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MapEditor.vbproj
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MapEditor.vbproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{D3D7ACD8-94BC-42D1-8E25-12DC522CC616}</ProjectGuid>
<OutputType>WinExe</OutputType>
<StartupObject>MapEditor.My.MyApplication</StartupObject>
<RootNamespace>MapEditor</RootNamespace>
<AssemblyName>MapEditor</AssemblyName>
<FileAlignment>512</FileAlignment>
<MyType>WindowsForms</MyType>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>x86</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<DefineDebug>true</DefineDebug>
<DefineTrace>true</DefineTrace>
<OutputPath>bin\Debug\</OutputPath>
<DocumentationFile>MapEditor.xml</DocumentationFile>
<NoWarn>42016,41999,42017,42018,42019,42032,42036,42020,42021,42022</NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<DefineDebug>false</DefineDebug>
<DefineTrace>true</DefineTrace>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DocumentationFile>MapEditor.xml</DocumentationFile>
<NoWarn>42016,41999,42017,42018,42019,42032,42036,42020,42021,42022</NoWarn>
</PropertyGroup>
<PropertyGroup>
<OptionExplicit>On</OptionExplicit>
</PropertyGroup>
<PropertyGroup>
<OptionCompare>Binary</OptionCompare>
</PropertyGroup>
<PropertyGroup>
<OptionStrict>Off</OptionStrict>
</PropertyGroup>
<PropertyGroup>
<OptionInfer>On</OptionInfer>
</PropertyGroup>
<ItemGroup>
<Reference Include="SharpDX">
<HintPath>F:\SharpDX\Samples\Common\bin\Debug\SharpDX.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Direct2D1">
<HintPath>F:\SharpDX\Samples\Common\bin\Debug\SharpDX.Direct2D1.dll</HintPath>
</Reference>
<Reference Include="SharpDX.DXGI">
<HintPath>F:\SharpDX\Samples\Common\bin\Debug\SharpDX.DXGI.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
<Reference Include="System.Xml.Linq" />
</ItemGroup>
<ItemGroup>
<Import Include="Microsoft.VisualBasic" />
<Import Include="System" />
<Import Include="System.Collections" />
<Import Include="System.Collections.Generic" />
<Import Include="System.Diagnostics" />
<Import Include="System.Drawing" />
<Import Include="System.Linq" />
<Import Include="System.Windows.Forms" />
</ItemGroup>
<ItemGroup>
<Compile Include="Map\CMap.vb" />
<Compile Include="Editor\upComparerCLayer.vb" />
<Compile Include="Item\CLayer.vb" />
<Compile Include="Item\Game\Rail.vb" />
<Compile Include="Item\Item.vb" />
<Compile Include="Form1.vb">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.vb">
<DependentUpon>Form1.vb</DependentUpon>
<SubType>Form</SubType>
</Compile>
<Compile Include="frmMain.Designer.vb">
<DependentUpon>frmMain.vb</DependentUpon>
</Compile>
<Compile Include="frmMain.vb">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form3.Designer.vb">
<DependentUpon>Form3.vb</DependentUpon>
</Compile>
<Compile Include="Form3.vb">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form4.Designer.vb">
<DependentUpon>Form4.vb</DependentUpon>
</Compile>
<Compile Include="Form4.vb">
<SubType>Form</SubType>
</Compile>
<Compile Include="Item\Game\Block.vb" />
<Compile Include="Item\Game\PH.vb" />
<Compile Include="Map\Importer\FromBMMaker.vb" />
<Compile Include="Map\Updater\Updater 1to2 .vb" />
<Compile Include="My Project\AssemblyInfo.vb" />
<Compile Include="My Project\Application.Designer.vb">
<AutoGen>True</AutoGen>
<DependentUpon>Application.myapp</DependentUpon>
</Compile>
<Compile Include="My Project\Resources.Designer.vb">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="My Project\Settings.Designer.vb">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<Compile Include="UI\GridView.vb" />
<Compile Include="Item\Editor\Sign.vb" />
<Compile Include="UI\Skin.vb" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.vb</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="frmMain.resx">
<DependentUpon>frmMain.vb</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Form3.resx">
<DependentUpon>Form3.vb</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Form4.resx">
<DependentUpon>Form4.vb</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="My Project\Resources.resx">
<Generator>VbMyResourcesResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.vb</LastGenOutput>
<CustomToolNamespace>My.Resources</CustomToolNamespace>
<SubType>Designer</SubType>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
<None Include="My Project\Application.myapp">
<Generator>MyApplicationCodeGenerator</Generator>
<LastGenOutput>Application.Designer.vb</LastGenOutput>
</None>
<None Include="My Project\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<CustomToolNamespace>My</CustomToolNamespace>
<LastGenOutput>Settings.Designer.vb</LastGenOutput>
</None>
</ItemGroup>
<ItemGroup>
<None Include="bin\Debug\Test.png" />
</ItemGroup>
<ItemGroup>
<Folder Include="Resources\" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.VisualBasic.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>