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sounds.js
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sounds.js
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/* global audio */
var Ashot = audio([0,0.06,0.18,,0.33,0.5,0.23,-0.04,-0.24,,,-0.02,,0.37,-0.22,,,,0.8,,,,,0.3]),
Amusic1 = audio([,,0.12,,0.13,0.16,,,,,,,,,,,,,0.7,,,,,0.5]),
Amusic2 = audio([,,0.12,,0.13,0.165,,,,,,,,,,,,,0.7,,,,,0.5]),
Aexplosion1 = audio([3,,0.35,0.5369,0.5,0.15,,-0.02,,,,-0.7444,0.78,,,0.7619,,,0.1,,,,,0.5]),
Aexplosion2 = audio([3,,0.38,0.5369,0.52,0.18,,-0.02,,,,-0.7444,0.78,,,0.7619,,,0.1,,,,,0.5]),
Asend = audio([2,0.07,0.04,,0.24,0.25,,0.34,-0.1999,,,-0.02,,0.3187,,,-0.14,0.04,0.85,,0.28,0.63,,0.5]),
AsendFail = audio([1,,0.04,,0.45,0.14,0.06,-0.06,0.02,0.87,0.95,-0.02,,0.319,,,-0.14,0.04,0.5,,,,,0.4]),
Alost = audio([0,0.11,0.37,,0.92,0.15,,-0.06,-0.04,0.3,0.14,0.1,,0.5047,,,,,0.16,-0.02,,0.5,,1]),
Aleave = audio([0,0.11,0.36,,0.66,0.19,,0.06,-0.06,0.05,0.8,-0.12,0.3,0.19,-0.06,,,-0.02,0.23,-0.02,,0.4,,0.4]),
Acoin = audio([0,,0.094,0.29,0.42,0.563,,,,,,0.4399,0.5658,,,,,,1,,,,,0.5]),
Amsg = audio([2,0.07,0.1,,0.2,0.75,0.35,-0.1,0.12,,,-0.02,,,,,-0.06,-0.0377,0.26,,,0.8,,0.7]),
Aufo = audio([2,0.05,0.74,,0.33,0.5,,,,0.46,0.29,,,,,,,,1,,,,,0.3]),
Alife = audio([0,0.12,0.8,0.48,0.77,0.92,,-0.12,-0.0999,,,-0.4,0.2,0.34,,0.65,,,0.93,-0.02,,,,0.38]),
Ajump = audio([3,,0.12,0.56,0.27,0.07,,-0.12,0.02,,,-0.02,0.68,,,,-0.04,-0.022,0.06,,,0.06,,0.5]);