You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
There is no easy way to remap in the code without compiling and no WebUI to change anything.
So it would be best to output as a real Switch Pro controller.
As my real Switch Pro controller is in repair now I investigated with an 8bitdo Pro 2 Adapter which also outputs as a real Switch Pro controller, see here:
Does emulating as a pro controller allow the possibility to remap buttons with the switch UI? If so, please provide a video demonstrating the procedure.
Hello! I stumbled across this issue while looking around for rumble info (see issue #13 if interested) and I just so happened to be in a position to test this.
TL;DR: I can confirm that proper emulation of a Pro controller enables remapping in the Switch UI (and the remapping actually works, too!).
I used a copy of retro-pico-switch that I modified to use picow_ble_controller, which allowed me to connect an Xbox controller to my switch. The retro-pico-switch project does whatever trickery is necessary for the Switch to think it's a legit Pro controller, which enables remap support. I remapped the screenshot button to be the home button, and there seemed to be no issues.
I spent ~30 mins to see if I could easily modify the SwitchDescriptors.h file hoping for a trivial fix, but unfortunately I have no clue what I'm doing, so someone else will have to figure the rest out (or wait about a month and hope I remember to come back to this!)
Let me know if anyone needs more info, hope this helps! :)
There is no easy way to remap in the code without compiling and no WebUI to change anything.
So it would be best to output as a real Switch Pro controller.
As my real Switch Pro controller is in repair now I investigated with an 8bitdo Pro 2 Adapter which also outputs as a real Switch Pro controller, see here:
wiredopposite/OGX-Mini#5 (comment)
I hope the code can be adapted to have real Switch Pro output, as after all PicoSwitch is an adapter to work on a Switch.
The text was updated successfully, but these errors were encountered: