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Is there any plan to improve the info the saved states can capture? As a Hero main, I would LOVE if I could save a state with accelerattle on and when it runs out I know I can just reset and keep it active. Having an option in the GUI to toggle Hero buffs would also work, but I feel like it might be easier to implement in the save states? I would even work on it myself but for some reason I can't get it to build locally :/ I'm a Typescript/web dev though so I'm a little out of my element here haha |
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