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ChangeLog

Version v1.6.0

Added

  • Add fluid rendering to select multiblocks by @omergunr100 in #2439
  • Add ability for Quantum Storages to hold more than INT_MAX by @krossgg in #2447
  • Add the Machine Memory Card (copy paste gadget) by @omergunr100 in #2405
  • Add pbf lava particles by @omergunr100 in #2473
  • Add Higher Tier Rotor Holders by @YoungOnionMC in #2472
  • dust to block molding by @YoungOnionMC in #2471
  • Fix data stick not copying distinct bus from me input bus by @omergunr100 in #2448
  • Add Empty Hand Interaction for Covers by @YoungOnionMC in #2462
  • Add Custom Recipe Category support to KubeJS by @krossgg in #2476
  • Adds a Recipe for Glass dust from Flint and Quartz sand dusts by @Makshime in #2445
  • Add Circuit Configuration XEI page by @YoungOnionMC in #2494
  • Add a material for Netherite by @a-a-GiTHuB-a-a in #2484
  • Various Recipe Builder Logging by @YoungOnionMC in #2497
  • Brewery Potion Recipe Handler by @screret in #2506

Fixed

  • Fix EU/t gui tooltips now show correct value on multiblock generators by @omergunr100 in #2460
  • Fix empty crates and drums not stacking with new ones by @omergunr100 in #2449
  • Fix Item pipes teleporting items by @YoungOnionMC in #2436
  • Fix crash due to DT allowing 0 hatches by @Spicierspace153 in #2452
  • Fix pattern encoding for multiblock preview in EMI by @kitgxrl in #2465
  • Fix AIOOBE from Creative Tooltips by @krossgg in #2468
  • Fix Lang for LV & MV Macerator by @YoungOnionMC in #2474
  • Fix Honeycomb Dupe by @YoungOnionMC in #2475
  • Fix OutOfBounds when opening high tier machines by @YoungOnionMC in #2469
  • dust to block molding by @YoungOnionMC in #2471
  • Fix data stick not copying distinct bus from me input bus by @omergunr100 in #2448
  • Fix Creative Energy Hatch crash when choosing higher voltages by @YoungOnionMC in #2481
  • Fix sign & chain recipe conflicts by @Electrolyte220 in #2486
  • Fix some crashes caused by invalid GTOreDefinition references after reload by @cyb0124 in #2495
  • FTB Teams Optional NPE Fix by @YoungOnionMC in #2500
  • Fix MMC recipe (lv circuit tag instead of specific one) by @omergunr100 in #2519
  • Fix Coke Oven Hatch gaps by @eve336 in #2442
  • Fix AIOOBE due to recipe running too fast by @krossgg in #2535
  • Fix ME Output Parts being inefficient by @krossgg in #2536
  • Fix Chance Cache load NPE by @krossgg in #2553
  • Fixes LangHandler for bedrock fluid veins by @Ghostipedia in #2545
  • Fix ME Input Buses being extractable by @krossgg in #2558
  • Fix Programmed Circuit Crash on Output Parts by @Pumpkin7266 in #2552
  • Fix GT Fluid Attributes not registering on Source by @krossgg in #2560
  • Allow batteries to charge curios by @jtuc in #2569
  • Fix glass lens recycle category by @YoungOnionMC in #2566
  • Fix the handling of extra bocks in cleanroom floor, and adds some mod compatabiity. by @tomprince in #2559
  • Fix Tag Expr NPE and add support for untagged things by @krossgg in #2564
  • Fix concurrency error in DimensionCache by @krossgg in #2565
  • Fix shutter cover exposing item and fluid handlers by @omergunr100 in #2572
  • Refactor rotor holder check to support facing towards y-axis by @omergunr100 in #2573
  • Fix incorrect time display on by @Pumpkin7266 in #2575
  • Fixes pipe block shape for empty-handed interaction by @omergunr100 in #2576
  • Fix Single Block Distillery Multiplier by @YoungOnionMC in #2597
  • Fix crop harvest yielding extra seeds by @omergunr100 in #2582
  • Fix Various KJS issues by @krossgg in #2596

