From f451c99f6ff952b264b90fd6ea68c782a33fa92d Mon Sep 17 00:00:00 2001 From: lajbel Date: Sun, 6 Oct 2024 09:22:57 -0300 Subject: [PATCH] chore: rename event to sceneEnter --- src/game/game.ts | 1 + src/game/make.ts | 2 +- src/game/scenes.ts | 2 +- 3 files changed, 3 insertions(+), 2 deletions(-) diff --git a/src/game/game.ts b/src/game/game.ts index ca86f505..58a414d3 100644 --- a/src/game/game.ts +++ b/src/game/game.ts @@ -40,6 +40,7 @@ export const initGame = () => { frameEnd: []; resize: []; sceneLeave: [string]; + sceneEnter: [string]; }>(), // object events diff --git a/src/game/make.ts b/src/game/make.ts index 5155f72a..762be681 100644 --- a/src/game/make.ts +++ b/src/game/make.ts @@ -600,7 +600,7 @@ export function make(comps: CompList = []): GameObj { inputEvents.push(ev); obj.onDestroy(() => ev.cancel()); - obj.on("sceneLeave", () => { + obj.on("sceneEnter", () => { ev.cancel(); inputEvents.splice(inputEvents.indexOf(ev), 1); app[e]?.(...args); diff --git a/src/game/scenes.ts b/src/game/scenes.ts index 2ec086a3..70768607 100644 --- a/src/game/scenes.ts +++ b/src/game/scenes.ts @@ -32,7 +32,7 @@ export function go(name: SceneName, ...args: unknown[]) { game.root.remove(obj); } else { - obj.trigger("sceneLeave", name); + obj.trigger("sceneEnter", name); } });