Version v1.6.0
- Add fluid rendering to select multiblocks by @omergunr100 in #2439
- Add ability for Quantum Storages to hold more than INT_MAX by @krossgg in #2447
- Add the Machine Memory Card (copy paste gadget) by @omergunr100 in #2405
- Add pbf lava particles by @omergunr100 in #2473
- Add Higher Tier Rotor Holders by @YoungOnionMC in #2472
- dust to block molding by @YoungOnionMC in #2471
- Fix data stick not copying distinct bus from me input bus by @omergunr100 in #2448
- Add Empty Hand Interaction for Covers by @YoungOnionMC in #2462
- Add Custom Recipe Category support to KubeJS by @krossgg in #2476
- Adds a Recipe for Glass dust from Flint and Quartz sand dusts by @Makshime in #2445
- Add Circuit Configuration XEI page by @YoungOnionMC in #2494
- Add a material for Netherite by @a-a-GiTHuB-a-a in #2484
- Various Recipe Builder Logging by @YoungOnionMC in #2497
- Brewery Potion Recipe Handler by @screret in #2506
- Fix EU/t gui tooltips now show correct value on multiblock generators by @omergunr100 in #2460
- Fix empty crates and drums not stacking with new ones by @omergunr100 in #2449
- Fix Item pipes teleporting items by @YoungOnionMC in #2436
- Fix crash due to DT allowing 0 hatches by @Spicierspace153 in #2452
- Fix pattern encoding for multiblock preview in EMI by @kitgxrl in #2465
- Fix AIOOBE from Creative Tooltips by @krossgg in #2468
- Fix Lang for LV & MV Macerator by @YoungOnionMC in #2474
- Fix Honeycomb Dupe by @YoungOnionMC in #2475
- Fix OutOfBounds when opening high tier machines by @YoungOnionMC in #2469
- dust to block molding by @YoungOnionMC in #2471
- Fix data stick not copying distinct bus from me input bus by @omergunr100 in #2448
- Fix Creative Energy Hatch crash when choosing higher voltages by @YoungOnionMC in #2481
- Fix sign & chain recipe conflicts by @Electrolyte220 in #2486
- Fix some crashes caused by invalid GTOreDefinition references after reload by @cyb0124 in #2495
- FTB Teams Optional NPE Fix by @YoungOnionMC in #2500
- Fix MMC recipe (lv circuit tag instead of specific one) by @omergunr100 in #2519
- Fix Coke Oven Hatch gaps by @eve336 in #2442
- Fix AIOOBE due to recipe running too fast by @krossgg in #2535
- Fix ME Output Parts being inefficient by @krossgg in #2536
- Fix Chance Cache load NPE by @krossgg in #2553
- Fixes LangHandler for bedrock fluid veins by @Ghostipedia in #2545
- Fix ME Input Buses being extractable by @krossgg in #2558
- Fix Programmed Circuit Crash on Output Parts by @Pumpkin7266 in #2552
- Fix GT Fluid Attributes not registering on Source by @krossgg in #2560
- Allow batteries to charge curios by @jtuc in #2569
- Fix glass lens recycle category by @YoungOnionMC in #2566
- Fix the handling of extra bocks in cleanroom floor, and adds some mod compatabiity. by @tomprince in #2559
- Fix Tag Expr NPE and add support for untagged things by @krossgg in #2564
- Fix concurrency error in DimensionCache by @krossgg in #2565
- Fix shutter cover exposing item and fluid handlers by @omergunr100 in #2572
- Refactor rotor holder check to support facing towards y-axis by @omergunr100 in #2573
- Fix incorrect time display on by @Pumpkin7266 in #2575
- Fixes pipe block shape for empty-handed interaction by @omergunr100 in #2576
- Fix Single Block Distillery Multiplier by @YoungOnionMC in #2597
- Fix crop harvest yielding extra seeds by @omergunr100 in #2582
- Fix Various KJS issues by @krossgg in #2596
- Refactors LCR Pattern to allow all coils to form multi by @omergunr100 in #2461
- remove generic from by @a-a-GiTHuB-a-a in #2444
- Rework and refactor Chance Logic by @krossgg in #2456
- Update ru_ru.json by @marisathewitch in #2453
- Update zh_tw.json by @IamNotBrianZ in #2446
