-
Notifications
You must be signed in to change notification settings - Fork 4
/
Copy pathproject.godot
122 lines (106 loc) · 2.55 KB
/
project.godot
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Reference",
"class": "GrabResult",
"language": "GDScript",
"path": "res://player/grab_result.gd"
}, {
"base": "RigidBody",
"class": "Grabbable",
"language": "GDScript",
"path": "res://grabbables/grabbable.gd"
}, {
"base": "KinematicBody",
"class": "HandAnchor",
"language": "GDScript",
"path": "res://player/hand_anchor.gd"
}, {
"base": "Grabbable",
"class": "Moveable",
"language": "GDScript",
"path": "res://grabbables/moveable.gd"
}, {
"base": "Grabbable",
"class": "Pickup",
"language": "GDScript",
"path": "res://grabbables/pickup.gd"
}, {
"base": "RayCast",
"class": "Teleporter",
"language": "GDScript",
"path": "res://player/teleporter.gd"
}, {
"base": "Reference",
"class": "Utility",
"language": "GDScript",
"path": "res://utility.gd"
}, {
"base": "ARVRController",
"class": "VRController",
"language": "GDScript",
"path": "res://player/vr_controller.gd"
}, {
"base": "Spatial",
"class": "VRGlove",
"language": "GDScript",
"path": "res://player/vr_glove.gd"
}, {
"base": "RigidBody",
"class": "VRHand",
"language": "GDScript",
"path": "res://player/vr_hand.gd"
}, {
"base": "Spatial",
"class": "VRPlayer",
"language": "GDScript",
"path": "res://player/vr_player.gd"
} ]
_global_script_class_icons={
"GrabResult": "",
"Grabbable": "",
"HandAnchor": "",
"Moveable": "",
"Pickup": "",
"Teleporter": "",
"Utility": "",
"VRController": "",
"VRGlove": "",
"VRHand": "",
"VRPlayer": ""
}
[application]
config/name="VR Template"
run/main_scene="res://demo/demo_room.tscn"
config/icon="res://icon.svg"
[autoload]
Settings="*res://settings.gd"
[debug]
gdscript/warnings/shadowed_variable=false
gdscript/warnings/return_value_discarded=false
[editor_plugins]
enabled=PoolStringArray( "res://addons/godot-openvr/plugin.cfg" )
[gdnative]
singletons=[ "res://addons/godot-openvr/godot_openvr.gdnlib" ]
[layer_names]
3d_render/layer_1="Environment"
3d_render/layer_2="Props"
3d_render/layer_3="Player"
3d_render/layer_9="First Person Only"
3d_render/layer_10="Third Person Only"
3d_physics/layer_1="Environment"
3d_physics/layer_2="Props"
3d_physics/layer_3="Player"
[rendering]
quality/driver/fallback_to_gles2=true
threads/thread_model=2
gles3/shaders/shader_compilation_mode=2
gles3/shaders/max_simultaneous_compiles.mobile=2
gles3/shaders/shader_cache_size_mb.mobile=256
quality/filters/use_debanding=true