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Variable shading rate in a single run command #151

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Tracked by #145
jpbruyere opened this issue Dec 8, 2024 · 0 comments
Open
Tracked by #145

Variable shading rate in a single run command #151

jpbruyere opened this issue Dec 8, 2024 · 0 comments

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@jpbruyere
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jpbruyere commented Dec 8, 2024

Stencil use and solid color polygon filling may benefit from a reduced shading rate. If shading rate texture update is fast enough, this could lead to perf improvements.

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