Changed

  • Refactors LCR Pattern to allow all coils to form multi by @omergunr100 in #2461
  • remove generic from by @a-a-GiTHuB-a-a in #2444
  • Rework and refactor Chance Logic by @krossgg in #2456
  • Update ru_ru.json by @marisathewitch in #2453
  • Update zh_tw.json by @IamNotBrianZ in #2446
  • Add Machine Tooltip Coloring by @YoungOnionMC in #2470
  • Refactor Cleanroom and CharcoalPileIgnitor Structure Check by @YoungOnionMC in #2466
  • Make Adv Quark Suit Give Fire Immunity by @YoungOnionMC in #2478
  • Add explicit constructor to transfer covers by @krossgg in #2480
  • Fix Creative Energy dropdown to show MAX+ better by @teh-banana in #2482
  • Change multiblocks rendered fluid update by @omergunr100 in #2477
  • Remove LdLib Compass Support by @Ghostipedia in #2467
  • removed unused overclock divisor config by @YoungOnionMC in #2488
  • Rename integrated circuit in code by @YoungOnionMC in #2489
  • Refactors tank fluid renderer to show fluid level by @omergunr100 in #2487
  • Missing Decomp Recipes by @YoungOnionMC in #2502
  • Force Centered Cleanroom Controller by @YoungOnionMC in #2501
  • Update ru_ru by @marisathewitch in #2507
  • Rework representative recipes and category interactions by @krossgg in #2525
  • Update zh_cn.json by @iouter in #2527
  • Uncreate Create Compat. by @Ghostipedia in #2546
  • Add fluid for Ruridit by @YoungOnionMC in #2543
  • Replace getGameTime calls with getTickCount for performance by @krossgg in #2557
  • Refactor RecipeModifier and OC system by @krossgg in #2499
  • Refactors ore gen cache entries to expire after 30 seconds by @embeddedt in #2580
  • Refactor ColorSprayBehaviour using BFS implementation by @omergunr100 in #2532
  • KubeJS builder refactor by @screret in #2574
  • Refactor DataStick item and associated interaction interface by @omergunr100 in #2561
  • Internal Machine and Material Class Refactor by @YoungOnionMC in #2562

Version v1.5.4

Added

  • Make large miners mine upside down by @Echoloquate in #2350
  • Adds 2 more tiers of fishers with a toggle button to remove the junk items for double the string cost. by @Echoloquate in #2359
  • Add ghost circuit slot scroll input by @omergunr100 in #2373
  • Readd Frame Box Climbing by @YoungOnionMC in #2385
  • Adds the ability to get prospection data when you break a surface rock. by @YoungOnionMC in #2388
  • Add Steam Boiler Heat Status Jade Tooltip by @omergunr100 in #2394
  • Filter Cover Directionality by @YoungOnionMC in #2343
  • Add Machine Pausing to specialized RecipeLogic classes by @YoungOnionMC in #2390
  • add time to deletion to electric tool tooltips by @Spicierspace153 in #2397
  • Add more information to energy hatch tooltips by @YoungOnionMC in #2434
  • Add Maceration Recipe for Chiseled Bookshelf by @Spicierspace153 in #2401

Fixed

  • Fix battery timer by @Spicierspace153 in #2378
  • Fixed ULV -> LV Showing a boosted chance for byproducts by @Echoloquate in #2380
  • adds a mallet tooltip to properly describe the shift-right click mallet pausing behavior by @Spicierspace153 in #2381
  • Fixes Missing Drum fill sound by @Spicierspace153 in #2383
  • Refactored config for machines exploding in weather by @Echoloquate in #2384
  • Remove Distinct functionality from Output Parts by @YoungOnionMC in #2386
  • Limit Battery Slot Capacity by @Spicierspace153 in #2392
  • tungstensteel boiler int overflow error fix by @Spicierspace153 in #2400
  • Fix Machine Disabled Top Tooltip by @omergunr100 in #2408
  • Added config lang entry for jade steam boiler info provider by @omergunr100 in #2417
  • Fix NVGs giving infinite effect by @YoungOnionMC in #2391
  • Fix Item Tag Filter Null Pointer Exception by @Spicierspace153 in #2402
  • Fix recipe category NPE by @cyb0124 in #2403
  • Fixed large numbers to not be localized by java. by @iouter in #2406
  • Fixes circuit duplication glitch caused by #2373 by @omergunr100 in #2407
  • Fix Tank widgets by @krossgg in #2409
  • Fix recipe fluid stack output crashing top users by @omergunr100 in #2421
  • Fix environmental hazard tooltips showing when they're disabled by @omergunr100 in #2427
  • Fix chance logic not adjusting the roll chance in small parallel situations by @krossgg in #2429
  • Change potential bad casts to be saturated and remove redundant casts by @krossgg in #2433

