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13. Endgames - part 2.md

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Tactical Elements in Pawn Endgames

FEN:

8/ppp5/8/PPP5/8/7k/8/7K w - - 0 1

Position II

FEN:

6k1/8/5P1P/8/ppp5/8/1K6/8 w - - 0 1

Position III

FEN:

8/5p2/5k1P/7P/ppp5/8/8/1K6 w - - 0 1

Position IV

FEN:

8/8/5p2/4k2P/8/4K3/8/8 w - - 0 1

Rook Endgames

FEN:

6K1/3k2P1/8/8/8/8/4R3/7r w - - 0 1

Position II

FEN:

6K1/3k3P/8/8/4R3/8/6r1/8 w - - 0 1

Position III

FEN:

R7/5k2/P7/8/8/8/r7/6K1 w - - 0 1

Position IV

FEN:

8/r4pk1/6p1/7p/P6P/6P1/R4P2/6K1 w - - 0 1

Queen versus Pawn

Position I

FEN:

8/4Q3/8/7K/8/8/2kp4/8 w - - 0 1

Position II

FEN:

8/8/8/3K4/8/8/p2Q4/k7 w - - 0 1

Position III

(Ka1 and Qxc2 is a stalmate)

FEN:

8/8/6K1/8/8/1Q6/2p5/1k6 w - - 0 1

Position VI

FEN:

8/8/6K1/8/8/1Q6/2p5/1k6 w - - 0 1

Role of the King

Advice to activate the King in endgames. Bring it to the middle of the board when Queens and Rooks are out. Either to win the game or to save it.