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input.c
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input.c
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/* $OpenBSD$ */
/*
* Copyright (c) 2007 Nicholas Marriott <[email protected]>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <sys/types.h>
#include <netinet/in.h>
#include <ctype.h>
#include <resolv.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "tmux.h"
/*
* Based on the description by Paul Williams at:
*
* https://vt100.net/emu/dec_ansi_parser
*
* With the following changes:
*
* - 7-bit only.
*
* - Support for UTF-8.
*
* - OSC (but not APC) may be terminated by \007 as well as ST.
*
* - A state for APC similar to OSC. Some terminals appear to use this to set
* the title.
*
* - A state for the screen \033k...\033\\ sequence to rename a window. This is
* pretty stupid but not supporting it is more trouble than it is worth.
*
* - Special handling for ESC inside a DCS to allow arbitrary byte sequences to
* be passed to the underlying terminals.
*/
/* Input parser cell. */
struct input_cell {
struct grid_cell cell;
int set;
int g0set; /* 1 if ACS */
int g1set; /* 1 if ACS */
};
/* Input parser argument. */
struct input_param {
enum {
INPUT_MISSING,
INPUT_NUMBER,
INPUT_STRING
} type;
union {
int num;
char *str;
};
};
/* Input parser context. */
struct input_ctx {
struct window_pane *wp;
struct bufferevent *event;
struct screen_write_ctx ctx;
struct input_cell cell;
struct input_cell old_cell;
u_int old_cx;
u_int old_cy;
int old_mode;
u_char interm_buf[4];
size_t interm_len;
u_char param_buf[64];
size_t param_len;
#define INPUT_BUF_START 32
#define INPUT_BUF_LIMIT 1048576
u_char *input_buf;
size_t input_len;
size_t input_space;
enum {
INPUT_END_ST,
INPUT_END_BEL
} input_end;
struct input_param param_list[24];
u_int param_list_len;
struct utf8_data utf8data;
int utf8started;
int ch;
int last;
int flags;
#define INPUT_DISCARD 0x1
const struct input_state *state;
struct event timer;
/*
* All input received since we were last in the ground state. Sent to
* control clients on connection.
*/
struct evbuffer *since_ground;
};
/* Helper functions. */
struct input_transition;
static int input_split(struct input_ctx *);
static int input_get(struct input_ctx *, u_int, int, int);
static void printflike(2, 3) input_reply(struct input_ctx *, const char *, ...);
static void input_set_state(struct input_ctx *,
const struct input_transition *);
static void input_reset_cell(struct input_ctx *);
static void input_osc_4(struct input_ctx *, const char *);
static void input_osc_10(struct input_ctx *, const char *);
static void input_osc_11(struct input_ctx *, const char *);
static void input_osc_52(struct input_ctx *, const char *);
static void input_osc_104(struct input_ctx *, const char *);
/* Transition entry/exit handlers. */
static void input_clear(struct input_ctx *);
static void input_ground(struct input_ctx *);
static void input_enter_dcs(struct input_ctx *);
static void input_enter_osc(struct input_ctx *);
static void input_exit_osc(struct input_ctx *);
static void input_enter_apc(struct input_ctx *);
static void input_exit_apc(struct input_ctx *);
static void input_enter_rename(struct input_ctx *);
static void input_exit_rename(struct input_ctx *);
/* Input state handlers. */
