat.cpp \
Substitute.cpp \
Target.cpp \
Tracing.cpp \
TrimNoOps.cpp \
Tuple.cpp \
Type.cpp \
UnifyDuplicateLets.cpp \
UniquifyVariableNames.cpp \
UnpackBuffers.cpp \
UnrollLoops.cpp \
UnsafePromises.cpp \
Util.cpp \
Var.cpp \
VectorizeLoops.cpp \
WasmExecutor.cpp \
WrapCalls.cpp
# The externally-visible header files that go into making Halide.h.
# Don't include anything here that includes llvm headers.
# Keep this list sorted in alphabetical order.
HEADER_FILES = \
AddAtomicMutex.h \
AddImageChecks.h \
AddParameterChecks.h \
AlignLoads.h \
AllocationBoundsInference.h \
ApplySplit.h \
Argument.h \
AssociativeOpsTable.h \
Associativity.h \
AsyncProducers.h \
AutoScheduleUtils.h \
BoundaryConditions.h \
Bounds.h \
BoundsInference.h \
BoundSmallAllocations.h \
Buffer.h \
CanonicalizeGPUVars.h \
ClampUnsafeAccesses.h \
Closure.h \
CodeGen_C.h \
CodeGen_D3D12Compute_Dev.h \
CodeGen_GPU_Dev.h \
CodeGen_Internal.h \
CodeGen_LLVM.h \
CodeGen_Metal_Dev.h \
CodeGen_OpenCL_Dev.h \
CodeGen_OpenGLCompute_Dev.h \
CodeGen_Posix.h \
CodeGen_PTX_Dev.h \
CodeGen_PyTorch.h \
CodeGen_Targets.h \
CompilerLogger.h \
ConciseCasts.h \
CPlusPlusMangle.h \
CSE.h \
Debug.h \
DebugArguments.h \
DebugToFile.h \
Definition.h \
Deinterleave.h \
Derivative.h \
DerivativeUtils.h \
DeviceAPI.h \
DeviceArgument.h \
DeviceInterface.h \
Dimension.h \
EarlyFree.h \
Elf.h \
EliminateBoolVectors.h \
EmulateFloat16Math.h \
Error.h \
Expr.h \
ExprUsesVar.h \
Extern.h \
ExternFuncArgument.h \
ExtractTileOperations.h \
FastIntegerDivide.h \
FindCalls.h \
FindIntrinsics.h \
FlattenNestedRamps.h \
Float16.h \
Func.h \
Function.h \
FunctionPtr.h \
FuseGPUThreadLoops.h \
FuzzFloatStores.h \
Generator.h \
HexagonOffload.h \
HexagonOptimize.h \
ImageParam.h \
InferArguments.h \
InjectHostDevBufferCopies.h \
Inline.h \
InlineReductions.h \
IntegerDivisionTable.h \
Interval.h \
Introspection.h \
IntrusivePtr.h \
IR.h \
IREquality.h \
IRMatch.h \
IRMutator.h \
IROperator.h \
IRPrinter.h \
IRVisitor.h \
WasmExecutor.h \
JITModule.h \
Lambda.h \
Lerp.h \
LICM.h \
LLVM_Output.h \
LLVM_Runtime_Linker.h \
LoopCarry.h \
Lower.h \
LowerParallelTasks.h \
LowerWarpShuffles.h \
MainPage.h \
MatlabWrapper.h \
Memoization.h \
Module.h \
ModulusRemainder.h \
Monotonic.h \
ObjectInstanceRegistry.h \
OffloadGPULoops.h \
OutputImageParam.h \
ParallelRVar.h \
Param.h \
Parameter.h \
ParamMap.h \
PartitionLoops.h \
Pipeline.h \
Prefetch.h \
Profiling.h \
PurifyIndexMath.h \
PythonExtensionGen.h \
Qualify.h \
Random.h \
Realization.h \
RDom.h \
RealizationOrder.h \
RebaseLoopsToZero.h \
Reduction.h \
RegionCosts.h \
RemoveDeadAllocations.h \
RemoveExternLoops.h \
RemoveUndef.h \
runtime/HalideBuffer.h \
runtime/HalideRuntime.h \
Schedule.h \
ScheduleFunctions.h \
Scope.h \
SelectGPUAPI.h \
Simplify.h \
SimplifyCorrelatedDifferences.h \
SimplifySpecializations.h \
SkipStages.h \
SlidingWindow.h \
Solve.h \
SplitTuples.h \
StmtToHtml.h \
StorageFlattening.h \
StorageFolding.h \
StrictifyFloat.h \
Substitute.h \
Target.h \
ThreadPool.h \