- Add Machine Tooltip Coloring by @YoungOnionMC in #2470
- Refactor Cleanroom and CharcoalPileIgnitor Structure Check by @YoungOnionMC in #2466
- Make Adv Quark Suit Give Fire Immunity by @YoungOnionMC in #2478
- Add explicit constructor to transfer covers by @krossgg in #2480
- Fix Creative Energy dropdown to show MAX+ better by @teh-banana in #2482
- Change multiblocks rendered fluid update by @omergunr100 in #2477
- Remove LdLib Compass Support by @Ghostipedia in #2467
- removed unused overclock divisor config by @YoungOnionMC in #2488
- Rename integrated circuit in code by @YoungOnionMC in #2489
- Refactors tank fluid renderer to show fluid level by @omergunr100 in #2487
- Missing Decomp Recipes by @YoungOnionMC in #2502
- Force Centered Cleanroom Controller by @YoungOnionMC in #2501
- Update ru_ru by @marisathewitch in #2507
- Rework representative recipes and category interactions by @krossgg in #2525
- Update zh_cn.json by @iouter in #2527
- Uncreate Create Compat. by @Ghostipedia in #2546
- Add fluid for Ruridit by @YoungOnionMC in #2543
- Replace getGameTime calls with getTickCount for performance by @krossgg in #2557
- Refactor RecipeModifier and OC system by @krossgg in #2499
- Refactors ore gen cache entries to expire after 30 seconds by @embeddedt in #2580
- Refactor ColorSprayBehaviour using BFS implementation by @omergunr100 in #2532
- KubeJS builder refactor by @screret in #2574
- Refactor DataStick item and associated interaction interface by @omergunr100 in #2561
- Internal Machine and Material Class Refactor by @YoungOnionMC in #2562
Version v1.5.4
- Make large miners mine upside down by @Echoloquate in #2350
- Adds 2 more tiers of fishers with a toggle button to remove the junk items for double the string cost. by @Echoloquate in #2359
- Add ghost circuit slot scroll input by @omergunr100 in #2373
- Readd Frame Box Climbing by @YoungOnionMC in #2385
- Adds the ability to get prospection data when you break a surface rock. by @YoungOnionMC in #2388
- Add Steam Boiler Heat Status Jade Tooltip by @omergunr100 in #2394
- Filter Cover Directionality by @YoungOnionMC in #2343
- Add Machine Pausing to specialized RecipeLogic classes by @YoungOnionMC in #2390
- add time to deletion to electric tool tooltips by @Spicierspace153 in #2397
- Add more information to energy hatch tooltips by @YoungOnionMC in #2434
- Add Maceration Recipe for Chiseled Bookshelf by @Spicierspace153 in #2401
- Fix battery timer by @Spicierspace153 in #2378
- Fixed ULV -> LV Showing a boosted chance for byproducts by @Echoloquate in #2380
- adds a mallet tooltip to properly describe the shift-right click mallet pausing behavior by @Spicierspace153 in #2381
- Fixes Missing Drum fill sound by @Spicierspace153 in #2383
- Refactored config for machines exploding in weather by @Echoloquate in #2384
- Remove Distinct functionality from Output Parts by @YoungOnionMC in #2386
- Limit Battery Slot Capacity by @Spicierspace153 in #2392
- tungstensteel boiler int overflow error fix by @Spicierspace153 in #2400
- Fix Machine Disabled Top Tooltip by @omergunr100 in #2408
- Added config lang entry for jade steam boiler info provider by @omergunr100 in #2417
- Fix NVGs giving infinite effect by @YoungOnionMC in #2391
- Fix Item Tag Filter Null Pointer Exception by @Spicierspace153 in #2402
- Fix recipe category NPE by @cyb0124 in #2403
- Fixed large numbers to not be localized by java. by @iouter in #2406
- Fixes circuit duplication glitch caused by #2373 by @omergunr100 in #2407
- Fix Tank widgets by @krossgg in #2409
- Fix recipe fluid stack output crashing top users by @omergunr100 in #2421
- Fix environmental hazard tooltips showing when they're disabled by @omergunr100 in #2427
