diff --git a/common/Client/teleport.sqf b/common/Client/teleport.sqf index 819e97e..f9271a2 100644 --- a/common/Client/teleport.sqf +++ b/common/Client/teleport.sqf @@ -1,6 +1,6 @@ _caller = _this select 0; -if((["TelePortR3F", 0] call BIS_fnc_getParamValue == 0) && isForcedWalk player) exitWith {hint "Teleporting with boxes is disabled";}; +if((["TelePortR3F", 0] call BIS_fnc_getParamValue == 0) && isForcedWalk player && (count allPlayers) > 5) exitWith {hint "Teleporting with boxes is disabled.";}; _selected = { _idx = _x find _caller; diff --git a/common/Server/Info Boards/WelcomeMessage.sqf b/common/Server/Info Boards/WelcomeMessage.sqf index 3d37af7..40930be 100644 --- a/common/Server/Info Boards/WelcomeMessage.sqf +++ b/common/Server/Info Boards/WelcomeMessage.sqf @@ -1,9 +1,10 @@ "Welcome to resistance" hintC [ "Supplies are low use them wisely.", "Your mission is to clear out the surrounding towns and scavenge arms and equipment for the resistance.", -"All you have is what you start with only the starter vehicles respawn when destroyed.", -"Teleport is available at the flag.", +"All you have is what you start with only the starter vehicles respawn when destroyed. Store Captured Supplies and Vehicles at base.", +"Teleport is available at the Tele-porta-loo.", "Excess Gear can be stored at the storage Terminals (looks like ATM's at base)", +"Tansport boxes to base by vehicle (Teleporting with Boxes allowed when player count low).", "Check the 'Mission Brief' for more information.", "For performance Dynamic simulation is on ranging from 1.5k to 3k, damage is done but it will not take affect untill activation.", "",