static int input_print(struct input_ctx *);
static int input_intermediate(struct input_ctx *);
static int input_parameter(struct input_ctx *);
static int input_input(struct input_ctx *);
static int input_c0_dispatch(struct input_ctx *);
static int input_esc_dispatch(struct input_ctx *);
static int input_csi_dispatch(struct input_ctx *);
static void input_csi_dispatch_rm(struct input_ctx *);
static void input_csi_dispatch_rm_private(struct input_ctx *);
static void input_csi_dispatch_sm(struct input_ctx *);
static void input_csi_dispatch_sm_private(struct input_ctx *);
static void input_csi_dispatch_winops(struct input_ctx *);
static void input_csi_dispatch_sgr_256(struct input_ctx *, int, u_int *);
static void input_csi_dispatch_sgr_rgb(struct input_ctx *, int, u_int *);
static void input_csi_dispatch_sgr(struct input_ctx *);
static int input_dcs_dispatch(struct input_ctx *);
static int input_top_bit_set(struct input_ctx *);
static int input_end_bel(struct input_ctx *);
/* Command table comparison function. */
static int input_table_compare(const void *, const void *);
/* Command table entry. */
struct input_table_entry {
int ch;
const char *interm;
int type;
};
/* Escape commands. */
enum input_esc_type {
INPUT_ESC_DECALN,
INPUT_ESC_DECKPAM,
INPUT_ESC_DECKPNM,
INPUT_ESC_DECRC,
INPUT_ESC_DECSC,
INPUT_ESC_HTS,
INPUT_ESC_IND,
INPUT_ESC_NEL,
INPUT_ESC_RI,
INPUT_ESC_RIS,
INPUT_ESC_SCSG0_OFF,
INPUT_ESC_SCSG0_ON,
INPUT_ESC_SCSG1_OFF,
INPUT_ESC_SCSG1_ON,
INPUT_ESC_ST,
};
/* Escape command table. */
static const struct input_table_entry input_esc_table[] = {
{ '0', "(", INPUT_ESC_SCSG0_ON },
{ '0', ")", INPUT_ESC_SCSG1_ON },
{ '7', "", INPUT_ESC_DECSC },
{ '8', "", INPUT_ESC_DECRC },
{ '8', "#", INPUT_ESC_DECALN },
{ '=', "", INPUT_ESC_DECKPAM },
{ '>', "", INPUT_ESC_DECKPNM },
{ 'B', "(", INPUT_ESC_SCSG0_OFF },
{ 'B', ")", INPUT_ESC_SCSG1_OFF },
{ 'D', "", INPUT_ESC_IND },
{ 'E', "", INPUT_ESC_NEL },
{ 'H', "", INPUT_ESC_HTS },
{ 'M', "", INPUT_ESC_RI },
{ '\\', "", INPUT_ESC_ST },
{ 'c', "", INPUT_ESC_RIS },
};
/* Control (CSI) commands. */
enum input_csi_type {
INPUT_CSI_CBT,
INPUT_CSI_CNL,
INPUT_CSI_CPL,
INPUT_CSI_CUB,
INPUT_CSI_CUD,
INPUT_CSI_CUF,
INPUT_CSI_CUP,
INPUT_CSI_CUU,
INPUT_CSI_DA,
INPUT_CSI_DA_TWO,
INPUT_CSI_DCH,
INPUT_CSI_DECSCUSR,
INPUT_CSI_DECSTBM,
INPUT_CSI_DL,
INPUT_CSI_DSR,
INPUT_CSI_ECH,
INPUT_CSI_ED,
INPUT_CSI_EL,
INPUT_CSI_HPA,
INPUT_CSI_ICH,
INPUT_CSI_IL,
INPUT_CSI_MODOFF,
INPUT_CSI_MODSET,
INPUT_CSI_RCP,
INPUT_CSI_REP,
INPUT_CSI_RM,
INPUT_CSI_RM_PRIVATE,
INPUT_CSI_SCP,
INPUT_CSI_SD,
INPUT_CSI_SGR,
INPUT_CSI_SM,
INPUT_CSI_SM_PRIVATE,
INPUT_CSI_SU,
INPUT_CSI_TBC,
INPUT_CSI_VPA,
INPUT_CSI_WINOPS,
INPUT_CSI_XDA,
};
/* Control (CSI) command table. */
static const struct input_table_entry input_csi_table[] = {
{ '@', "", INPUT_CSI_ICH },
{ 'A', "", INPUT_CSI_CUU },
{ 'B', "", INPUT_CSI_CUD },
{ 'C', "", INPUT_CSI_CUF },
{ 'D', "", INPUT_CSI_CUB },
{ 'E', "", INPUT_CSI_CNL },
{ 'F', "", INPUT_CSI_CPL },
{ 'G', "", INPUT_CSI_HPA },
{ 'H', "", INPUT_CSI_CUP },
{ 'J', "", INPUT_CSI_ED },
{ 'K', "", INPUT_CSI_EL },
{ 'L', "", INPUT_CSI_IL },
{ 'M', "", INPUT_CSI_DL },
{ 'P', "", INPUT_CSI_DCH },
{ 'S', "", INPUT_CSI_SU },
{ 'T', "", INPUT_CSI_SD },
{ 'X', "", INPUT_CSI_ECH },
{ 'Z', "", INPUT_CSI_CBT },
{ '`', "", INPUT_CSI_HPA },