Tracing.h \
TrimNoOps.h \
Tuple.h \
Type.h \
UnifyDuplicateLets.h \
UniquifyVariableNames.h \
UnpackBuffers.h \
UnrollLoops.h \
UnsafePromises.h \
Util.h \
Var.h \
VectorizeLoops.h \
WrapCalls.h
OBJECTS = $(SOURCE_FILES:%.cpp=$(BUILD_DIR)/%.o)
HEADERS = $(HEADER_FILES:%.h=$(SRC_DIR)/%.h)
RUNTIME_CPP_COMPONENTS = \
aarch64_cpu_features \
alignment_128 \
alignment_32 \
allocation_cache \
alignment_64 \
android_clock \
android_host_cpu_count \
android_io \
arm_cpu_features \
cache \
can_use_target \
cuda \
destructors \
device_interface \
errors \
fake_get_symbol \
fake_thread_pool \
float16_t \
fuchsia_clock \
fuchsia_host_cpu_count \
fuchsia_yield \
gpu_device_selection \
halide_buffer_t \
hexagon_cache_allocator \
hexagon_cpu_features \
hexagon_dma_pool \
hexagon_dma \
hexagon_host \
ios_io \
linux_clock \
linux_host_cpu_count \
linux_yield \
matlab \
metadata \
metal \
metal_objc_arm \
metal_objc_x86 \
mips_cpu_features \
module_aot_ref_count \
module_jit_ref_count \
msan \
msan_stubs \
opencl \
openglcompute \
opengl_egl_context \
opengl_glx_context \
osx_clock \
osx_get_symbol \
osx_host_cpu_count \
osx_opengl_context \
osx_yield \
posix_allocator \
posix_clock \
posix_error_handler \
posix_get_symbol \
posix_io \
posix_print \
posix_threads \
posix_threads_tsan \
powerpc_cpu_features \
prefetch \
profiler \
profiler_inlined \
pseudostack \
qurt_allocator \
qurt_hvx \
qurt_hvx_vtcm \
qurt_threads \
qurt_threads_tsan \
qurt_yield \
riscv_cpu_features \
runtime_api \
to_string \
trace_helper \
tracing \
wasm_cpu_features \
windows_clock \
windows_cuda \
windows_d3d12compute_arm \
windows_d3d12compute_x86 \
windows_get_symbol \
windows_io \
windows_opencl \
windows_profiler \
windows_threads \
windows_threads_tsan \
windows_yield \
write_debug_image \
x86_cpu_features \
RUNTIME_LL_COMPONENTS = \
aarch64 \
arm \
arm_no_neon \
hvx_128 \
mips \
posix_math \
powerpc \
ptx_dev \
wasm_math \
win32_math \
x86 \
x86_amx \
x86_avx \
x86_avx2 \
x86_avx512 \
x86_sse41
RUNTIME_EXPORTED_INCLUDES = $(INCLUDE_DIR)/HalideRuntime.h \
$(INCLUDE_DIR)/HalideRuntimeD3D12Compute.h \
$(INCLUDE_DIR)/HalideRuntimeCuda.h \
$(INCLUDE_DIR)/HalideRuntimeHexagonDma.h \
$(INCLUDE_DIR)/HalideRuntimeHexagonHost.h \
$(INCLUDE_DIR)/HalideRuntimeOpenCL.h \
$(INCLUDE_DIR)/HalideRuntimeOpenGLCompute.h \
$(INCLUDE_DIR)/HalideRuntimeMetal.h \
$(INCLUDE_DIR)/HalideRuntimeQurt.h \
$(INCLUDE_DIR)/HalideBuffer.h \
$(INCLUDE_DIR)/HalidePyTorchHelpers.h \
$(INCLUDE_DIR)/HalidePyTorchCudaHelpers.h
INITIAL_MODULES = $(RUNTIME_CPP_COMPONENTS:%=$(BUILD_DIR)/initmod.%_32.o) \
$(RUNTIME_CPP_COMPONENTS:%=$(BUILD_DIR)/initmod.%_64.o) \
$(RUNTIME_CPP_COMPONENTS:%=$(BUILD_DIR)/initmod.%_32_debug.o) \
$(RUNTIME_CPP_COMPONENTS:%=$(BUILD_DIR)/initmod.%_64_debug.o) \
$(RUNTIME_EXPORTED_INCLUDES:$(INCLUDE_DIR)/%.h=$(BUILD_DIR)/initmod.%_h.o) \
$(BUILD_DIR)/initmod.inlined_c.o \
$(RUNTIME_LL_COMPONENTS:%=$(BUILD_DIR)/initmod.%_ll.o) \
$(PTX_DEVICE_INITIAL_MODULES:libdevice.%.bc=$(BUILD_DIR)/initmod_ptx.%_ll.o)
