From 5df74d2e5152af094818c1cbf71aae02cb766868 Mon Sep 17 00:00:00 2001 From: Andrew Nagle Date: Sat, 6 Dec 2014 21:53:40 -0500 Subject: [PATCH] Version bump to 2.0. Minor tweaks to WPF UI. --- OracleHack.csproj | 2 +- Properties/AssemblyInfo.cs | 7 ++++--- README.md | 3 +-- VbaGameInfo.cs | 2 +- 4 files changed, 7 insertions(+), 7 deletions(-) diff --git a/OracleHack.csproj b/OracleHack.csproj index a00d832..37d4481 100644 --- a/OracleHack.csproj +++ b/OracleHack.csproj @@ -45,7 +45,7 @@ - + \ No newline at end of file diff --git a/Properties/AssemblyInfo.cs b/Properties/AssemblyInfo.cs index 20e49fe..af69091 100644 --- a/Properties/AssemblyInfo.cs +++ b/Properties/AssemblyInfo.cs @@ -1,3 +1,4 @@ +using System; using System.Reflection; using System.Runtime.CompilerServices; @@ -9,7 +10,7 @@ [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("OracleHack")] -[assembly: AssemblyCopyright("Copyright © Andrew \"Kabili\" Nagle 2013")] +[assembly: AssemblyCopyright("Copyright © Andrew \"Kabili\" Nagle 2013 - 2014")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] @@ -19,7 +20,7 @@ // The form "{Major}.{Minor}.*" will automatically update the build and revision, // and "{Major}.{Minor}.{Build}.*" will update just the revision. -[assembly: AssemblyVersion("1.0.0.*")] +[assembly: AssemblyVersion("2.0.0.*")] // The following attributes are used to specify the signing key for the assembly, // if desired. See the Mono documentation for more information about signing. @@ -27,5 +28,5 @@ //[assembly: AssemblyDelaySign(false)] //[assembly: AssemblyKeyFile("")] -[assembly: AssemblyInformationalVersion("1.0")] +[assembly: AssemblyInformationalVersion("2.0")] diff --git a/README.md b/README.md index b3792eb..c8f5cc4 100644 --- a/README.md +++ b/README.md @@ -5,14 +5,13 @@ A decoder for the password system used in the Legend of Zelda Oracle of Ages and ### Features * Decodes game and ring secrets - * Partially generates game, ring, and memory secrets + * Generates game, ring, and memory secrets * Allows the user to save the decoded game information for later use ### TODO * Include a debugging screen to get raw information about secrets * Finish GTK interface for Linux users - * Determine logic used for checksums ### Special Thanks * Paulygon - Created the [original secret generator](http://home.earthlink.net/~paul3/zeldagbc.html) way back in 2001 diff --git a/VbaGameInfo.cs b/VbaGameInfo.cs index 9953631..0074fb4 100644 --- a/VbaGameInfo.cs +++ b/VbaGameInfo.cs @@ -14,7 +14,7 @@ public VbaGameInfo() } - public static VbaGameInfo Load(Stream fsSource) + public static new VbaGameInfo Load(Stream fsSource) { VbaGameInfo info = new VbaGameInfo();