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segmentTree.cpp
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segmentTree.cpp
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#include <iostream>
#include <vector>
using namespace std;
struct SegmentTreeNode {
int start, end, sum;
SegmentTreeNode *left, *right;
SegmentTreeNode(int start, int end, int sum) {
this->start = start;
this->end = end;
this->sum = sum;
this->left = this->right = nullptr;
}
};
class NumArray {
SegmentTreeNode* root;
SegmentTreeNode* build(int start, int end, const vector<int>& A) {
if (start > end) return nullptr;
else if (start == end) {
SegmentTreeNode *tree = new SegmentTreeNode(start, end, A[start]);
return tree;
} else {
SegmentTreeNode *left = build(start, (start+end)/2, A);
SegmentTreeNode *right = build((start+end)/2+1, end, A);
SegmentTreeNode *tree = new SegmentTreeNode(start, end, left->sum + right->sum);
tree -> left = left;
tree -> right = right;
return tree;
}
}
void modify(SegmentTreeNode *root, int i, int val) {
if (root->start == root->end) {
root->sum = val;
return;
}
if (i <= root->left->end) modify(root->left, i, val);
else modify(root->right, i, val);
root->sum = root->left->sum + root->right->sum;
}
int query(SegmentTreeNode *root, int i, int j) {
if (root->start == root->end) return root->sum;
if (root->start == i && root->end == j) return root->sum;
if(j <= root->left->end) {
return query(root->left, i, j);
} else if (i >= root->right->start) {
return query(root->right, i, j);
} else {
return query(root->left, i, root->left->end) + query(root->right, root->right->start, j);
}
}
public:
NumArray(vector<int> &nums) {
root = build(0, nums.size()-1, nums);
}
void update(int i, int val) {
modify(root, i, val);
}
int sumRange(int i, int j) {
return query(root, i, j);
}
};
int main() {
vector<int> nums{1, 2, 3};
NumArray numArray(nums);
cout << numArray.sumRange(0, 1) << endl;
numArray.update(1, 10);
cout << numArray.sumRange(1, 2) << endl;
}