# Add the Hexagon simulator to the rpath on Linux. (Not supported elsewhere, so no else cases.)
ifeq ($(UNAME), Linux)
ifneq (,$(WITH_HEXAGON))
ifneq (,$(HL_HEXAGON_TOOLS))
TEST_LD_FLAGS += -Wl,--rpath=$(ROOT_DIR)/src/runtime/hexagon_remote/bin/host
TEST_LD_FLAGS += -Wl,--rpath=$(HL_HEXAGON_TOOLS)/lib/iss
endif
endif
endif
.PHONY: all
all: distrib test_internal
# Depending on which linker we're using,
# we need a different invocation to get the
# linker map file.
ifeq ($(UNAME), Darwin)
MAP_FLAGS= -Wl,-map -Wl,$(BUILD_DIR)/llvm_objects/list.all
else
MAP_FLAGS= -Wl,-Map=$(BUILD_DIR)/llvm_objects/list.all
endif
$(BUILD_DIR)/llvm_objects/list: $(OBJECTS) $(INITIAL_MODULES)
# Determine the relevant object files from llvm with a dummy
# compilation. Passing -map to the linker gets it to list, as
# part of the linker map file, the object files in which archives it uses to
# resolve symbols. We only care about the libLLVM ones, which we will filter below.
@mkdir -p $(@D)
$(CXX) -o /dev/null -shared $(MAP_FLAGS) $(OBJECTS) $(INITIAL_MODULES) $(LLVM_STATIC_LIBS) $(LLVM_SYSTEM_LIBS) $(COMMON_LD_FLAGS) > /dev/null
# if the list has changed since the previous build, or there
# is no list from a previous build, then delete any old object
# files and re-extract the required object files
cd $(BUILD_DIR)/llvm_objects; \
cat list.all | LANG=C sed -n 's/^[^\/]*\(\/[^ ()]*libLLVM.*[.]a\)[^a-zA-Z]*\([^ ()]*[.]o\).*$$/\1 \2/p' | sort | uniq > list.new; \
rm list.all; \
if cmp -s list.new list; \
then \
echo "No changes in LLVM deps"; \
touch list; \
else \
rm -f llvm_*.o*; \
cat list.new | sed = | sed "N;s/\n /\n/;s/\([0-9]*\)\n\([^ ]*\) \([^ ]*\)/ar x \2 \3; mv \3 llvm_\1_\3/" | bash - ; \
mv list.new list; \
fi
$(LIB_DIR)/libHalide.a: $(OBJECTS) $(INITIAL_MODULES) $(BUILD_DIR)/llvm_objects/list
# Archive together all the halide and llvm object files
@mkdir -p $(@D)
@rm -f $(LIB_DIR)/libHalide.a
ar q $(LIB_DIR)/libHalide.a $(OBJECTS) $(INITIAL_MODULES) $(BUILD_DIR)/llvm_objects/llvm_*.o*
ranlib $(LIB_DIR)/libHalide.a
ifeq ($(UNAME), Linux)
LIBHALIDE_SONAME_FLAGS=-Wl,-soname,libHalide.so
else
LIBHALIDE_SONAME_FLAGS=
endif
ifeq ($(UNAME), Linux)
LIBHALIDE_EXPORTS=-Wl,--version-script=$(ROOT_DIR)/src/exported_symbols.ldscript
else
LIBHALIDE_EXPORTS=-Wl,-exported_symbols_list $(ROOT_DIR)/src/exported_symbols.osx
endif
$(BIN_DIR)/libHalide.$(SHARED_EXT): $(OBJECTS) $(INITIAL_MODULES)
@mkdir -p $(@D)
$(CXX) -shared $(LIBHALIDE_EXPORTS) $(OBJECTS) $(INITIAL_MODULES) $(LLVM_LIBS_FOR_SHARED_LIBHALIDE) $(LLVM_SYSTEM_LIBS) $(COMMON_LD_FLAGS) $(INSTALL_NAME_TOOL_LD_FLAGS) $(LIBHALIDE_SONAME_FLAGS) -o $(BIN_DIR)/libHalide.$(SHARED_EXT)
ifeq ($(UNAME), Darwin)