Changed

  • Remove ability to machine magnetized materials into magnetic parts by @YoungOnionMC in #2355
  • rename converter configs back to euToFE from euToPlatformNative by @screret in #2387
  • Change ore block to raw ore in xei viewers and adds ore processing to the uses of raw ore by @Spicierspace153 in #2396
  • Rework OverlayedFluidHandler to fix Fluid Parallel Limiting by @krossgg in #2423
  • Allow absolute-zero fluids by @a-a-GiTHuB-a-a in #2430
  • Rework Fluid slot behaviour by @Natanaelel in #2422

Version v1.5.3

Fixed

  • Fixed recipe deserialization again so that both SP and MP worlds load (#2376)

Version v1.5.2

Added

  • Add and tweak various Recipe Categories by @YoungOnionMC in #2346

Fixed

  • Fix Recipe Serialization by @krossgg in #2348
  • Fix npe error on Conveyor and Pump Covers by @Spicierspace153 in #2357
  • Fix Lens decomposition recipes by @YoungOnionMC in #2358
  • Fix Prospector Widget causing IndexOutOfBounds Exception by @YoungOnionMC in #2361
  • Fix Multiblocks not staying suspended on unform/reform by @YoungOnionMC in #2367
  • Fix GTRecipePayload trying to call the Minecraft Server on Client Dist by @krossgg in #2369

Version v1.5.1

Fixed

  • Fix large miner chunk tooltip by @YoungOnionMC in #2334
  • Fix dedicated server loading client class by @cyb0124 in #2333
  • Fix Pump and Conveyor String format issue by @Spicierspace153 in #2332
  • Fix potential pipe collision NPE by @YoungOnionMC in #2330
  • Fix crash when dedicated server is being stopped by @cyb0124 in #2337
  • Fix filename sanitization in ClientCacheManager by @cyb0124 in #2339

Changed

  • Change LuV item naming convention in code by @YoungOnionMC in #2331

Version v1.5.0

Added

  • Fix cuboid & classic ore vein generators by @screret in #2186
  • Add capacities of substation capacitors to their descriptions by @enitiaty in #2207
  • Modified to prevent things like extruder/solidifier molds from auto-filling ae2 patterns by @Echoloquate in #2241
  • Hide converters if they're disabled by @Zorbatron in #2249
  • Power Substation UI Coloring by @mikerooni in #2256
  • visual prospecting by @screret in #1944
  • OP Bypass for machine ownership by @YoungOnionMC in #2276
  • Add selective voiding and ME hatch capabillity to Distillation Tower multiblocks by @krossgg in #2261
  • Recipe Categories by @YoungOnionMC in #2274
  • Add BlastBuilder and Vacuum Freezer recipe overrides by @YoungOnionMC in #2298
  • Increase density of Realgar in Copper/Tin Veins by @Spicierspace153 in #2222
  • Machine Pausing by @YoungOnionMC in #2311
  • Add Tier-Boosted Chance overlay and tooltip line in Recipe Viewers by @YoungOnionMC in #2293
  • Add Smart Filters by @krossgg in #1984
  • Add waypoint creation in the prospector by @Sintinium in #2319
  • Add extra tooltip for large turbines by @Spicierspace153 in #2326