{ 'b', "", INPUT_CSI_REP },
{ 'c', "", INPUT_CSI_DA },
{ 'c', ">", INPUT_CSI_DA_TWO },
{ 'd', "", INPUT_CSI_VPA },
{ 'f', "", INPUT_CSI_CUP },
{ 'g', "", INPUT_CSI_TBC },
{ 'h', "", INPUT_CSI_SM },
{ 'h', "?", INPUT_CSI_SM_PRIVATE },
{ 'l', "", INPUT_CSI_RM },
{ 'l', "?", INPUT_CSI_RM_PRIVATE },
{ 'm', "", INPUT_CSI_SGR },
{ 'm', ">", INPUT_CSI_MODSET },
{ 'n', "", INPUT_CSI_DSR },
{ 'n', ">", INPUT_CSI_MODOFF },
{ 'q', " ", INPUT_CSI_DECSCUSR },
{ 'q', ">", INPUT_CSI_XDA },
{ 'r', "", INPUT_CSI_DECSTBM },
{ 's', "", INPUT_CSI_SCP },
{ 't', "", INPUT_CSI_WINOPS },
{ 'u', "", INPUT_CSI_RCP },
};
/* Input transition. */
struct input_transition {
int first;
int last;
int (*handler)(struct input_ctx *);
const struct input_state *state;
};
/* Input state. */
struct input_state {
const char *name;
void (*enter)(struct input_ctx *);
void (*exit)(struct input_ctx *);
const struct input_transition *transitions;
};
/* State transitions available from all states. */
#define INPUT_STATE_ANYWHERE \
{ 0x18, 0x18, input_c0_dispatch, &input_state_ground }, \
{ 0x1a, 0x1a, input_c0_dispatch, &input_state_ground }, \
{ 0x1b, 0x1b, NULL, &input_state_esc_enter }
/* Forward declarations of state tables. */
static const struct input_transition input_state_ground_table[];
static const struct input_transition input_state_esc_enter_table[];
static const struct input_transition input_state_esc_intermediate_table[];
static const struct input_transition input_state_csi_enter_table[];
static const struct input_transition input_state_csi_parameter_table[];
static const struct input_transition input_state_csi_intermediate_table[];
static const struct input_transition input_state_csi_ignore_table[];
static const struct input_transition input_state_dcs_enter_table[];
static const struct input_transition input_state_dcs_parameter_table[];
static const struct input_transition input_state_dcs_intermediate_table[];
static const struct input_transition input_state_dcs_handler_table[];
static const struct input_transition input_state_dcs_escape_table[];
static const struct input_transition input_state_dcs_ignore_table[];
static const struct input_transition input_state_osc_string_table[];
static const struct input_transition input_state_apc_string_table[];
static const struct input_transition input_state_rename_string_table[];
static const struct input_transition input_state_consume_st_table[];
/* ground state definition. */
static const struct input_state input_state_ground = {
"ground",
input_ground, NULL,
input_state_ground_table
};
/* esc_enter state definition. */
static const struct input_state input_state_esc_enter = {
"esc_enter",
input_clear, NULL,
input_state_esc_enter_table
};
/* esc_intermediate state definition. */
static const struct input_state input_state_esc_intermediate = {
"esc_intermediate",
NULL, NULL,
input_state_esc_intermediate_table
};
/* csi_enter state definition. */
static const struct input_state input_state_csi_enter = {
"csi_enter",
input_clear, NULL,
input_state_csi_enter_table
};
/* csi_parameter state definition. */
static const struct input_state input_state_csi_parameter = {
"csi_parameter",
NULL, NULL,
input_state_csi_parameter_table
};
/* csi_intermediate state definition. */
static const struct input_state input_state_csi_intermediate = {