install_name_tool -id $(CURDIR)/$(BIN_DIR)/libHalide.$(SHARED_EXT) $(BIN_DIR)/libHalide.$(SHARED_EXT)
endif
$(INCLUDE_DIR)/Halide.h: $(SRC_DIR)/../LICENSE.txt $(HEADERS) $(BIN_DIR)/build_halide_h
@mkdir -p $(@D)
$(BIN_DIR)/build_halide_h $(SRC_DIR)/../LICENSE.txt $(HEADERS) > $(INCLUDE_DIR)/Halide.h
# Also generate a precompiled version in the same folder so that anything compiled with a compatible set of flags can use it
@mkdir -p $(INCLUDE_DIR)/Halide.h.gch
$(CXX) -std=c++17 $(TEST_CXX_FLAGS) -I$(ROOT_DIR) $(OPTIMIZE) -x c++-header $(INCLUDE_DIR)/Halide.h -o $(INCLUDE_DIR)/Halide.h.gch/Halide.default.gch
$(CXX) -std=c++17 $(TEST_CXX_FLAGS) -I$(ROOT_DIR) $(OPTIMIZE_FOR_BUILD_TIME) -x c++-header $(INCLUDE_DIR)/Halide.h -o $(INCLUDE_DIR)/Halide.h.gch/Halide.test.gch
$(INCLUDE_DIR)/HalideRuntime%: $(SRC_DIR)/runtime/HalideRuntime%
echo Copying $<
@mkdir -p $(@D)
cp $< $(INCLUDE_DIR)/
$(INCLUDE_DIR)/HalideBuffer.h: $(SRC_DIR)/runtime/HalideBuffer.h
echo Copying $<
@mkdir -p $(@D)
cp $< $(INCLUDE_DIR)/
$(INCLUDE_DIR)/HalidePyTorchHelpers.h: $(SRC_DIR)/runtime/HalidePyTorchHelpers.h
echo Copying $<
@mkdir -p $(@D)
cp $< $(INCLUDE_DIR)/
$(INCLUDE_DIR)/HalidePyTorchCudaHelpers.h: $(SRC_DIR)/runtime/HalidePyTorchCudaHelpers.h
echo Copying $<
@mkdir -p $(@D)
cp $< $(INCLUDE_DIR)/
$(BIN_DIR)/build_halide_h: $(ROOT_DIR)/tools/build_halide_h.cpp
@-mkdir -p $(@D)
$(CXX) -std=c++17 $< -o $@
-include $(OBJECTS:.o=.d)
-include $(INITIAL_MODULES:.o=.d)
# Compile generic 32- or 64-bit code
# (The 'nacl' is a red herring. This is just a generic 32-bit little-endian target.)
RUNTIME_TRIPLE_32 = "le32-unknown-nacl-unknown"
RUNTIME_TRIPLE_64 = "le64-unknown-unknown-unknown"
# Windows requires special handling. The generic windows_* modules must have -fpic elided
# and (for 64 bit) must set wchar to be 2 bytes. The windows_*_x86 and windows_*_arm
# modules need to interact with specific calling conventions related to D3D12.
#
# TODO(marcos): generic code won't hold for ARM32... If ARM32 support becomes necessary,
# all windows-related runtime modules will have to be wrapped in windows_*_arm.cpp files
# for now, generic Windows 32bit code just assumes x86 (i386)
RUNTIME_TRIPLE_WIN_X86_32 = "i386-unknown-windows-unknown"
RUNTIME_TRIPLE_WIN_X86_64 = "x86_64-unknown-windows-unknown"
RUNTIME_TRIPLE_WIN_ARM_32 = "arm-unknown-windows-unknown"
RUNTIME_TRIPLE_WIN_ARM_64 = "aarch64-unknown-windows-unknown"
RUNTIME_TRIPLE_WIN_GENERIC_64 = "le64-unknown-windows-unknown"
# `-fno-threadsafe-statics` is very important here (note that it allows us to use a 'modern' C++
# standard but still skip threadsafe guards for static initialization in our runtime code)
#
# `-fno-rtti` is necessary to allow us to use classes with virtual functions in the runtime code