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docker-compose.binary.yml
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docker-compose.binary.yml
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version: '2.2'
services:
srcds-cs2:
image: sourceservers/cs2:latest
ports:
- 27015:27015/tcp
- 27015:27015/udp
stdin_open: true
tty: true
entrypoint: game/bin/linuxsteamrt64/cs2
command: -dedicated -port 27015 +game_type 0 +game_mode 1 +mapgroup mg_active +map de_dust2
srcds-csgo:
image: sourceservers/csgo:latest
ports:
- 27016:27016/tcp
- 27016:27016/udp
stdin_open: true
tty: true
entrypoint: srcds_linux
command: -game csgo -port 27016 +game_type 0 +game_mode 0 +mapgroup mg_active +map de_dust2
srcds-hl2mp:
image: sourceservers/hl2mp:latest
ports:
- 27115:27115/tcp
- 27115:27115/udp
stdin_open: true
tty: true
entrypoint: srcds_linux
command: -game hl2mp -port 27115 -maxplayers 16 +map dm_lockdown
srcds-left4dead2:
image: sourceservers/left4dead2:latest
ports:
- 27215:27215/tcp
- 27215:27215/udp
stdin_open: true
tty: true
entrypoint: srcds_linux
command: -game left4dead2 -port 27215 +map "c2m1_highway coop"
hlds-cstrike:
image: goldsourceservers/cstrike:latest
ports:
- 28015:28015/udp
stdin_open: true
tty: true
entrypoint: hlds_linux
command: -game cstrike +port 28015 +maxplayers 10 +map de_dust2
hlds-czero:
image: goldsourceservers/czero:latest
ports:
- 28115:28115/udp
stdin_open: true
tty: true
entrypoint: hlds_linux
command: -game czero +port 28115 +maxplayers 10 +map de_dust2_cz
hlds-valve:
image: goldsourceservers/valve:latest
ports:
- 28215:28215/udp
stdin_open: true
tty: true
entrypoint: hlds_linux
command: -game valve +port 28215 +maxplayers 16 +map boot_camp