"csi_intermediate",
NULL, NULL,
input_state_csi_intermediate_table
};
/* csi_ignore state definition. */
static const struct input_state input_state_csi_ignore = {
"csi_ignore",
NULL, NULL,
input_state_csi_ignore_table
};
/* dcs_enter state definition. */
static const struct input_state input_state_dcs_enter = {
"dcs_enter",
input_enter_dcs, NULL,
input_state_dcs_enter_table
};
/* dcs_parameter state definition. */
static const struct input_state input_state_dcs_parameter = {
"dcs_parameter",
NULL, NULL,
input_state_dcs_parameter_table
};
/* dcs_intermediate state definition. */
static const struct input_state input_state_dcs_intermediate = {
"dcs_intermediate",
NULL, NULL,
input_state_dcs_intermediate_table
};
/* dcs_handler state definition. */
static const struct input_state input_state_dcs_handler = {
"dcs_handler",
NULL, NULL,
input_state_dcs_handler_table
};
/* dcs_escape state definition. */
static const struct input_state input_state_dcs_escape = {
"dcs_escape",
NULL, NULL,
input_state_dcs_escape_table
};
/* dcs_ignore state definition. */
static const struct input_state input_state_dcs_ignore = {
"dcs_ignore",
NULL, NULL,
input_state_dcs_ignore_table
};
/* osc_string state definition. */
static const struct input_state input_state_osc_string = {
"osc_string",
input_enter_osc, input_exit_osc,
input_state_osc_string_table
};
/* apc_string state definition. */
static const struct input_state input_state_apc_string = {
"apc_string",
input_enter_apc, input_exit_apc,
input_state_apc_string_table
};
/* rename_string state definition. */
static const struct input_state input_state_rename_string = {
"rename_string",
input_enter_rename, input_exit_rename,
input_state_rename_string_table
};
/* consume_st state definition. */
static const struct input_state input_state_consume_st = {
"consume_st",
input_enter_rename, NULL, /* rename also waits for ST */
input_state_consume_st_table
};
/* ground state table. */
static const struct input_transition input_state_ground_table[] = {
INPUT_STATE_ANYWHERE,
{ 0x00, 0x17, input_c0_dispatch, NULL },
{ 0x19, 0x19, input_c0_dispatch, NULL },
{ 0x1c, 0x1f, input_c0_dispatch, NULL },
{ 0x20, 0x7e, input_print, NULL },
{ 0x7f, 0x7f, NULL, NULL },
{ 0x80, 0xff, input_top_bit_set, NULL },
{ -1, -1, NULL, NULL }
};
/* esc_enter state table. */
static const struct input_transition input_state_esc_enter_table[] = {
INPUT_STATE_ANYWHERE,
{ 0x00, 0x17, input_c0_dispatch, NULL },
{ 0x19, 0x19, input_c0_dispatch, NULL },
{ 0x1c, 0x1f, input_c0_dispatch, NULL },
{ 0x20, 0x2f, input_intermediate, &input_state_esc_intermediate },
{ 0x30, 0x4f, input_esc_dispatch, &input_state_ground },
{ 0x50, 0x50, NULL, &input_state_dcs_enter },
{ 0x51, 0x57, input_esc_dispatch, &input_state_ground },
{ 0x58, 0x58, NULL, &input_state_consume_st },
{ 0x59, 0x59, input_esc_dispatch, &input_state_ground },
{ 0x5a, 0x5a, input_esc_dispatch, &input_state_ground },
{ 0x5b, 0x5b, NULL, &input_state_csi_enter },
{ 0x5c, 0x5c, input_esc_dispatch, &input_state_ground },
{ 0x5d, 0x5d, NULL, &input_state_osc_string },
{ 0x5e, 0x5e, NULL, &input_state_consume_st },
{ 0x5f, 0x5f, NULL, &input_state_apc_string },
{ 0x60, 0x6a, input_esc_dispatch, &input_state_ground },
{ 0x6b, 0x6b, NULL, &input_state_rename_string },
{ 0x6c, 0x7e, input_esc_dispatch, &input_state_ground },