Fixed

  • update LDLib to fix server freezing sometimes (and various other issues) by @Yefancy in #2184
  • Fix Research Stations allowing more than two energy hatches by @a-a-GiTHuB-a-a in #2205
  • fix ECE oxygen boosting by @screret in #2211
  • Gem to dust Maceration by @YoungOnionMC in #2183
  • Tree Felling Interaction Fixes by @YoungOnionMC in #2218
  • fix Large Bronze Boiler GUI by @Spicierspace153 in #2223
  • Machine Ownership Config Wording by @YoungOnionMC in #2225
  • Fix Power Substation inworld preview by @YoungOnionMC in #2230
  • Change Wooden Tank Valve recipe to use copper rotor instead of lead rotor by @JuiceyBeans in #2208
  • Fix Power Substation display when there is no input or output by @teh-banana in #2239
  • Fix multiblock strcuture checking by @Yefancy in #2247
  • Fix Aluminium Cell not showing Fluid by @YoungOnionMC in #2244
  • Fixed input output mismatch in input bus/hatch lang entries by @ghost in #2243
  • Research Station OC Fix by @YoungOnionMC in #2259
  • Combustion Engine Logic Fixes by @YoungOnionMC in #2287
  • Fix Cables emitting smoke on first tick by @YoungOnionMC in #2288
  • Fix Smelting recipes being duplicated due to FURNACE_RECIPES by @YoungOnionMC in #2306
  • Fix miscalculation of max parallel by output for non-64 stacked items by @YoungOnionMC in #2305
  • Fix tape slot in Maintenance Hatches by @YoungOnionMC in #2312
  • Flip Red and Blue Steel composition and usage by @YoungOnionMC in #2299
  • Fix misaligned connected textures. by @WithersChat in #2321
  • adds platinum spring by @Spicierspace153 in #2323
  • Fix steam multiblock args by @krossgg in #2324
  • Fix NoClassFoundException when EMI was not installed by @krossgg in #2325

Changed

  • Refactor configs for vanilla recipes by @JuiceyBeans in #2197
  • Move from LDLib's FluidStack implementation to Forge's FluidStack by @krossgg in #1975
  • Update zh_cn.json by @iouter in #2191
  • Update Japanese translate by @code-onigiri in #2188
  • Change EV-tier Voltage Coil material to Platinum by @Zorbatron in #2233
  • Update zh_tw.json by @IamNotBrianZ in #2236
  • Renames GCYM classes to proper capitalization by @YoungOnionMC in #2047
  • Rewrite OreDictExprFilter to fix tag filter functionality by @bdemmy in #2220
  • Move from LDLib's IItemTransfer to Forge's IItemHandler by @krossgg in #2246
  • Replace the Tungstensteel heating components with RTM Alloy by @a-a-GiTHuB-a-a in #2275
  • Update zh_cn.json by @iouter in #2301
  • Change Jade to show Steam usage by @krossgg in #2309
  • Swap crafting component for Laser Input/Output Hatches by @YoungOnionMC in #2303
  • Removes the old PA config by @YoungOnionMC in #2308
  • Refactor CleaningMaintenanceHatch by @YoungOnionMC in #2307
  • Replace all usage of OreDict with modern's Tag by @YoungOnionMC in #2313
  • Changed the gas-filter texture to be semi-isometric like circuits/lenses/etc by @Ghostipedia in #2315
  • Move some vanilla dye recipes to the Extractor by @Spicierspace153 in #2322

Version v1.4.6

Added

  • Add Programmed Circuits to GTEmiRecipe Catalysts by @krossgg in #2175

Fixed

  • Fix NPE caused by filter not loading properly on cover by @YoungOnionMC in #2176
  • Fix issues with serialization by @krossgg in #2177

Version v1.4.5

Added

  • Replace wrench with plate in bender recipe by @JuiceyBeans in #2057
  • Machine Ownership by @YoungOnionMC in #1970
  • Give coils an actual EU discount in EBF by @YoungOnionMC in #2055
  • Multiblock Display Text for Outputs by @YoungOnionMC in #2048
  • Make magnetic tool property pull mob drops too by @JuiceyBeans in #2037
  • Yeet Sand from OreVeins by @Ghostipedia in #2078
  • Give torch placing a sound by @YoungOnionMC in #2091
  • Port of 1.12 hard ebf recipe by @YoungOnionMC in #2093
  • Add tags for GT components by @JuiceyBeans in #2111
  • Add in-line filtering for item and fluid pipes by @YoungOnionMC in #2126
  • Add Storage Cover by @Spicierspace153 in #1990
  • Add placable surface rock items by @YoungOnionMC in #2132
  • Aisle Repetition Storage by @YoungOnionMC in #2140
  • Copy the EBF's temperature tooltip to the ABS and RHF by @Zorbatron in #2142
  • Add cutting recipe for stained glass panes by @YoungOnionMC in #2144
  • Add ability to set ghost circuit using held circuit item by @YoungOnionMC in #2145
  • Add dough by @YoungOnionMC in #2147
  • fluid crafting table recipes by @screret in #2152

