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GPU Prefix Sum

  • Uses Blelloch's Algorithm (exclusive scan)
  • Not limited by 2048 items (a former restriction on the initial implementation of the algorithm due to the maximum threads that can run in a thread block on current GPUs)
  • Not limited by input sizes that are powers of 2 (a former restriction due to inherent binary tree-approach of the algorithm)
  • Free of shared memory bank conflicts using the index padding method in this paper.