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logRunSetup.txt
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logRunSetup.txt
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[Package Manager] Server::Start -- Port 62693 was selected
LICENSE SYSTEM [2018630 12:1:54] Next license update check is after 2018-07-01T08:17:01
COMMAND LINE ARGUMENTS:
/Applications/Unity/Unity.app/Contents/MacOS/Unity
-batchmode
-nographics
-logFile
logRunSetup.txt
-projectPath
/Users/jaine/ketsu_WwiseIntegrationTemp
-executeMethod
WwiseSetupWizard.RunMigrate
-wwiseInstallMigrateStart
15
-wwiseInstallMigrateStop
15
Successfully changed project path to: /Users/jaine/ketsu_WwiseIntegrationTemp
/Users/jaine/ketsu_WwiseIntegrationTemp
Loading GUID <-> Path mappings...0.000042 seconds
Loading Asset Database...0.018771 seconds
Audio: FMOD Profiler initialized on port 54900
AssetDatabase consistency checks...0.083355 seconds
Refreshing native plugins compatible for Editor in 63.20 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
DisplayProgressbar: Unity Package Manager
[Package Manager] Done resolving packages in 0.27s seconds
[Package Manager] Registering 62 packages:
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[Package Manager] * Package : [email protected]
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Native extension for OSXStandalone target not found
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'Assets/Wwise/Deployment/Components/AkGameObjPosOffsetData.cs'
'Assets/Wwise/Deployment/Components/AkInitializer.cs'
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'Assets/Wwise/Deployment/Components/AkState.cs'
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'Assets/Wwise/Deployment/Components/AkTriggerDisable.cs'
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'Assets/Wwise/Deployment/Components/AkTriggerExit.cs'
'Assets/Wwise/Deployment/Components/AkTriggerMouseDown.cs'
'Assets/Wwise/Deployment/Components/AkTriggerMouseEnter.cs'
'Assets/Wwise/Deployment/Components/AkTriggerMouseExit.cs'
'Assets/Wwise/Deployment/Components/AkTriggerMouseUp.cs'
'Assets/Wwise/Deployment/Components/AkUnityEventHandler.cs'
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-lib:'/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/unity'
-----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp.dll
Compilation failed: 23 error(s), 0 warnings
-----CompilerOutput:-stderr----------
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Android/AkAudioOutputType_Android.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/AkAuxSendValueProxy.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/AkBusType.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/AkNodeType.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/DynamicSequenceType.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/EnvelopePoint.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/ErrorCode.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/ErrorLevel.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/Iterator.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/MultiPositionType.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/Playlist.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/PlaylistItem.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/PreparationType.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/RTPCValue_type.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/WwiseObjectID.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/WwiseObjectIDext.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Mac/AkAudioOutputType_Mac.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Windows/AkAudioOutputType_Windows.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Windows/AkSoundQuality_Windows.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Handwritten/AkAutoObject.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/Components/AkBankManager.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/Components/AkBasePathGetter.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/Components/AkUtilities.cs' could not be found
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
- Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
Symbols will be read from Temp/Assembly-UnityScript.dll.mdb
Script Module: Assembly-UnityScript
Pass: 0 took 13 milliseconds
Pass: 1 took 0 milliseconds
- Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Android/AkAudioOutputType_Android.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/AkAuxSendValueProxy.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/AkBusType.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/AkNodeType.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/DynamicSequenceType.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/EnvelopePoint.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/ErrorCode.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/ErrorLevel.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/Iterator.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/MultiPositionType.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/Playlist.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/PlaylistItem.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/PreparationType.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/RTPCValue_type.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/WwiseObjectID.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Common/WwiseObjectIDext.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Mac/AkAudioOutputType_Mac.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Windows/AkAudioOutputType_Windows.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Generated/Windows/AkSoundQuality_Windows.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/API/Handwritten/AkAutoObject.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/Components/AkBankManager.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/Components/AkBasePathGetter.cs' could not be found
error CS2001: Source file `Assets/Wwise/Deployment/Components/AkUtilities.cs' could not be found
Compilation failed: 23 error(s), 0 warnings
(Filename: Line: 0)
Validating Project structure ... 0.039203 seconds.
Refresh: detecting if any assets need to be imported or removed ...
Hashing assets (1 files)... 0.000 seconds
file read: 0.000 seconds (0.001 MB)
wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound)
wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound)
hash: 0.000 seconds
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Refresh: elapses 0.118078 seconds
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Updating Assets/Wwise/Extensions - GUID: f1967517dbfa2434dafcd0a199ced89e...
done. [Time: 103.223499 ms]
- Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll
- Starting compile Library/ScriptAssemblies/UnityEditor.StandardEvents.dll
- Finished compile Library/ScriptAssemblies/UnityEditor.StandardEvents.dll
- Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll
- Starting compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll
- Finished compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll
Symbols will be read from Temp/Assembly-CSharp-firstpass.dll.mdb
Script Module: Assembly-CSharp-firstpass.dll
Pass: 0 took 5 milliseconds
Pass: 1 took 2 milliseconds
- Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
- Starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll
- Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll
- Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
Symbols will be read from Temp/Assembly-UnityScript.dll.mdb
Script Module: Assembly-UnityScript
Pass: 0 took 6 milliseconds
Pass: 1 took 0 milliseconds
-----Compiler Commandline Arguments:
Filename: /Applications/Unity/Unity.app/Contents/MonoBleedingEdge/bin/mono
Arguments: '/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.5/mcs.exe' @Temp/UnityTempFile-5746d35726de24c3390297057b0e352f
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-define:UNITY_5_3_OR_NEWER
-define:UNITY_5_4_OR_NEWER
-define:UNITY_5_5_OR_NEWER
-define:UNITY_5_6_OR_NEWER
-define:UNITY_2017_1_OR_NEWER
-define:UNITY_2017_2_OR_NEWER
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-define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS
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-define:ENABLE_UNITYWEBREQUEST
-define:ENABLE_CLOUD_SERVICES
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
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-define:ENABLE_CLUSTERINPUT
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-define:ENABLE_SPATIALTRACKING
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-define:ENABLE_MONO
-define:NET_2_0_SUBSET
-define:ENABLE_PROFILER
-define:DEBUG
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-define:UNITY_ASSERTIONS
-define:UNITY_EDITOR
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-define:UNITY_EDITOR_OSX
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
-define:UNITY_TEAM_LICENSE
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'Assets/LoadSceneOnEscape.cs'
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'Assets/Scripts/Game/MapObjectLayer.cs'
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