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beep.h
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beep.h
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// -*- Mode: C++; c-basic-offset: 8; indent-tabs-mode: nil -*-
//-
// Copyright (c) 2010 Michael Smith. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
// OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
// OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
// SUCH DAMAGE.
/// @file beep.h
/// @brief audio feedback
/// @name Beep codes
//@{
#define BEEP_CRITICAL 0
#define BEEP_NOTICE 1
#define BEEP_CONNECTED 2
// 3-5 spare
#define BEEP_WAYPOINT 3
#define BEEP_LAND 4
#define BEEP_RTL 5
//
#define BEEP_BADKEY 6
#define BEEP_KEY 7
#define BEEP_PACKET 8
#define BEEP_STARTUP 9
//@}
#define BEEP_NONE 255 ///< Sentinel value in _playing to indicate no tune currently playing
#define BEEP_TUNES_MAX 10 ///< maximum number of tunes
#define BEEP_TUNE_MAX 4 ///< maximum notes in a tune
#define BEEP_MUTE_MIN 0 ///< codes less than this cannot be muted
class Beep {
public:
Beep(uint8_t tonePin) :
_pin (tonePin),
_playing (BEEP_NONE) {
};
void play(uint8_t code);
void stop(void);
void update(void);
private:
void _playNote();
uint8_t _pin;
uint8_t _playing;
uint8_t _position;
unsigned long _noteStarted;
uint16_t _duration;
struct note {
uint16_t pitch; ///< frequency for tone
uint16_t duration; ///< duration of tone
};
static const struct note _tune[BEEP_TUNES_MAX][BEEP_TUNE_MAX];
};