{ 0x7f, 0xff, NULL, NULL },
{ -1, -1, NULL, NULL }
};
/* esc_intermediate state table. */
static const struct input_transition input_state_esc_intermediate_table[] = {
INPUT_STATE_ANYWHERE,
{ 0x00, 0x17, input_c0_dispatch, NULL },
{ 0x19, 0x19, input_c0_dispatch, NULL },
{ 0x1c, 0x1f, input_c0_dispatch, NULL },
{ 0x20, 0x2f, input_intermediate, NULL },
{ 0x30, 0x7e, input_esc_dispatch, &input_state_ground },
{ 0x7f, 0xff, NULL, NULL },
{ -1, -1, NULL, NULL }
};
/* csi_enter state table. */
static const struct input_transition input_state_csi_enter_table[] = {
INPUT_STATE_ANYWHERE,
{ 0x00, 0x17, input_c0_dispatch, NULL },
{ 0x19, 0x19, input_c0_dispatch, NULL },
{ 0x1c, 0x1f, input_c0_dispatch, NULL },
{ 0x20, 0x2f, input_intermediate, &input_state_csi_intermediate },
{ 0x30, 0x39, input_parameter, &input_state_csi_parameter },
{ 0x3a, 0x3a, input_parameter, &input_state_csi_parameter },
{ 0x3b, 0x3b, input_parameter, &input_state_csi_parameter },
{ 0x3c, 0x3f, input_intermediate, &input_state_csi_parameter },
{ 0x40, 0x7e, input_csi_dispatch, &input_state_ground },
{ 0x7f, 0xff, NULL, NULL },
{ -1, -1, NULL, NULL }
};
/* csi_parameter state table. */
static const struct input_transition input_state_csi_parameter_table[] = {
INPUT_STATE_ANYWHERE,
{ 0x00, 0x17, input_c0_dispatch, NULL },
{ 0x19, 0x19, input_c0_dispatch, NULL },
{ 0x1c, 0x1f, input_c0_dispatch, NULL },
{ 0x20, 0x2f, input_intermediate, &input_state_csi_intermediate },
{ 0x30, 0x39, input_parameter, NULL },
{ 0x3a, 0x3a, input_parameter, NULL },
{ 0x3b, 0x3b, input_parameter, NULL },
{ 0x3c, 0x3f, NULL, &input_state_csi_ignore },
{ 0x40, 0x7e, input_csi_dispatch, &input_state_ground },
{ 0x7f, 0xff, NULL, NULL },
{ -1, -1, NULL, NULL }
};
/* csi_intermediate state table. */
static const struct input_transition input_state_csi_intermediate_table[] = {
INPUT_STATE_ANYWHERE,
{ 0x00, 0x17, input_c0_dispatch, NULL },
{ 0x19, 0x19, input_c0_dispatch, NULL },
{ 0x1c, 0x1f, input_c0_dispatch, NULL },
{ 0x20, 0x2f, input_intermediate, NULL },
{ 0x30, 0x3f, NULL, &input_state_csi_ignore },
{ 0x40, 0x7e, input_csi_dispatch, &input_state_ground },
{ 0x7f, 0xff, NULL, NULL },
{ -1, -1, NULL, NULL }
};
/* csi_ignore state table. */
static const struct input_transition input_state_csi_ignore_table[] = {
INPUT_STATE_ANYWHERE,
{ 0x00, 0x17, input_c0_dispatch, NULL },
{ 0x19, 0x19, input_c0_dispatch, NULL },
{ 0x1c, 0x1f, input_c0_dispatch, NULL },
{ 0x20, 0x3f, NULL, NULL },
{ 0x40, 0x7e, NULL, &input_state_ground },
{ 0x7f, 0xff, NULL, NULL },
{ -1, -1, NULL, NULL }
};
/* dcs_enter state table. */
static const struct input_transition input_state_dcs_enter_table[] = {
INPUT_STATE_ANYWHERE,
{ 0x00, 0x17, NULL, NULL },
{ 0x19, 0x19, NULL, NULL },
{ 0x1c, 0x1f, NULL, NULL },
{ 0x20, 0x2f, input_intermediate, &input_state_dcs_intermediate },
{ 0x30, 0x39, input_parameter, &input_state_dcs_parameter },
{ 0x3a, 0x3a, NULL, &input_state_dcs_ignore },
{ 0x3b, 0x3b, input_parameter, &input_state_dcs_parameter },
{ 0x3c, 0x3f, input_intermediate, &input_state_dcs_parameter },
{ 0x40, 0x7e, input_input, &input_state_dcs_handler },
{ 0x7f, 0xff, NULL, NULL },
{ -1, -1, NULL, NULL }
};
/* dcs_parameter state table. */
static const struct input_transition input_state_dcs_parameter_table[] = {