- Fix chance logic not adjusting the roll chance in small parallel situations by @krossgg in #2429
- Change potential bad casts to be saturated and remove redundant casts by @krossgg in #2433
- Remove ability to machine magnetized materials into magnetic parts by @YoungOnionMC in #2355
- rename converter configs back to euToFE from euToPlatformNative by @screret in #2387
- Change ore block to raw ore in xei viewers and adds ore processing to the uses of raw ore by @Spicierspace153 in #2396
- Rework OverlayedFluidHandler to fix Fluid Parallel Limiting by @krossgg in #2423
- Allow absolute-zero fluids by @a-a-GiTHuB-a-a in #2430
- Rework Fluid slot behaviour by @Natanaelel in #2422
Version v1.5.3
- Fixed recipe deserialization again so that both SP and MP worlds load (#2376)
Version v1.5.2
- Add and tweak various Recipe Categories by @YoungOnionMC in #2346
- Fix Recipe Serialization by @krossgg in #2348
- Fix npe error on Conveyor and Pump Covers by @Spicierspace153 in #2357
- Fix Lens decomposition recipes by @YoungOnionMC in #2358
- Fix Prospector Widget causing IndexOutOfBounds Exception by @YoungOnionMC in #2361
- Fix Multiblocks not staying suspended on unform/reform by @YoungOnionMC in #2367
- Fix GTRecipePayload trying to call the Minecraft Server on Client Dist by @krossgg in #2369
Version v1.5.1
- Fix large miner chunk tooltip by @YoungOnionMC in #2334
- Fix dedicated server loading client class by @cyb0124 in #2333
- Fix Pump and Conveyor String format issue by @Spicierspace153 in #2332
- Fix potential pipe collision NPE by @YoungOnionMC in #2330
- Fix crash when dedicated server is being stopped by @cyb0124 in #2337
- Fix filename sanitization in ClientCacheManager by @cyb0124 in #2339
- Change LuV item naming convention in code by @YoungOnionMC in #2331
Version v1.5.0
- Fix cuboid & classic ore vein generators by @screret in #2186
- Add capacities of substation capacitors to their descriptions by @enitiaty in #2207
- Modified to prevent things like extruder/solidifier molds from auto-filling ae2 patterns by @Echoloquate in #2241
- Hide converters if they're disabled by @Zorbatron in #2249
- Power Substation UI Coloring by @mikerooni in #2256
- visual prospecting by @screret in #1944
- OP Bypass for machine ownership by @YoungOnionMC in #2276
- Add selective voiding and ME hatch capabillity to Distillation Tower multiblocks by @krossgg in #2261
- Recipe Categories by @YoungOnionMC in #2274
- Add BlastBuilder and Vacuum Freezer recipe overrides by @YoungOnionMC in #2298
- Increase density of Realgar in Copper/Tin Veins by @Spicierspace153 in #2222
- Machine Pausing by @YoungOnionMC in #2311
- Add Tier-Boosted Chance overlay and tooltip line in Recipe Viewers by @YoungOnionMC in #2293
- Add Smart Filters by @krossgg in #1984
- Add waypoint creation in the prospector by @Sintinium in #2319
- Add extra tooltip for large turbines by @Spicierspace153 in #2326
- update LDLib to fix server freezing sometimes (and various other issues) by @Yefancy in #2184
- Fix Research Stations allowing more than two energy hatches by @a-a-GiTHuB-a-a in #2205
- fix ECE oxygen boosting by @screret in #2211
- Gem to dust Maceration by @YoungOnionMC in #2183
- Tree Felling Interaction Fixes by @YoungOnionMC in #2218
- fix Large Bronze Boiler GUI by @Spicierspace153 in #2223
- Machine Ownership Config Wording by @YoungOnionMC in #2225
- Fix Power Substation inworld preview by @YoungOnionMC in #2230
- Change Wooden Tank Valve recipe to use copper rotor instead of lead rotor by @JuiceyBeans in #2208
- Fix Power Substation display when there is no input or output by @teh-banana in #2239
- Fix multiblock strcuture checking by @Yefancy in #2247
