-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathHatWorld.csproj
61 lines (54 loc) · 2.14 KB
/
HatWorld.csproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net35</TargetFramework>
<Nullable>enable</Nullable>
<LangVersion>preview</LangVersion>
</PropertyGroup>
<ItemGroup>
<Compile Remove="custom_hat_example\**" />
<EmbeddedResource Remove="custom_hat_example\**" />
<None Remove="custom_hat_example\**" />
</ItemGroup>
<ItemGroup>
<None Remove="src\HatPlacer\spawns.txt" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="src\HatPlacer\spawns.txt" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\referencefolder\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="BepInEx">
<HintPath>..\referencefolder\BepInEx.dll</HintPath>
</Reference>
<Reference Include="ConfigMachine">
<HintPath>..\referencefolder\Config Machine\ConfigMachine.dll</HintPath>
</Reference>
<Reference Include="EnumExtender">
<HintPath>..\referencefolder\EnumExtender.dll</HintPath>
</Reference>
<Reference Include="FancySlugcats">
<HintPath>..\referencefolder\FancySlugcats.dll</HintPath>
</Reference>
<Reference Include="Fisobs">
<HintPath>Fisobs.dll</HintPath>
</Reference>
<Reference Include="HOOKS-Assembly-CSharp">
<HintPath>..\referencefolder\HOOKS-Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="MonoMod.RuntimeDetour">
<HintPath>..\referencefolder\MonoMod-22.05.01.01-net35\MonoMod.RuntimeDetour.dll</HintPath>
</Reference>
<Reference Include="Partiality">
<HintPath>..\referencefolder\Partiality.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\referencefolder\UnityEngine.dll</HintPath>
</Reference>
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Copy SourceFiles="$(TargetDir)$(TargetName)$(TargetExt)" DestinationFolder="C:\Users\account\Apps\Steam\steamapps\common\Rain World\BepInEx\plugins" />
<Copy SourceFiles="$(TargetDir)$(TargetName)$(TargetExt)" DestinationFolder="C:\Users\account\Documents\rainworld_backups\0rwmods\visualstudio\referencefolder" />
</Target>
</Project>