INPUT_STATE_ANYWHERE,
{ 0x00, 0x17, NULL, NULL },
{ 0x19, 0x19, NULL, NULL },
{ 0x1c, 0x1f, NULL, NULL },
{ 0x20, 0x2f, input_intermediate, &input_state_dcs_intermediate },
{ 0x30, 0x39, input_parameter, NULL },
{ 0x3a, 0x3a, NULL, &input_state_dcs_ignore },
{ 0x3b, 0x3b, input_parameter, NULL },
{ 0x3c, 0x3f, NULL, &input_state_dcs_ignore },
{ 0x40, 0x7e, input_input, &input_state_dcs_handler },
{ 0x7f, 0xff, NULL, NULL },
{ -1, -1, NULL, NULL }
};
/* dcs_intermediate state table. */
static const struct input_transition input_state_dcs_intermediate_table[] = {
INPUT_STATE_ANYWHERE,
{ 0x00, 0x17, NULL, NULL },
{ 0x19, 0x19, NULL, NULL },
{ 0x1c, 0x1f, NULL, NULL },
{ 0x20, 0x2f, input_intermediate, NULL },
{ 0x30, 0x3f, NULL, &input_state_dcs_ignore },
{ 0x40, 0x7e, input_input, &input_state_dcs_handler },
{ 0x7f, 0xff, NULL, NULL },
{ -1, -1, NULL, NULL }
};
/* dcs_handler state table. */
static const struct input_transition input_state_dcs_handler_table[] = {
/* No INPUT_STATE_ANYWHERE */
{ 0x00, 0x1a, input_input, NULL },
{ 0x1b, 0x1b, NULL, &input_state_dcs_escape },
{ 0x1c, 0xff, input_input, NULL },
{ -1, -1, NULL, NULL }
};
/* dcs_escape state table. */
static const struct input_transition input_state_dcs_escape_table[] = {
/* No INPUT_STATE_ANYWHERE */
{ 0x00, 0x5b, input_input, &input_state_dcs_handler },
{ 0x5c, 0x5c, input_dcs_dispatch, &input_state_ground },
{ 0x5d, 0xff, input_input, &input_state_dcs_handler },
{ -1, -1, NULL, NULL }
};
/* dcs_ignore state table. */
static const struct input_transition input_state_dcs_ignore_table[] = {
INPUT_STATE_ANYWHERE,
{ 0x00, 0x17, NULL, NULL },
{ 0x19, 0x19, NULL, NULL },
{ 0x1c, 0x1f, NULL, NULL },
{ 0x20, 0xff, NULL, NULL },
{ -1, -1, NULL, NULL }
};
/* osc_string state table. */
static const struct input_transition input_state_osc_string_table[] = {
INPUT_STATE_ANYWHERE,
{ 0x00, 0x06, NULL, NULL },
{ 0x07, 0x07, input_end_bel, &input_state_ground },
{ 0x08, 0x17, NULL, NULL },
{ 0x19, 0x19, NULL, NULL },
{ 0x1c, 0x1f, NULL, NULL },
{ 0x20, 0xff, input_input, NULL },
{ -1, -1, NULL, NULL }
};
/* apc_string state table. */
static const struct input_transition input_state_apc_string_table[] = {
INPUT_STATE_ANYWHERE,
{ 0x00, 0x17, NULL, NULL },
{ 0x19, 0x19, NULL, NULL },
{ 0x1c, 0x1f, NULL, NULL },
{ 0x20, 0xff, input_input, NULL },
{ -1, -1, NULL, NULL }
};
/* rename_string state table. */
static const struct input_transition input_state_rename_string_table[] = {
INPUT_STATE_ANYWHERE,
{ 0x00, 0x17, NULL, NULL },
{ 0x19, 0x19, NULL, NULL },
{ 0x1c, 0x1f, NULL, NULL },
{ 0x20, 0xff, input_input, NULL },
{ -1, -1, NULL, NULL }
};
/* consume_st state table. */
static const struct input_transition input_state_consume_st_table[] = {
INPUT_STATE_ANYWHERE,
{ 0x00, 0x17, NULL, NULL },
{ 0x19, 0x19, NULL, NULL },
{ 0x1c, 0x1f, NULL, NULL },
{ 0x20, 0xff, NULL, NULL },
{ -1, -1, NULL, NULL }
};
/* Input table compare. */
static int
input_table_compare(const void *key, const void *value)
{
const struct input_ctx *ictx = key;
const struct input_table_entry *entry = value;
if (ictx->ch != entry->ch)
return (ictx->ch - entry->ch);
return (strcmp(ictx->interm_buf, entry->interm));
}
/*
* Timer - if this expires then have been waiting for a terminator for too
* long, so reset to ground.
