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game.vcxproj.filters
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game.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Resource Files">
<UniqueIdentifier>{1a913106-0be0-4476-b0ce-2aa855072614}</UniqueIdentifier>
<Extensions>ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe</Extensions>
</Filter>
<Filter Include="MFC">
<UniqueIdentifier>{da904ee8-7f59-4a6c-b3ff-b91b6fb6d0ea}</UniqueIdentifier>
</Filter>
<Filter Include="GameLibrary">
<UniqueIdentifier>{df7aa532-3fdf-46a0-b3fc-8f5922e8d9e4}</UniqueIdentifier>
</Filter>
<Filter Include="MyGame">
<UniqueIdentifier>{0c798913-b7d2-4e26-8241-0f83266cd626}</UniqueIdentifier>
</Filter>
<Filter Include="MyGame\Stage">
<UniqueIdentifier>{52facd6d-aaa4-4357-876f-50b1840422cb}</UniqueIdentifier>
</Filter>
<Filter Include="MyGame\Object">
<UniqueIdentifier>{e8e0c245-9756-4ca7-bf2f-2c15e327552a}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<None Include="RES\GAME.RC2">
<Filter>Resource Files</Filter>
</None>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Source\Library\audio.cpp">
<Filter>GameLibrary</Filter>
</ClCompile>
<ClCompile Include="Source\Library\gamecore.cpp">
<Filter>GameLibrary</Filter>
</ClCompile>
<ClCompile Include="Source\Library\gameutil.cpp">
<Filter>GameLibrary</Filter>
</ClCompile>
<ClCompile Include="Source\Core\game.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="Source\Core\gameDoc.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="Source\Core\gameView.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="Source\Core\MainFrm.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="Source\Core\StdAfx.cpp">
<Filter>MFC</Filter>
</ClCompile>
<ClCompile Include="Source\Game\InLevel.cpp">
<Filter>MyGame\Stage</Filter>
</ClCompile>
<ClCompile Include="Source\Game\GameOver.cpp">
<Filter>MyGame\Stage</Filter>
</ClCompile>
<ClCompile Include="Source\Game\StartScreen.cpp">
<Filter>MyGame\Stage</Filter>
</ClCompile>
<ClCompile Include="Source\Game\Bittermap.cpp">
<Filter>MyGame\Object</Filter>
</ClCompile>
<ClCompile Include="Source\Game\Map.cpp" />
<ClCompile Include="Source\Game\RockManager.cpp" />
<ClCompile Include="Source\Unity\Hitbox.cpp" />
<ClCompile Include="Source\Unity\Rect.cpp" />
<ClCompile Include="Source\Game\Bug.cpp" />
<ClCompile Include="Source\Game\UI\RightTopUI.cpp" />
<ClCompile Include="Source\Game\Bomb.cpp" />
<ClCompile Include="Source\Game\Player.cpp" />
<ClCompile Include="Source\Game\bag.cpp" />
<ClCompile Include="Source\Game\ShopKeeper.cpp" />
<ClCompile Include="Source\Game\UI\X.cpp" />
<ClCompile Include="Source\Game\UI\eh.cpp" />
<ClCompile Include="Source\Game\UI\Digit.cpp" />
<ClCompile Include="Source\Game\UI\Toolbar.cpp" />
<ClCompile Include="Source\Game\Cavallo.cpp" />
<ClCompile Include="Source\Game\Proxy.cpp" />
<ClCompile Include="Source\Game\Fish.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="Source\Library\audio.h">
<Filter>GameLibrary</Filter>
</ClInclude>
<ClInclude Include="Source\Library\gamecore.h">
<Filter>GameLibrary</Filter>
</ClInclude>
<ClInclude Include="Source\Library\gameutil.h">
<Filter>GameLibrary</Filter>
</ClInclude>
<ClInclude Include="Source\Core\Game.h">
<Filter>MFC</Filter>
</ClInclude>
<ClInclude Include="Source\Core\gameDoc.h">
<Filter>MFC</Filter>
</ClInclude>
<ClInclude Include="Source\Core\gameView.h">
<Filter>MFC</Filter>
</ClInclude>
<ClInclude Include="Source\Core\MainFrm.h">
<Filter>MFC</Filter>
</ClInclude>
<ClInclude Include="Source\Core\Resource.h">
<Filter>MFC</Filter>
</ClInclude>
<ClInclude Include="Source\Core\StdAfx.h">
<Filter>MFC</Filter>
</ClInclude>
<ClInclude Include="Source\Game\config.h">
<Filter>MyGame</Filter>
</ClInclude>
<ClInclude Include="Source\Game\stages.h">
<Filter>MyGame\Stage</Filter>
</ClInclude>
<ClInclude Include="../Config/keymap.h">
<Filter>MyGame</Filter>
</ClInclude>
<ClInclude Include="Source\Game\Bittermap.h">
<Filter>MyGame\Object</Filter>
</ClInclude>
<ClInclude Include="Source\Game\Map.h" />
<ClInclude Include="Source\Game\RockManager.h" />
<ClInclude Include="Source\Unity\Hitbox.h" />
<ClInclude Include="Source\Unity\Rect.h" />
<ClInclude Include="Source\Unity\Vector2.h" />
<ClInclude Include="Source\Game\Bug.h" />
<ClInclude Include="Source\Game\UI.h" />
<ClInclude Include="Source\Game\Bomb.h" />
<ClInclude Include="Source\Game\Fish.h" />
<ClInclude Include="Source\Game\Player.h" />
<ClInclude Include="Source\Game\Cavallo.h" />
<ClInclude Include="Source\Game\Proxy.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Source\Core\game.rc">
<Filter>MFC</Filter>
</ResourceCompile>
</ItemGroup>
</Project>