Fixed

  • Give coils an actual EU discount in EBF by @YoungOnionMC in #2055
  • Update tooltip capitalization for consistency by @JuiceyBeans in #2061
  • Misc recipe fixes by @JuiceyBeans in #2056
  • Torch Behaviour, now with less duping by @YoungOnionMC in #2067
  • Fix broken treated wood recipes by @Electrolyte220 in #2045
  • Remove any connected miner pipes when the machine is removed by @Vextin in #2064
  • Add missing flags for materials by @JuiceyBeans in #2024
  • Output Line Infinite formatting by @YoungOnionMC in #2082
  • AE2 Integration: Use smart cable connection type for ME Connected blocks by @RealKC in #2087
  • Missing progress lang for some multis by @YoungOnionMC in #2090
  • Fix fluid drilling rig not working with 2 hatches by @YoungOnionMC in #2092
  • Fix Wooden sign recipes by @YoungOnionMC in #2094
  • Stone tags and LPG localisation by @JuiceyBeans in #2095
  • Add more interactions + fixes for Lighter by @JuiceyBeans in #2075
  • Fix Large Miner bus requirement by @YoungOnionMC in #2121
  • Fix Assembly Line ordering for certain orientations by @YoungOnionMC in #2119
  • Fix Gem downcrafting recipes by @YoungOnionMC in #2102
  • Fix Recipe NBT Serialization by @YoungOnionMC in #2105
  • Fix Drum Item fluid property handling by @YoungOnionMC in #2128
  • Misc Recipe Fixes by @Electrolyte220 in #2125
  • Rubber Wood/Log Fixes by @Electrolyte220 in #2097
  • Fix Frame Block being deleted upon shift-click with pipe by @YoungOnionMC in #2131
  • Fix Heat Capacity not showing in ABS and EBF by @RealKC in #2134
  • Fix Debrominated brine not having any usage by @YoungOnionMC in #2133
  • Add back backwards compatibility for the SteamParallelMultiblock constructor by @krossgg in #2139
  • Fix voltage floor formula causing negative values by @YoungOnionMC in #2141
  • Fix insertion and extraction of rotors in rotor holders by @YoungOnionMC in #2143
  • Fix Lighter ground behavior by @YoungOnionMC in #2146
  • Fix magnetic double plate overlay by @YoungOnionMC in #2148
  • Fix Surface Rock model in inventories and player by @YoungOnionMC in #2155
  • Fix various recipe and item issues by @JuiceyBeans in #2077
  • Fix various Cleanroom issues by @krossgg in #2156
  • Fixed milk crash by @YoungOnionMC in #2158
  • Fix progress bar textures by @JuiceyBeans in #2163
  • Fix FoodStats tooltip by @JuiceyBeans in #2161

Changed

  • Update manage-pr-labels.yml by @krossgg in #2062
  • Change Wooden Multiblock Tank recipe to use copper instead of lead by @JuiceyBeans in #2107
  • Allow Steam Multiblocks to have variable parallel amounts by @Deepacat in #2108
  • Refactor and add missing sign & trapdoor recipes by @Electrolyte220 in #2098
  • Rework Pump Machine logic to fix issues by @eragaxshim in #2003

Version: 1.4.1

ADDITIONS:

  • Added Textures for Computer Casings styled around the new texture standard
  • Fluid Tags for Molten Fluids & Plasmas
  • Datasticks will now render the primary item within contained data when holding SHIFT

CHANGES:

  • Parallel Hatches can no longer be shared.
  • SI Formatting for large fluid amounts
  • Updated all hatches and busses recipes to match GTCEU : 1.12.2
  • Hazard gear works in curios slots
  • Changed the location of the dimension icon for dimension based recipes
  • KubeJS Support for research methods
  • Research recipes now display CWU total in JADE and use the proper EU values.
  • PACK DEVS ! - Can now define render toggles for multiblocks
  • ADDON DEVS ! - OCLogic has been modified, please verify your addons reflect these new changes.

FIXES:

  • Fixed Rubber Leaves and Saplings not being able to compost.
  • Fix fluid output slots accepting manual inputs
  • Large variety of recipe logic and OC logic fixes
  • Fixed AEParts in assembly lines having wrong recipe voltages
  • Fixes Crashes due to null recipes caused by HighTier being disabled
  • Fixed PartialNBT usage in recipes
  • Various KubeJS recipe fixes
  • ME Export Bus is now considered an "EXPORT_ITEMS" part ability
  • Fix bedrock ore miner not overclocking
  • Assembly line Structure no longer allows MEBufferParts