*/
static void
input_timer_callback(__unused int fd, __unused short events, void *arg)
{
struct input_ctx *ictx = arg;
log_debug("%s: %s expired" , __func__, ictx->state->name);
input_reset(ictx, 0);
}
/* Start the timer. */
static void
input_start_timer(struct input_ctx *ictx)
{
struct timeval tv = { .tv_sec = 5, .tv_usec = 0 };
event_del(&ictx->timer);
event_add(&ictx->timer, &tv);
}
/* Reset cell state to default. */
static void
input_reset_cell(struct input_ctx *ictx)
{
memcpy(&ictx->cell.cell, &grid_default_cell, sizeof ictx->cell.cell);
ictx->cell.set = 0;
ictx->cell.g0set = ictx->cell.g1set = 0;
memcpy(&ictx->old_cell, &ictx->cell, sizeof ictx->old_cell);
ictx->old_cx = 0;
ictx->old_cy = 0;
}
/* Save screen state. */
static void
input_save_state(struct input_ctx *ictx)
{
struct screen_write_ctx *sctx = &ictx->ctx;
struct screen *s = sctx->s;
memcpy(&ictx->old_cell, &ictx->cell, sizeof ictx->old_cell);
ictx->old_cx = s->cx;
ictx->old_cy = s->cy;
ictx->old_mode = s->mode;
}
/* Restore screen state. */
static void
input_restore_state(struct input_ctx *ictx)
{
struct screen_write_ctx *sctx = &ictx->ctx;
memcpy(&ictx->cell, &ictx->old_cell, sizeof ictx->cell);
if (ictx->old_mode & MODE_ORIGIN)
screen_write_mode_set(sctx, MODE_ORIGIN);
else
screen_write_mode_clear(sctx, MODE_ORIGIN);
screen_write_cursormove(sctx, ictx->old_cx, ictx->old_cy, 0);
}
/* Initialise input parser. */
struct input_ctx *
input_init(struct window_pane *wp, struct bufferevent *bev)
{
struct input_ctx *ictx;
ictx = xcalloc(1, sizeof *ictx);
ictx->wp = wp;
ictx->event = bev;
ictx->input_space = INPUT_BUF_START;
ictx->input_buf = xmalloc(INPUT_BUF_START);
ictx->since_ground = evbuffer_new();
if (ictx->since_ground == NULL)
fatalx("out of memory");
evtimer_set(&ictx->timer, input_timer_callback, ictx);
input_reset(ictx, 0);
return (ictx);
}
/* Destroy input parser. */
void
input_free(struct input_ctx *ictx)
{
u_int i;
for (i = 0; i < ictx->param_list_len; i++) {
if (ictx->param_list[i].type == INPUT_STRING)
free(ictx->param_list[i].str);
}
event_del(&ictx->timer);
free(ictx->input_buf);
evbuffer_free(ictx->since_ground);
free(ictx);
}
/* Reset input state and clear screen. */
void
input_reset(struct input_ctx *ictx, int clear)
{
struct screen_write_ctx *sctx = &ictx->ctx;
struct window_pane *wp = ictx->wp;
input_reset_cell(ictx);
if (clear && wp != NULL) {
if (TAILQ_EMPTY(&wp->modes))
screen_write_start_pane(sctx, wp, &wp->base);
else
screen_write_start(sctx, &wp->base);
screen_write_reset(sctx);
screen_write_stop(sctx);
}
input_clear(ictx);
ictx->last = -1;
ictx->state = &input_state_ground;
ictx->flags = 0;
}
/* Return pending data. */
struct evbuffer *
input_pending(struct input_ctx *ictx)
{
return (ictx->since_ground);
}
/* Change input state. */
static void
input_set_state(struct input_ctx *ictx, const struct input_transition *itr)
{
if (ictx->state->exit != NULL)