- Fix Aluminium Cell not showing Fluid by @YoungOnionMC in #2244
- Fixed input output mismatch in input bus/hatch lang entries by @ghost in #2243
- Research Station OC Fix by @YoungOnionMC in #2259
- Combustion Engine Logic Fixes by @YoungOnionMC in #2287
- Fix Cables emitting smoke on first tick by @YoungOnionMC in #2288
- Fix Smelting recipes being duplicated due to FURNACE_RECIPES by @YoungOnionMC in #2306
- Fix miscalculation of max parallel by output for non-64 stacked items by @YoungOnionMC in #2305
- Fix tape slot in Maintenance Hatches by @YoungOnionMC in #2312
- Flip Red and Blue Steel composition and usage by @YoungOnionMC in #2299
- Fix misaligned connected textures. by @WithersChat in #2321
- adds platinum spring by @Spicierspace153 in #2323
- Fix steam multiblock args by @krossgg in #2324
- Fix NoClassFoundException when EMI was not installed by @krossgg in #2325
- Refactor configs for vanilla recipes by @JuiceyBeans in #2197
- Move from LDLib's FluidStack implementation to Forge's FluidStack by @krossgg in #1975
- Update zh_cn.json by @iouter in #2191
- Update Japanese translate by @code-onigiri in #2188
- Change EV-tier Voltage Coil material to Platinum by @Zorbatron in #2233
- Update zh_tw.json by @IamNotBrianZ in #2236
- Renames GCYM classes to proper capitalization by @YoungOnionMC in #2047
- Rewrite OreDictExprFilter to fix tag filter functionality by @bdemmy in #2220
- Move from LDLib's IItemTransfer to Forge's IItemHandler by @krossgg in #2246
- Replace the Tungstensteel heating components with RTM Alloy by @a-a-GiTHuB-a-a in #2275
- Update zh_cn.json by @iouter in #2301
- Change Jade to show Steam usage by @krossgg in #2309
- Swap crafting component for Laser Input/Output Hatches by @YoungOnionMC in #2303
- Removes the old PA config by @YoungOnionMC in #2308
- Refactor CleaningMaintenanceHatch by @YoungOnionMC in #2307
- Replace all usage of OreDict with modern's Tag by @YoungOnionMC in #2313
- Changed the gas-filter texture to be semi-isometric like circuits/lenses/etc by @Ghostipedia in #2315
- Move some vanilla dye recipes to the Extractor by @Spicierspace153 in #2322
Version v1.4.6
- Add Programmed Circuits to GTEmiRecipe Catalysts by @krossgg in #2175
- Fix NPE caused by filter not loading properly on cover by @YoungOnionMC in #2176
- Fix issues with serialization by @krossgg in #2177
Version v1.4.5
- Replace wrench with plate in bender recipe by @JuiceyBeans in #2057
- Machine Ownership by @YoungOnionMC in #1970
- Give coils an actual EU discount in EBF by @YoungOnionMC in #2055
- Multiblock Display Text for Outputs by @YoungOnionMC in #2048
- Make magnetic tool property pull mob drops too by @JuiceyBeans in #2037
- Yeet Sand from OreVeins by @Ghostipedia in #2078
- Give torch placing a sound by @YoungOnionMC in #2091
- Port of 1.12 hard ebf recipe by @YoungOnionMC in #2093
- Add tags for GT components by @JuiceyBeans in #2111
- Add in-line filtering for item and fluid pipes by @YoungOnionMC in #2126
- Add Storage Cover by @Spicierspace153 in #1990
- Add placable surface rock items by @YoungOnionMC in #2132
- Aisle Repetition Storage by @YoungOnionMC in #2140
- Copy the EBF's temperature tooltip to the ABS and RHF by @Zorbatron in #2142
- Add cutting recipe for stained glass panes by @YoungOnionMC in #2144
- Add ability to set ghost circuit using held circuit item by @YoungOnionMC in #2145
- Add dough by @YoungOnionMC in #2147
- fluid crafting table recipes by @screret in #2152
- Give coils an actual EU discount in EBF by @YoungOnionMC in #2055
- Update tooltip capitalization for consistency by @JuiceyBeans in #2061
- Misc recipe fixes by @JuiceyBeans in #2056
- Torch Behaviour, now with less duping by @YoungOnionMC in #2067
