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I personally have trained small games with up to 40 iterations but number of iterations is not a very interesting metric on its own. There is a tradeoff between doing a small number of iterations with a large number of simulated games each time and a large number of shorter iterations. As a rough approximation, I would say that the former is potentially more sample-efficient while the latter is more stable / easier to tune.
What maximum number of iterations have you done with AlphaZero.jl ?
Please share your experience
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