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history.txt
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history.txt
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20200515
--------
Can load levels from doom.wad
20200417
--------
Assets in RAD.pk3
20200403
--------
Radix weapons
20200325
--------
Radix HUD improvements
20200321
--------
Radix pick-up items
20200317
--------
Radix HUD in good progress
20200312
--------
A lot of RADIX actions are implemented
20200303
--------
Pass extra information from RADIX levels to the engine.
20200228
--------
Menu stuff
20200224
--------
Mod music playback (no volume control)
20200222
--------
Dos font
20200221
--------
Engine capable of flat rotation
20200218
--------
Decode cockpit overlay
20200216
--------
Triggers
20200215
--------
Sprites
20200214
--------
Stub ACTORDEF entries for map objects.
END SCREEN
20200214
--------
Stub ACTORDEF entries for map objects.
Sprite conversion algorythm.
20200213
--------
Fixed slopes
20200212
--------
Slopes
20200211
--------
Map objects
20200210
--------
Map objects, map spawn angle
20200209
--------
Sector lightlevel, player starts.
20200208
--------
Walls, flats extraction.
20200207
--------
Level mesh extraction