- Fix broken treated wood recipes by @Electrolyte220 in #2045
- Remove any connected miner pipes when the machine is removed by @Vextin in #2064
- Add missing flags for materials by @JuiceyBeans in #2024
- Output Line Infinite formatting by @YoungOnionMC in #2082
- AE2 Integration: Use smart cable connection type for ME Connected blocks by @RealKC in #2087
- Missing progress lang for some multis by @YoungOnionMC in #2090
- Fix fluid drilling rig not working with 2 hatches by @YoungOnionMC in #2092
- Fix Wooden sign recipes by @YoungOnionMC in #2094
- Stone tags and LPG localisation by @JuiceyBeans in #2095
- Add more interactions + fixes for Lighter by @JuiceyBeans in #2075
- Fix Large Miner bus requirement by @YoungOnionMC in #2121
- Fix Assembly Line ordering for certain orientations by @YoungOnionMC in #2119
- Fix Gem downcrafting recipes by @YoungOnionMC in #2102
- Fix Recipe NBT Serialization by @YoungOnionMC in #2105
- Fix Drum Item fluid property handling by @YoungOnionMC in #2128
- Misc Recipe Fixes by @Electrolyte220 in #2125
- Rubber Wood/Log Fixes by @Electrolyte220 in #2097
- Fix Frame Block being deleted upon shift-click with pipe by @YoungOnionMC in #2131
- Fix Heat Capacity not showing in ABS and EBF by @RealKC in #2134
- Fix Debrominated brine not having any usage by @YoungOnionMC in #2133
- Add back backwards compatibility for the SteamParallelMultiblock constructor by @krossgg in #2139
- Fix voltage floor formula causing negative values by @YoungOnionMC in #2141
- Fix insertion and extraction of rotors in rotor holders by @YoungOnionMC in #2143
- Fix Lighter ground behavior by @YoungOnionMC in #2146
- Fix magnetic double plate overlay by @YoungOnionMC in #2148
- Fix Surface Rock model in inventories and player by @YoungOnionMC in #2155
- Fix various recipe and item issues by @JuiceyBeans in #2077
- Fix various Cleanroom issues by @krossgg in #2156
- Fixed milk crash by @YoungOnionMC in #2158
- Fix progress bar textures by @JuiceyBeans in #2163
- Fix FoodStats tooltip by @JuiceyBeans in #2161
- Update manage-pr-labels.yml by @krossgg in #2062
- Change Wooden Multiblock Tank recipe to use copper instead of lead by @JuiceyBeans in #2107
- Allow Steam Multiblocks to have variable parallel amounts by @Deepacat in #2108
- Refactor and add missing sign & trapdoor recipes by @Electrolyte220 in #2098
- Rework Pump Machine logic to fix issues by @eragaxshim in #2003
Version: 1.4.1
- Added Textures for Computer Casings styled around the new texture standard
- Fluid Tags for Molten Fluids & Plasmas
- Datasticks will now render the primary item within contained data when holding SHIFT
- Parallel Hatches can no longer be shared.
- SI Formatting for large fluid amounts
- Updated all hatches and busses recipes to match GTCEU : 1.12.2
- Hazard gear works in curios slots
- Changed the location of the dimension icon for dimension based recipes
- KubeJS Support for research methods
- Research recipes now display CWU total in JADE and use the proper EU values.
- PACK DEVS ! - Can now define render toggles for multiblocks
- ADDON DEVS ! - OCLogic has been modified, please verify your addons reflect these new changes.
- Fixed Rubber Leaves and Saplings not being able to compost.
- Fix fluid output slots accepting manual inputs
- Large variety of recipe logic and OC logic fixes
- Fixed AEParts in assembly lines having wrong recipe voltages
- Fixes Crashes due to null recipes caused by HighTier being disabled
- Fixed PartialNBT usage in recipes
- Various KubeJS recipe fixes
- ME Export Bus is now considered an "EXPORT_ITEMS" part ability
- Fix bedrock ore miner not overclocking
- Assembly line Structure no longer allows MEBufferParts