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Implement GameState __eq__, temp_hash() #341

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smallnamespace opened this issue Apr 21, 2016 · 1 comment
Open

Implement GameState __eq__, temp_hash() #341

smallnamespace opened this issue Apr 21, 2016 · 1 comment

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@smallnamespace
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This will be useful for AI applications in particular, because sequences of actions often lead to the same state so we should be able to merge them together.

@jleclanche
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If we support a proper serialized gamestate (#342) this will be easy.

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