ictx->state->exit(ictx);
ictx->state = itr->state;
if (ictx->state->enter != NULL)
ictx->state->enter(ictx);
}
/* Parse data. */
static void
input_parse(struct input_ctx *ictx, u_char *buf, size_t len)
{
struct screen_write_ctx *sctx = &ictx->ctx;
const struct input_state *state = NULL;
const struct input_transition *itr = NULL;
size_t off = 0;
/* Parse the input. */
while (off < len) {
ictx->ch = buf[off++];
/* Find the transition. */
if (ictx->state != state ||
itr == NULL ||
ictx->ch < itr->first ||
ictx->ch > itr->last) {
itr = ictx->state->transitions;
while (itr->first != -1 && itr->last != -1) {
if (ictx->ch >= itr->first &&
ictx->ch <= itr->last)
break;
itr++;
}
if (itr->first == -1 || itr->last == -1) {
/* No transition? Eh? */
fatalx("no transition from state");
}
}
state = ictx->state;
/*
* Any state except print stops the current collection. This is
* an optimization to avoid checking if the attributes have
* changed for every character. It will stop unnecessarily for
* sequences that don't make a terminal change, but they should
* be the minority.
*/
if (itr->handler != input_print)
screen_write_collect_end(sctx);
/*
* Execute the handler, if any. Don't switch state if it
* returns non-zero.
*/
if (itr->handler != NULL && itr->handler(ictx) != 0)
continue;
/* And switch state, if necessary. */
if (itr->state != NULL)
input_set_state(ictx, itr);
/* If not in ground state, save input. */
if (ictx->state != &input_state_ground)
evbuffer_add(ictx->since_ground, &ictx->ch, 1);
}
}
/* Parse input from pane. */
void
input_parse_pane(struct window_pane *wp)
{
void *new_data;
size_t new_size;
new_data = window_pane_get_new_data(wp, &wp->offset, &new_size);
input_parse_buffer(wp, new_data, new_size);
window_pane_update_used_data(wp, &wp->offset, new_size);
}
/* Parse given input. */
void
input_parse_buffer(struct window_pane *wp, u_char *buf, size_t len)
{
struct input_ctx *ictx = wp->ictx;
struct screen_write_ctx *sctx = &ictx->ctx;
if (len == 0)
return;
window_update_activity(wp->window);
wp->flags |= PANE_CHANGED;
/* NULL wp if there is a mode set as don't want to update the tty. */
if (TAILQ_EMPTY(&wp->modes))
screen_write_start_pane(sctx, wp, &wp->base);
else
screen_write_start(sctx, &wp->base);
log_debug("%s: %%%u %s, %zu bytes: %.*s", __func__, wp->id,
ictx->state->name, len, (int)len, buf);
input_parse(ictx, buf, len);
screen_write_stop(sctx);
}
/* Parse given input for screen. */
void
input_parse_screen(struct input_ctx *ictx, struct screen *s,
screen_write_init_ctx_cb cb, void *arg, u_char *buf, size_t len)
{
struct screen_write_ctx *sctx = &ictx->ctx;
if (len == 0)
return;
screen_write_start_callback(sctx, s, cb, arg);
input_parse(ictx, buf, len);
screen_write_stop(sctx);
}
/* Split the parameter list (if any). */
static int
input_split(struct input_ctx *ictx)
{
const char *errstr;
char *ptr, *out;
struct input_param *ip;