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"play" and "apple play" does not work #8
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If it matters, I have a RedScarfII+ |
So it turns out that if I map "eject" to a key, then that is actually Play/Pause. 😕 |
I am also experiencing this issue with a GH60 RevCHN. I have tried Play/Apple Play and they do not work. I have also tried Eject like @djensen47 mentioned and that actually opened up the Calculator in Windows 10 for me. I have a Dell U473D Slim Multimedia Keyboard that has the Prev Play/Pause and Next buttons on it. This keyboard works on Mac and Windows. On my Mac using Karabiner-EventViewer I can see that the Play/Pause button registers as 0x10 vk_consumer_play. This is the same key event that registers when F8/PlayPause key is pressed on the Mac keyboard itself. |
After doing some experimenting I figured out that RWD works as Play/Pause for the GH60 RevCHN. It registers as 0x10 vk_consumer_play in Karabiner-EventViewer. |
When I try to use the "play" or the "apple play" labels, the behavior is not correct. Instead of Play/Pause behavior, I end up with Previous Track behavior.
It seems odd because in the source code is definitely using a different keycode for play pause.
Here's my raw layout data.
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